Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Terra
Terra
Exdi6
Terra
Level 15
God Stats
2W - 0L
1,675 SR
Queue Stats
8W - 13L
1,328 Elo+
Party 4
Ah Puch
Ah Puch
Olixxx
Ah Puch
Level 140
God Stats
3W - 7L
1,468 SR
Queue Stats
158W - 146L
1,492 Elo+
Party 4
Bellona
Bellona
henrah11
Bellona
Level 40
God Stats
1W - 2L
1,176 SR
Queue Stats
96W - 121L
1,424 Elo+
Solo
Anubis
Anubis
jules-son
Anubis
Level 60
God Stats
41W - 29L
1,547 SR
Queue Stats
153W - 191L
1,378 Elo+
Party 3
Team Averages
Level 62
1,473 SR
1,424 Elo+

VS

Team Averages
Level 48
1,425 SR
1,321 Elo+
Sol
Sol
BingleBongup
Sol
Level 107
God Stats
1W - 3L
1,368 SR
Queue Stats
131W - 151L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Kimagura
Danzaburou
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
Loopymason
Cerberus
Level 11
God Stats
0W - 2L
1,259 SR
Queue Stats
1W - 3L
1,090 Elo+
Party 1
Bellona
Bellona
TheNumber5
Bellona
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,090 Elo+
Party 1
Thanatos
Thanatos
thehelpfulclam
Thanatos
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
7 / 1 / 2
7,941
611
6,735
10,269
4,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
Exdi6
Terra
11
0 / 0 / 10
7,246
557
2,665
7,628
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Olixxx
Ah Puch
12
8 / 0 / 2
7,575
583
8,701
6,555
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
henrah11
Bellona
13
2 / 2 / 6
7,797
600
3,038
7,392
6,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
jules-son
Anubis
13
4 / 1 / 2
8,039
618
3,990
7,072
2,889
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,921
455
6,416
7,660
2,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Kimagura
Danzaburou
10
1 / 4 / 1
6,286
484
2,551
6,831
1,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Loopymason
Cerberus
7
0 / 5 / 0
5,266
405
2,344
8,706
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
TheNumber5
Bellona
10
2 / 5 / 0
6,390
492
5,259
9,181
7,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
8
1 / 2 / 0
5,662
436
2,184
5,802
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
21
Kills
4
4
Deaths
21
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
2
8
L
0
5
0
0
W
Terra
Exdi6
Terra
0
0
10
5
L
Danzaburou
Kimagura
Danzaburou
1
4
1
0.38
L
Cerberus
Loopymason
Cerberus
0
5
0
0
W
Ah Puch
Olixxx
Ah Puch
8
0
2
9
L
Bellona
TheNumber5
Bellona
2
5
0
0.4
W
Bellona
henrah11
Bellona
2
2
6
2.5
W
Anubis
jules-son
Anubis
4
1
2
5
L
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
18,754
38,916
Taken
38,180
22,962
Mitigated
20,425
15,528
Healing
10,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,735
1,433
0
3,499
10,269
4,572
612
1,167
9,102
0
44,685
L
6,416
1,468
0
1,648
7,660
2,563
0
4,490
3,170
40,579
5,838
W
Terra
Exdi6
Terra
2,665
513
683
1,694
7,628
6,842
150
3,898
3,730
13,640
0
L
Danzaburou
Kimagura
Danzaburou
2,551
677
0
1,365
6,831
1,597
0
4,007
2,824
0
30,811
L
Cerberus
Loopymason
Cerberus
2,344
224
0
2,312
8,706
6,681
204
5,037
3,669
11,227
0
W
Ah Puch
Olixxx
Ah Puch
8,701
778
0
2,024
6,555
2,471
1,257
2,597
3,958
41,427
0
L
Bellona
TheNumber5
Bellona
5,259
1,877
0
951
9,181
7,653
198
882
8,299
1,020
29,069
W
Bellona
henrah11
Bellona
3,038
944
0
3,528
7,392
6,188
0
243
7,149
1,394
35,735
W
Anubis
jules-son
Anubis
3,990
0
0
4,100
7,072
2,889
225
899
6,173
50,281
0
L
Thanatos
2,184
378
0
4,186
5,802
1,931
0
1,013
4,789
0
25,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,598
Gold Earned
29,525
353
Minions Killed
304
0
Camps Cleared
0
1,282,229
Distance Traveled
1,096,013
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,941
611
81
6
0
279,406
4
L
Sol
5,921
455
102
8
0
231,329
4
W
Terra
7,246
557
28
2
0
266,988
3
L
Danzaburou
6,286
484
67
5
0
212,961
3
L
Cerberus
5,266
405
24
2
0
208,939
0
W
Ah Puch
7,575
583
70
5
0
234,627
3
L
Bellona
6,390
492
62
5
0
267,780
0
W
Bellona
7,797
600
87
7
0
259,185
2
W
Anubis
8,039
618
87
7
0
242,023
4
L
Thanatos
5,662
436
49
4
0
175,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role