Player Matchup

Charybdis
Charybdis
Athena NTRZ
Charybdis
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 291L
1,275 Elo+
Party 3
Thor
Thor
Gibiimba
Thor
Level 84
God Stats
0W - 1L
1,485 SR
Queue Stats
2W - 4L
1,416 Elo+
Party 2
Ymir
Ymir
ReiUlisses
Ymir
Level 18
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 4L
1,416 Elo+
Party 2
Vamana
Vamana
morthord
Vamana
Level 12
God Stats
1W - 1L
1,670 SR
Queue Stats
6W - 13L
1,310 Elo+
Party 3
Pele
Pele
бумбумд
Pele
Level 32
God Stats
0W - 1L
1,182 SR
Queue Stats
9W - 19L
1,221 Elo+
Solo
Team Averages
Level 40
1,420 SR
1,328 Elo+

VS

Team Averages
Level 47
1,514 SR
1,389 Elo+
Apollo
Apollo
Extaböömz
Apollo
Level 26
God Stats
10W - 5L
1,945 SR
Queue Stats
30W - 28L
1,496 Elo+
Party 1
Ymir
Ymir
Jack1312FdL
Ymir
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
63W - 73L
1,300 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Raskolnikof1988
Morgan Le Fay
Level 38
God Stats
10W - 9L
1,417 SR
Queue Stats
102W - 112L
1,398 Elo+
Solo
Arachne
Arachne
laGrosseBiscotte
Arachne
Level 66
God Stats
3W - 9L
1,205 SR
Queue Stats
18W - 19L
1,535 Elo+
Party 1
Bellona
Bellona
tasmur11
Bellona
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 47L
1,215 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Athena NTRZ
Charybdis
13
1 / 7 / 3
8,350
380
4,460
11,806
2,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
15
3 / 8 / 4
10,014
455
8,803
15,936
15,681
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 7 / 6
9,789
445
5,332
20,444
23,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
morthord
Vamana
10
1 / 8 / 1
7,398
336
3,373
18,649
11,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 12 / 3
10,604
482
9,335
20,560
8,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
8 / 2 / 14
12,311
560
15,090
15,244
6,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
4 / 2 / 18
11,529
524
8,173
16,830
22,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Raskolnikof1988
Morgan Le Fay
18
10 / 3 / 9
12,147
552
21,038
12,048
5,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
16 / 2 / 11
12,779
581
19,392
22,704
11,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
tasmur11
Bellona
15
4 / 4 / 4
10,435
474
4,433
13,765
8,531
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
12
Kills
42
42
Deaths
13
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Athena NTRZ
Charybdis
1
7
3
0.36
W
Apollo
8
2
14
7.5
L
Thor
3
8
4
0.63
W
4
2
18
6.5
W
Morgan Le Fay
Raskolnikof1988
Morgan Le Fay
10
3
9
4.83
L
3
7
6
0.86
W
16
2
11
10.75
L
Vamana
morthord
Vamana
1
8
1
0.19
W
Bellona
tasmur11
Bellona
4
4
4
1.5
L
4
12
3
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,303
Damage
68,126
87,395
Taken
80,591
61,520
Mitigated
54,946
6,850
Healing
30,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Athena NTRZ
Charybdis
4,460
2,520
0
443
11,806
2,712
847
3,444
8,362
0
45,426
W
Apollo
15,090
10,420
0
8,245
15,244
6,408
7,512
727
14,429
0
101,003
L
Thor
8,803
1,161
0
230
15,936
15,681
0
5,278
10,658
0
46,057
W
8,173
1,110
0
4,139
16,830
22,755
544
1,876
14,910
35,578
0
W
Morgan Le Fay
Raskolnikof1988
Morgan Le Fay
21,038
2,828
398
4,078
12,048
5,848
2,696
112
11,654
77,722
0
L
5,332
265
0
1,216
20,444
23,147
0
7,518
12,926
20,139
0
W
19,392
13,029
0
12,640
22,704
11,404
738
1,765
20,768
0
93,880
L
Vamana
morthord
Vamana
3,373
2,034
0
2,423
18,649
11,609
0
7,614
11,035
0
20,468
W
Bellona
tasmur11
Bellona
4,433
1,204
118
730
13,765
8,531
686
1,310
12,411
0
44,152
L
9,335
1,904
0
2,538
20,560
8,371
0
5,422
15,138
0
67,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
59,201
343
Minions Killed
519
0
Camps Cleared
0
1,810,452
Distance Traveled
2,002,898
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,350
380
87
4
0
379,285
0
W
Apollo
12,311
560
156
7
0
397,297
1
L
Thor
10,014
455
78
4
0
366,584
2
W
Ymir
11,529
524
50
2
0
395,727
1
W
Morgan Le Fay
12,147
552
126
6
0
412,439
3
L
Ymir
9,789
445
35
2
0
346,310
1
W
Arachne
12,779
581
113
5
0
462,149
2
L
Vamana
7,398
336
29
1
0
367,491
0
W
Bellona
10,435
474
74
3
0
335,286
4
L
Pele
10,604
482
114
5
0
350,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role