Player Matchup

Odin
Odin
CupricCreator50
Odin
Level 84
God Stats
14W - 13L
1,599 SR
Queue Stats
137W - 196L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
Raycko06
Sun Wukong
Level 103
God Stats
16W - 12L
1,561 SR
Queue Stats
163W - 180L
1,482 Elo+
Party 1
Cerberus
Cerberus
portabety
Cerberus
Level 65
God Stats
25W - 33L
1,484 SR
Queue Stats
106W - 151L
1,426 Elo+
Party 1
Team Averages
Level 84
1,548 SR
1,438 Elo+

VS

Team Averages
Level 107
1,527 SR
1,415 Elo+
Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
CometsKnight
Pele
Level 125
God Stats
6W - 11L
1,452 SR
Queue Stats
158W - 196L
1,369 Elo+
Solo
Persephone
Persephone
Hiryu7722
Persephone
Level 68
God Stats
0W - 2L
1,628 SR
Queue Stats
83W - 134L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 8
10,420
744
12,228
13,847
7,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
Raycko06
Sun Wukong
16
11 / 0 / 12
11,238
803
14,948
16,046
12,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
portabety
Cerberus
14
4 / 4 / 15
10,526
752
7,753
19,081
20,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 9 / 1
9,024
645
10,297
13,612
4,163
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 8 / 4
10,194
728
8,219
17,525
5,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Hiryu7722
Persephone
12
0 / 6 / 6
8,926
638
14,164
9,651
2,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
23
Kills
9
9
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
9
1
0.5
L
5
8
4
0.88
W
8
5
8
2.4
L
Persephone
Hiryu7722
Persephone
0
6
6
0.5
W
Sun Wukong
Raycko06
Sun Wukong
11
0
12
17
W
Cerberus
portabety
Cerberus
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,929
Damage
32,680
48,974
Taken
40,788
40,485
Mitigated
12,031
13,474
Healing
4,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,297
5,235
0
1,382
13,612
4,163
450
2,359
11,253
0
24,612
L
8,219
2,740
155
1,384
17,525
5,361
720
4,942
12,583
0
26,261
W
12,228
550
308
792
13,847
7,485
287
4,612
8,808
5,044
36,953
L
Persephone
Hiryu7722
Persephone
14,164
1,146
92
1,194
9,651
2,507
528
2,377
7,268
31,597
0
W
Sun Wukong
Raycko06
Sun Wukong
14,948
2,075
722
5,549
16,046
12,588
735
4,337
11,343
0
41,771
W
Cerberus
portabety
Cerberus
7,753
0
471
5,632
19,081
20,412
316
4,397
14,262
15,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,184
Gold Earned
28,144
164
Minions Killed
123
6
Camps Cleared
5
805,600
Distance Traveled
711,067
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,024
645
42
3
2
200,185
2
L
Pele
10,194
728
32
2
3
271,531
1
W
Odin
10,420
744
68
5
5
247,993
0
L
Persephone
8,926
638
49
4
0
239,351
1
W
Sun Wukong
11,238
803
69
5
1
300,869
1
W
Cerberus
10,526
752
27
2
0
256,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role