Player Matchup

Heimdallr
Heimdallr
El_Zodiac99
Heimdallr
Level 135
God Stats
2W - 7L
1,208 SR
Queue Stats
810W - 802L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LIIGARDO
Morgan Le Fay
Level 143
God Stats
1W - 3L
1,443 SR
Queue Stats
394W - 380L
1,537 Elo+
Solo
Skadi
Skadi
PlowableOhio77
Skadi
Level 58
God Stats
37W - 30L
1,548 SR
Queue Stats
70W - 83L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
UpmostAutumn
Sun Wukong
Level 112
God Stats
8W - 5L
1,637 SR
Queue Stats
60W - 49L
1,545 Elo+
Solo
Nemesis
Nemesis
entrena1414
Nemesis
Level 105
God Stats
4W - 3L
1,704 SR
Queue Stats
115W - 101L
1,522 Elo+
Solo
Team Averages
Level 111
1,508 SR
1,493 Elo+

VS

Team Averages
Level 145
1,519 SR
1,485 Elo+
Cerberus
Cerberus
 
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
BabyLiciousKB
Aphrodite
Level 124
God Stats
419W - 322L
1,542 SR
Queue Stats
971W - 963L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Elusive1170
Gilgamesh
Level 160
God Stats
45W - 31L
1,558 SR
Queue Stats
926W - 939L
1,517 Elo+
Party 1
Skadi
Skadi
smokesallday_420
Skadi
Level 128
God Stats
9W - 10L
1,459 SR
Queue Stats
243W - 236L
1,391 Elo+
Solo
Geb
Geb
stax t 54321
Geb
Level 155
God Stats
24W - 21L
1,535 SR
Queue Stats
371W - 398L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
El_Zodiac99
Heimdallr
16
3 / 9 / 4
10,139
406
22,180
22,330
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
LIIGARDO
Morgan Le Fay
17
5 / 9 / 1
11,726
469
16,473
20,166
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
5 / 8 / 4
11,479
459
17,091
21,107
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
UpmostAutumn
Sun Wukong
17
1 / 7 / 1
10,620
425
15,230
28,084
32,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
entrena1414
Nemesis
18
3 / 6 / 4
11,951
478
11,090
21,208
9,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
7 / 2 / 15
14,031
561
20,510
29,246
26,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
BabyLiciousKB
Aphrodite
20
10 / 2 / 14
13,889
556
21,069
24,965
14,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Elusive1170
Gilgamesh
20
13 / 4 / 12
14,816
593
19,960
23,603
13,270
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 7 / 10
13,426
537
14,533
17,801
6,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
3 / 2 / 21
12,563
503
9,121
26,702
37,724
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
111
17
Kills
39
39
Deaths
17
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
2
15
7.25
W
Aphrodite
BabyLiciousKB
Aphrodite
10
2
14
8.5
L
Heimdallr
El_Zodiac99
Heimdallr
3
9
4
0.56
W
Gilgamesh
Elusive1170
Gilgamesh
13
4
12
4.75
L
Morgan Le Fay
LIIGARDO
Morgan Le Fay
5
9
1
0.61
L
5
8
4
0.88
L
Sun Wukong
UpmostAutumn
Sun Wukong
1
7
1
0.21
L
Nemesis
entrena1414
Nemesis
3
6
4
0.83
W
6
7
10
1.57
W
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,064
Damage
85,193
112,895
Taken
122,317
66,674
Mitigated
97,968
25,385
Healing
63,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
20,510
2,707
0
10,614
29,246
26,059
550
2,233
25,330
97,344
0
W
Aphrodite
BabyLiciousKB
Aphrodite
21,069
1,511
14,341
18,947
24,965
14,272
2,351
6,557
17,657
109,079
0
L
Heimdallr
El_Zodiac99
Heimdallr
22,180
8,214
766
4,550
22,330
7,939
10
10,513
11,817
0
78,782
W
Gilgamesh
Elusive1170
Gilgamesh
19,960
4,976
0
9,764
23,603
13,270
3,397
3,529
19,812
0
117,227
L
Morgan Le Fay
LIIGARDO
Morgan Le Fay
16,473
1,110
145
1,830
20,166
8,712
414
11,722
8,444
70,329
0
L
17,091
8,083
0
5,258
21,107
7,143
100
6,802
14,305
0
85,569
L
Sun Wukong
UpmostAutumn
Sun Wukong
15,230
2,103
0
6,122
28,084
32,968
0
15,799
12,285
246
69,009
L
Nemesis
entrena1414
Nemesis
11,090
4,045
0
6,714
21,208
9,912
0
7,090
14,118
0
81,486
W
14,533
6,319
2,463
4,907
17,801
6,643
4,496
1,378
16,274
0
101,391
W
9,121
850
0
2,651
26,702
37,724
1,456
2,590
23,663
24,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,915
Gold Earned
68,725
597
Minions Killed
676
0
Camps Cleared
0
2,051,824
Distance Traveled
2,543,735
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,031
561
197
8
0
486,355
0
W
Aphrodite
13,889
556
174
7
0
508,730
6
L
Heimdallr
10,139
406
106
4
0
356,953
4
W
Gilgamesh
14,816
593
146
6
0
565,872
3
L
Morgan Le Fay
11,726
469
108
4
0
391,429
1
L
Skadi
11,479
459
130
5
0
366,514
1
L
Sun Wukong
10,620
425
116
5
0
463,679
0
L
Nemesis
11,951
478
137
5
0
473,249
10
W
Skadi
13,426
537
128
5
0
451,921
2
W
Geb
12,563
503
31
1
0
530,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role