Player Matchup

Vulcan
Vulcan
BaDampingPOW
Vulcan
Level 159
God Stats
14W - 7L
1,614 SR
Queue Stats
663W - 454L
1,575 Elo+
Party 1
Artio
Artio
Dragonkiller666
Artio
Level 24
God Stats
3W - 1L
1,640 SR
Queue Stats
380W - 188L
1,739 Elo+
Party 1
Hachiman
Hachiman
romaruxz
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 66
1,585 SR
1,605 Elo+

VS

Team Averages
Level 18
1,521 SR
1,396 Elo+
Loki
Loki
MentalNido
Loki
Level 23
God Stats
24W - 26L
1,559 SR
Queue Stats
60W - 74L
1,430 Elo+
Solo
Cthulhu
Cthulhu
RathasWares
Cthulhu
Level 7
God Stats
1W - 3L
1,504 SR
Queue Stats
2W - 4L
1,462 Elo+
Party 2
Yemoja
Yemoja
sorin1212
Yemoja
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
6 / 2 / 6
13,264
663
28,643
13,200
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
6 / 0 / 4
14,075
704
17,476
24,293
27,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hachiman
romaruxz
Hachiman
4
0 / 0 / 0
9,227
461
105
498
115
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
10,264
513
9,505
14,297
5,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
RathasWares
Cthulhu
13
1 / 5 / 1
10,525
526
10,450
22,385
24,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yemoja
sorin1212
Yemoja
14
0 / 1 / 2
11,068
553
5,542
19,266
30,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
12
Kills
2
2
Deaths
12
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
2
6
4.5
W
6
0
4
8
L
1
6
1
0.25
L
Cthulhu
RathasWares
Cthulhu
1
5
1
0.3
W
Hachiman
romaruxz
Hachiman
0
0
0
0
L
Yemoja
sorin1212
Yemoja
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,224
Damage
25,497
37,991
Taken
55,948
32,846
Mitigated
61,065
16,889
Healing
9,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
28,643
13,632
320
3,372
13,200
5,669
1,800
6,677
6,057
96,539
0
W
17,476
2,544
2,087
11,092
24,293
27,062
395
7,874
15,303
57,836
0
L
9,505
858
0
0
14,297
5,726
0
11,513
2,784
0
40,865
L
Cthulhu
RathasWares
Cthulhu
10,450
864
563
4,345
22,385
24,635
69
17,917
4,468
31,249
0
W
Hachiman
romaruxz
Hachiman
105
40
0
18
498
115
0
125
373
0
655
L
Yemoja
sorin1212
Yemoja
5,542
1,496
2,483
1,873
19,266
30,704
21
17,190
2,076
24,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,566
Gold Earned
31,857
220
Minions Killed
156
10
Camps Cleared
3
832,262
Distance Traveled
869,051
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,264
663
146
7
9
395,061
0
W
Artio
14,075
704
73
4
1
406,103
5
L
Loki
10,264
513
62
3
3
276,977
3
L
Cthulhu
10,525
526
56
3
0
290,491
0
W
Hachiman
9,227
461
1
0
0
31,098
0
L
Yemoja
11,068
553
38
2
0
301,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role