Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
InFlameFenix
Neith
Level 138
God Stats
2W - 1L
1,689 SR
Queue Stats
42W - 36L
1,627 Elo+
Solo
Cerberus
Cerberus
MatchLobby
Cerberus
Level 160
God Stats
33W - 17L
1,742 SR
Queue Stats
1,598W - 1,074L
1,772 Elo+
Solo
Mulan
Mulan
aquavince
Mulan
Level 136
God Stats
2W - 0L
1,659 SR
Queue Stats
18W - 14L
1,620 Elo+
Solo
Team Averages
Level 149
1,648 SR
1,630 Elo+

VS

Team Averages
Level 81
1,692 SR
1,557 Elo+
Da Ji
Da Ji
 
Da Ji
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Defining
Chaac
Level 160
God Stats
0W - 1L
1,496 SR
Queue Stats
44W - 21L
1,728 Elo+
Party 1
Ra
Ra
ElectroBalobas
Ra
Level 16
God Stats
0W - 1L
1,986 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
GuinnessFlawor
Ullr
Level 18
God Stats
1W - 1L
1,785 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 2 / 7
8,944
894
9,216
9,222
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
4 / 0 / 7
9,621
962
8,642
9,312
4,444
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
MatchLobby
Cerberus
15
4 / 1 / 10
10,097
1,010
6,894
13,741
14,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
aquavince
Mulan
14
3 / 2 / 7
8,724
872
11,251
12,303
7,487
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 5 / 1
7,536
754
6,775
9,289
2,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Defining
Chaac
13
1 / 2 / 3
7,765
777
9,857
14,856
13,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 4 / 3
7,502
750
4,633
6,938
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 4 / 0
7,978
798
7,007
9,155
2,970
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
15
Kills
5
5
Deaths
15
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
2
7
3.75
L
Da Ji
 
Da Ji
2
5
1
0.5
L
Chaac
Defining
Chaac
1
2
3
1.25
L
0
4
3
0.38
L
2
4
0
0.5
W
4
0
7
7.5
W
Cerberus
MatchLobby
Cerberus
4
1
10
9
W
Mulan
aquavince
Mulan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,003
Damage
28,272
44,578
Taken
40,238
34,819
Mitigated
21,720
15,191
Healing
8,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,216
1,155
3,451
3,511
9,222
8,492
1,572
927
8,295
24,415
0
L
Da Ji
 
Da Ji
6,775
1,837
0
1,353
9,289
2,805
0
3,894
5,395
0
21,551
L
Chaac
Defining
Chaac
9,857
1,566
0
5,015
14,856
13,616
0
5,898
8,958
0
27,702
L
4,633
259
1,090
1,157
6,938
2,329
0
2,583
4,355
20,949
0
L
7,007
2,951
0
20
9,155
2,970
184
4,186
4,969
0
28,803
W
8,642
3,193
0
2,985
9,312
4,444
5,049
1,237
8,075
0
39,444
W
Cerberus
MatchLobby
Cerberus
6,894
361
1,509
2,346
13,741
14,396
358
1,906
11,835
18,530
0
W
Mulan
aquavince
Mulan
11,251
1,605
0
1,389
12,303
7,487
443
956
11,347
0
26,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,386
Gold Earned
30,781
173
Minions Killed
173
9
Camps Cleared
9
898,828
Distance Traveled
719,433
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,944
894
43
4
0
215,479
1
L
Da Ji
7,536
754
33
3
3
152,476
1
L
Chaac
7,765
777
39
4
2
204,847
2
L
Ra
7,502
750
43
4
3
203,102
2
L
Ullr
7,978
798
58
6
1
159,008
3
W
Neith
9,621
962
69
7
3
227,558
3
W
Cerberus
10,097
1,010
22
2
2
243,539
1
W
Mulan
8,724
872
39
4
4
212,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role