Player Matchup

Raijin
Raijin
Botluca
Raijin
Level 102
God Stats
2W - 3L
1,545 SR
Queue Stats
125W - 100L
1,568 Elo+
Party 2
Skadi
Skadi
SemboyPadré
Skadi
Level 19
God Stats
6W - 8L
1,625 SR
Queue Stats
17W - 22L
1,467 Elo+
Party 2
Chaac
Chaac
ToNYGaNCHiK
Chaac
Level 38
God Stats
5W - 11L
1,288 SR
Queue Stats
28W - 53L
1,344 Elo+
Solo
Team Averages
Level 53
1,486 SR
1,460 Elo+

VS

Team Averages
Level 59
1,747 SR
1,542 Elo+
Neith
Neith
Smite0682
Neith
Level 105
God Stats
130W - 180L
1,373 SR
Queue Stats
184W - 254L
1,312 Elo+
Solo
Arachne
Arachne
anhurbeam
Arachne
Level 26
God Stats
5W - 0L
1,990 SR
Queue Stats
105W - 50L
1,700 Elo+
Party 1
Baron Samedi
Baron Samedi
fliegenpilz
Baron Samedi
Level 45
God Stats
22W - 5L
1,879 SR
Queue Stats
232W - 148L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Botluca
Raijin
14
3 / 6 / 2
10,663
666
13,793
11,641
4,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 9 / 2
9,814
613
8,417
13,859
4,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
5 / 7 / 2
10,811
676
18,802
20,460
13,610
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Smite0682
Neith
16
2 / 2 / 12
11,618
726
10,005
13,123
3,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
anhurbeam
Arachne
17
18 / 2 / 4
13,517
845
21,754
24,236
17,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
fliegenpilz
Baron Samedi
14
2 / 5 / 12
10,848
678
8,386
16,027
4,873
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
22
22
Deaths
9
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
Botluca
Raijin
3
6
2
0.67
L
1
9
2
0.22
W
Neith
Smite0682
Neith
2
2
12
4
L
5
7
2
0.86
W
Arachne
anhurbeam
Arachne
18
2
4
10
W
Baron Samedi
fliegenpilz
Baron Samedi
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,012
Damage
40,145
45,960
Taken
53,386
22,322
Mitigated
26,445
7,515
Healing
24,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Botluca
Raijin
13,793
529
85
1,035
11,641
4,242
0
1,882
9,759
53,477
0
L
8,417
4,238
0
586
13,859
4,470
0
2,800
11,059
0
28,588
W
Neith
Smite0682
Neith
10,005
2,510
0
7,007
13,123
3,957
1,823
3,114
9,413
0
63,714
L
18,802
3,896
0
5,809
20,460
13,610
0
4,088
16,372
0
39,757
W
Arachne
anhurbeam
Arachne
21,754
14,905
104
10,559
24,236
17,615
1,503
5,940
17,356
0
41,285
W
Baron Samedi
fliegenpilz
Baron Samedi
8,386
1,229
1,302
5,186
16,027
4,873
163
3,894
11,449
34,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
35,983
224
Minions Killed
171
5
Camps Cleared
9
751,960
Distance Traveled
889,339
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,663
666
105
7
4
241,351
2
L
Skadi
9,814
613
66
4
0
235,236
2
W
Neith
11,618
726
104
7
3
315,308
4
L
Chaac
10,811
676
53
3
1
275,373
3
W
Arachne
13,517
845
31
2
6
304,015
3
W
Baron Samedi
10,848
678
36
2
0
270,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role