Player Matchup

Osiris
Osiris
Galen33
Osiris
Level 116
God Stats
1W - 2L
1,510 SR
Queue Stats
66W - 64L
1,554 Elo+
Solo
Jing Wei
Jing Wei
Katastrephy
Jing Wei
Level 101
God Stats
1W - 9L
1,331 SR
Queue Stats
160W - 140L
1,588 Elo+
Solo
Discordia
Discordia
NotSweezy
Discordia
Level 87
God Stats
15W - 12L
1,585 SR
Queue Stats
293W - 273L
1,536 Elo+
Solo
Cthulhu
Cthulhu
Steeeeeeve97
Cthulhu
Level 89
God Stats
7W - 23L
1,333 SR
Queue Stats
921W - 925L
1,547 Elo+
Solo
Set
Set
jacknade
Set
Level 102
God Stats
6W - 16L
1,352 SR
Queue Stats
557W - 544L
1,502 Elo+
Solo
Team Averages
Level 99
1,422 SR
1,545 Elo+

VS

Team Averages
Level 121
1,589 SR
1,554 Elo+
Tiamat
Tiamat
ElemetalNebula
Tiamat
Level 66
God Stats
1W - 0L
1,614 SR
Queue Stats
6W - 8L
1,396 Elo+
Party 1
Hel
Hel
JalukarD
Hel
Level 156
God Stats
4W - 0L
1,761 SR
Queue Stats
20W - 7L
1,839 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kesha514
Tsukuyomi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,511 Elo+
Solo
Nox
Nox
RektheNubi
Nox
Level 156
God Stats
12W - 15L
1,489 SR
Queue Stats
153W - 168L
1,570 Elo+
Solo
Horus
Horus
SgtBoilet
Horus
Level 69
God Stats
4W - 4L
1,580 SR
Queue Stats
92W - 89L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Galen33
Osiris
19
1 / 5 / 15
12,006
924
7,864
25,801
29,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Katastrephy
Jing Wei
19
2 / 9 / 8
12,320
948
13,039
23,893
7,578
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
NotSweezy
Discordia
19
1 / 7 / 14
12,008
924
33,945
14,758
4,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Steeeeeeve97
Cthulhu
19
6 / 4 / 8
12,705
977
18,511
17,530
20,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
9 / 1 / 5
13,944
1,073
10,534
10,556
3,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

107

VS

Team 2 Tickets

153

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 13
12,013
924
13,837
16,828
10,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 13
12,294
946
17,584
18,187
11,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Kesha514
Tsukuyomi
20
8 / 7 / 15
13,926
1,071
25,473
22,028
8,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 3 / 10
13,516
1,040
20,661
11,794
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
SgtBoilet
Horus
18
2 / 2 / 14
11,549
888
8,384
21,547
20,520
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
91
19
Kills
26
26
Deaths
19
50
Assists
65
Player
Kills
Deaths
Assists
KDA
W
3
4
13
2.38
L
Osiris
Galen33
Osiris
1
5
15
1.7
W
4
3
13
3.5
L
Jing Wei
Katastrephy
Jing Wei
2
9
8
0.67
W
Tsukuyomi
Kesha514
Tsukuyomi
8
7
15
2.21
L
Discordia
NotSweezy
Discordia
1
7
14
1.14
W
9
3
10
4.67
W
Horus
SgtBoilet
Horus
2
2
14
4.5
L
Cthulhu
Steeeeeeve97
Cthulhu
6
4
8
2.5
L
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,893
Damage
85,939
92,538
Taken
90,384
66,148
Mitigated
57,454
5,940
Healing
26,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,837
1,715
178
1,996
16,828
10,963
0
10,843
5,681
26,857
0
L
Osiris
Galen33
Osiris
7,864
2,169
0
325
25,801
29,996
0
15,891
9,910
0
18,319
W
17,584
773
6,823
8,077
18,187
11,986
0
11,327
6,622
37,299
0
L
Jing Wei
Katastrephy
Jing Wei
13,039
11,639
0
3,635
23,893
7,578
0
14,120
9,773
0
48,089
W
Tsukuyomi
Kesha514
Tsukuyomi
25,473
4,326
0
73
22,028
8,754
0
13,593
7,683
0
49,999
L
Discordia
NotSweezy
Discordia
33,945
1,128
0
0
14,758
4,417
0
7,977
6,781
53,015
0
W
20,661
1,031
0
160
11,794
5,231
0
5,669
6,033
52,541
0
W
Horus
SgtBoilet
Horus
8,384
4,853
2,931
6,133
21,547
20,520
0
9,736
11,534
0
19,501
L
Cthulhu
Steeeeeeve97
Cthulhu
18,511
453
706
804
17,530
20,547
0
9,340
8,190
42,161
0
L
10,534
4,453
0
470
10,556
3,610
0
4,754
5,802
0
25,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,983
Gold Earned
63,298
225
Minions Killed
231
9
Camps Cleared
6
1,280,700
Distance Traveled
1,326,235
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,013
924
34
3
0
251,714
0
L
Osiris
12,006
924
9
1
1
267,347
0
W
Hel
12,294
946
53
4
1
277,780
0
L
Jing Wei
12,320
948
102
8
1
222,939
0
W
Tsukuyomi
13,926
1,071
47
4
2
271,069
0
L
Discordia
12,008
924
39
3
3
261,885
0
W
Nox
13,516
1,040
75
6
2
271,559
0
W
Horus
11,549
888
22
2
1
254,113
0
L
Cthulhu
12,705
977
46
4
2
210,842
3
L
Set
13,944
1,073
29
2
2
317,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role