Player Matchup

Chaac
Chaac
MoenchFlosse913
Chaac
Level 62
God Stats
1W - 4L
1,234 SR
Queue Stats
88W - 108L
1,425 Elo+
Solo
Hel
Hel
TUKER10
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,392 Elo+
Solo
Kukulkan
Kukulkan
oliplum
Kukulkan
Level 58
God Stats
12W - 10L
1,479 SR
Queue Stats
87W - 80L
1,443 Elo+
Solo
Team Averages
Level 63
1,404 SR
1,420 Elo+

VS

Team Averages
Level 112
1,458 SR
1,490 Elo+
Fenrir
Fenrir
DeGERmane_653
Fenrir
Level 89
God Stats
77W - 65L
1,578 SR
Queue Stats
167W - 171L
1,447 Elo+
Party 1
Fafnir
Fafnir
Flaxian
Fafnir
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
89W - 74L
1,550 Elo+
Party 1
Hera
Hera
xHiGH_SocieTy
Hera
Level 128
God Stats
1W - 1L
1,297 SR
Queue Stats
201W - 209L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,130
625
8,003
11,761
11,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
11
1 / 7 / 1
7,834
603
6,930
9,652
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
oliplum
Kukulkan
8
0 / 13 / 1
7,020
540
6,228
12,342
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 1 / 5
10,652
819
12,189
10,574
6,987
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Flaxian
Fafnir
13
3 / 1 / 13
9,217
709
6,694
13,480
13,064
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
3 / 0 / 14
9,042
696
11,300
4,510
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
21
21
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
15
1
5
17.5
W
Fafnir
Flaxian
Fafnir
3
1
13
9.5
L
1
1
1
1.5
L
Hel
1
7
1
0.21
L
Kukulkan
oliplum
Kukulkan
0
13
1
0.04
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
30,183
33,755
Taken
28,564
20,323
Mitigated
21,629
8,591
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,189
2,392
522
4,880
10,574
6,987
992
5,882
4,304
0
25,880
W
Fafnir
Flaxian
Fafnir
6,694
1,531
500
6,037
13,480
13,064
466
5,983
6,939
22,503
0
L
8,003
728
327
5,521
11,761
11,007
0
7,518
4,243
0
36,107
L
Hel
6,930
671
1,065
1,678
9,652
5,049
0
5,578
4,074
25,316
0
L
Kukulkan
oliplum
Kukulkan
6,228
220
0
0
12,342
4,267
0
5,536
6,806
20,071
0
W
11,300
2,052
1,190
955
4,510
1,578
829
1,809
2,489
42,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,984
Gold Earned
28,911
129
Minions Killed
145
5
Camps Cleared
7
651,024
Distance Traveled
740,356
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,652
819
24
2
4
264,724
2
W
Fafnir
9,217
709
38
3
0
246,185
3
L
Chaac
8,130
625
59
5
2
270,874
1
L
Hel
7,834
603
40
3
2
220,681
5
L
Kukulkan
7,020
540
30
2
1
159,469
3
W
Hera
9,042
696
83
6
3
229,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role