Player Matchup

Hel
Hel
 
Hel
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
B1oke
Ymir
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 33L
1,474 Elo+
Solo
Bellona
Bellona
DinoCharge
Bellona
Level 28
God Stats
1W - 1L
1,277 SR
Queue Stats
8W - 10L
1,286 Elo+
Party 3
Charybdis
Charybdis
Snazz F5
Charybdis
Level 66
God Stats
0W - 1L
1,324 SR
Queue Stats
6W - 9L
1,286 Elo+
Party 3
Set
Set
Swiftbuny35022
Set
Level 42
God Stats
3W - 3L
1,201 SR
Queue Stats
261W - 287L
1,501 Elo+
Solo
Team Averages
Level 44
1,361 SR
1,409 Elo+

VS

Team Averages
Level 65
1,550 SR
1,497 Elo+
Cliodhna
Cliodhna
CAPTD0D0
Cliodhna
Level 27
God Stats
5W - 5L
1,471 SR
Queue Stats
114W - 85L
1,594 Elo+
Party 2
Medusa
Medusa
Coobertson
Medusa
Level 27
God Stats
2W - 2L
1,750 SR
Queue Stats
42W - 25L
1,626 Elo+
Party 2
Aphrodite
Aphrodite
Korvonus
Aphrodite
Level 127
God Stats
3W - 2L
1,602 SR
Queue Stats
304W - 300L
1,606 Elo+
Party 2
Artio
Artio
Sentygorex
Artio
Level 128
God Stats
9W - 10L
1,446 SR
Queue Stats
490W - 515L
1,379 Elo+
Party 1
Gilgamesh
Gilgamesh
miniguti1611
Gilgamesh
Level 17
God Stats
1W - 0L
1,482 SR
Queue Stats
7W - 11L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
7 / 8 / 11
14,980
576
24,682
29,276
11,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
B1oke
Ymir
16
2 / 10 / 9
10,916
420
12,608
33,061
39,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
DinoCharge
Bellona
17
1 / 11 / 8
11,094
427
11,173
30,774
24,873
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Snazz F5
Charybdis
18
2 / 9 / 5
11,610
447
10,991
18,728
5,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
12 / 9 / 8
13,759
529
27,216
34,899
19,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CAPTD0D0
Cliodhna
20
20 / 8 / 10
16,913
651
33,395
28,431
13,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Coobertson
Medusa
20
10 / 3 / 15
15,330
590
32,418
19,757
9,768
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Korvonus
Aphrodite
20
8 / 3 / 14
14,688
565
29,738
24,549
20,436
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
17
4 / 6 / 19
13,706
527
12,430
35,658
45,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
miniguti1611
Gilgamesh
18
5 / 4 / 8
13,678
526
12,756
24,080
24,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
113
24
Kills
47
47
Deaths
24
41
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
7
8
11
1.56
L
Ymir
B1oke
Ymir
2
10
9
0.65
W
Cliodhna
CAPTD0D0
Cliodhna
20
8
10
3.13
W
Medusa
Coobertson
Medusa
10
3
15
5.83
L
Bellona
DinoCharge
Bellona
1
11
8
0.45
W
Aphrodite
Korvonus
Aphrodite
8
3
14
5
W
Artio
4
6
19
2.25
L
Charybdis
Snazz F5
Charybdis
2
9
5
0.5
L
12
9
8
1.78
W
Gilgamesh
miniguti1611
Gilgamesh
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,670
Damage
120,737
146,738
Taken
132,475
100,963
Mitigated
114,632
36,217
Healing
54,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
24,682
2,817
10,596
12,576
29,276
11,494
90
9,286
19,990
117,626
0
L
Ymir
B1oke
Ymir
12,608
3,411
0
3,081
33,061
39,203
0
10,454
22,402
41,548
0
W
Cliodhna
CAPTD0D0
Cliodhna
33,395
6,939
0
5,314
28,431
13,744
4,172
7,009
21,422
0
144,479
W
Medusa
Coobertson
Medusa
32,418
16,358
0
4,840
19,757
9,768
6,205
6,288
13,469
0
130,197
L
Bellona
DinoCharge
Bellona
11,173
3,006
0
817
30,774
24,873
458
10,520
20,254
468
64,199
W
Aphrodite
Korvonus
Aphrodite
29,738
2,960
12,010
16,081
24,549
20,436
2,776
9,528
15,021
110,498
0
W
Artio
12,430
439
2,682
9,709
35,658
45,916
279
11,134
24,524
34,160
0
L
Charybdis
Snazz F5
Charybdis
10,991
5,923
0
3,075
18,728
5,435
191
3,819
14,909
0
89,387
L
27,216
12,691
352
5,720
34,899
19,958
0
8,565
26,334
0
59,624
W
Gilgamesh
miniguti1611
Gilgamesh
12,756
3,573
0
4,342
24,080
24,768
2,778
3,929
20,151
0
56,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,359
Gold Earned
74,315
534
Minions Killed
592
0
Camps Cleared
0
2,298,293
Distance Traveled
2,440,887
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,980
576
174
7
0
464,002
6
L
Ymir
10,916
420
45
2
0
481,424
0
W
Cliodhna
16,913
651
152
6
0
502,889
0
W
Medusa
15,330
590
156
6
0
490,048
6
L
Bellona
11,094
427
114
4
0
418,634
2
W
Aphrodite
14,688
565
168
6
0
491,165
5
W
Artio
13,706
527
35
1
0
437,180
2
L
Charybdis
11,610
447
149
6
0
457,984
0
L
Set
13,759
529
52
2
0
476,249
1
W
Gilgamesh
13,678
526
81
3
0
519,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role