Player Matchup

Izanami
Izanami
Baidun
Izanami
Level 24
God Stats
5W - 4L
1,486 SR
Queue Stats
41W - 49L
1,488 Elo+
Solo
Kukulkan
Kukulkan
Ilkeden
Kukulkan
Level 14
God Stats
2W - 2L
1,281 SR
Queue Stats
13W - 12L
1,421 Elo+
Party 2
Nemesis
Nemesis
MladenovMl
Nemesis
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 4L
1,521 Elo+
Party 2
Ymir
Ymir
TheBestFear
Ymir
Level 37
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 24L
1,432 Elo+
Party 2
Erlang Shen
Erlang Shen
varkolakat
Erlang Shen
Level 49
God Stats
6W - 1L
1,721 SR
Queue Stats
24W - 24L
1,441 Elo+
Party 2
Team Averages
Level 26
1,497 SR
1,461 Elo+

VS

Team Averages
Level 26
1,551 SR
1,510 Elo+
Nu Wa
Nu Wa
Bernardjeanluc
Nu Wa
Level 28
God Stats
2W - 2L
1,942 SR
Queue Stats
3W - 3L
1,792 Elo+
Solo
Bellona
Bellona
LeSkillz
Bellona
Level 20
God Stats
2W - 3L
1,382 SR
Queue Stats
11W - 14L
1,411 Elo+
Solo
Sylvanus
Sylvanus
MonteMango
Sylvanus
Level 43
God Stats
3W - 3L
1,404 SR
Queue Stats
87W - 121L
1,425 Elo+
Party 1
Susano
Susano
TRELOSMPAGLAMAS
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,442 Elo+
Solo
Guan Yu
Guan Yu
hatakesan
Guan Yu
Level 9
God Stats
3W - 6L
1,527 SR
Queue Stats
36W - 46L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baidun
Izanami
16
5 / 3 / 6
10,140
534
19,534
12,901
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Ilkeden
Kukulkan
17
6 / 4 / 3
10,692
563
10,133
8,553
4,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
MladenovMl
Nemesis
17
10 / 1 / 3
11,158
587
10,231
13,799
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
5 / 2 / 6
10,175
536
8,867
15,394
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
varkolakat
Erlang Shen
17
5 / 3 / 7
10,788
568
11,925
16,195
8,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
9,073
478
13,140
12,175
3,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
LeSkillz
Bellona
15
4 / 6 / 2
9,658
508
9,762
16,559
14,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
MonteMango
Sylvanus
12
1 / 4 / 4
8,167
430
8,534
20,707
19,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 1
7,791
410
5,895
9,554
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
hatakesan
Guan Yu
11
1 / 11 / 4
7,192
379
7,350
17,494
13,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
31
Kills
13
13
Deaths
32
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baidun
Izanami
5
3
6
2.67
L
5
7
3
0.93
W
Kukulkan
Ilkeden
Kukulkan
6
4
3
1.88
L
Bellona
LeSkillz
Bellona
4
6
2
0.83
W
Nemesis
MladenovMl
Nemesis
10
1
3
11.5
L
Sylvanus
MonteMango
Sylvanus
1
4
4
0.75
L
2
4
1
0.63
W
5
2
6
4
L
Guan Yu
hatakesan
Guan Yu
1
11
4
0.27
W
Erlang Shen
varkolakat
Erlang Shen
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,690
Damage
44,681
66,842
Taken
76,489
36,786
Mitigated
54,675
17,814
Healing
18,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baidun
Izanami
19,534
13,438
0
5,290
12,901
4,019
3,136
5,805
7,096
0
82,917
L
13,140
2,861
0
754
12,175
3,755
0
4,246
7,697
49,886
0
W
Kukulkan
Ilkeden
Kukulkan
10,133
1,086
0
826
8,553
4,744
405
3,706
4,847
63,040
0
L
Bellona
LeSkillz
Bellona
9,762
2,211
0
1,253
16,559
14,792
342
2,874
13,585
6,605
44,943
W
Nemesis
MladenovMl
Nemesis
10,231
3,931
0
4,666
13,799
5,338
543
3,189
10,610
0
82,146
L
Sylvanus
MonteMango
Sylvanus
8,534
2,906
3,009
7,986
20,707
19,837
81
5,556
15,061
30,901
0
L
5,895
1,642
0
2,241
9,554
2,828
418
130
9,424
0
43,162
W
8,867
811
0
2,763
15,394
13,972
30
6,959
8,435
39,802
0
L
Guan Yu
hatakesan
Guan Yu
7,350
1,095
1,134
1,681
17,494
13,463
0
5,740
11,722
0
27,303
W
Erlang Shen
varkolakat
Erlang Shen
11,925
6,145
0
4,269
16,195
8,713
1,748
3,717
12,478
0
64,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,953
Gold Earned
41,881
558
Minions Killed
316
0
Camps Cleared
0
1,771,686
Distance Traveled
1,631,301
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,140
534
137
7
0
306,526
1
L
Nu Wa
9,073
478
78
4
0
302,237
0
W
Kukulkan
10,692
563
123
6
0
319,583
2
L
Bellona
9,658
508
101
5
0
351,351
0
W
Nemesis
11,158
587
122
6
0
422,708
2
L
Sylvanus
8,167
430
32
2
0
306,608
7
L
Susano
7,791
410
62
3
0
342,460
0
W
Ymir
10,175
536
59
3
0
305,737
7
L
Guan Yu
7,192
379
43
2
0
328,645
0
W
Erlang Shen
10,788
568
117
6
0
417,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role