Player Matchup

Gilgamesh
Gilgamesh
Darkseid6556
Gilgamesh
Level 54
God Stats
4W - 4L
1,467 SR
Queue Stats
38W - 41L
1,401 Elo+
Solo
Discordia
Discordia
Lord Marciano
Discordia
Level 43
God Stats
2W - 4L
1,862 SR
Queue Stats
99W - 115L
1,355 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheShakaw
Ah Muzen Cab
Level 37
God Stats
5W - 2L
1,659 SR
Queue Stats
32W - 24L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
hellRaiser2700
Kumbhakarna
Level 159
God Stats
2W - 1L
1,445 SR
Queue Stats
277W - 305L
1,340 Elo+
Solo
Geb
Geb
im00searms
Geb
Level 146
God Stats
16W - 11L
1,657 SR
Queue Stats
247W - 282L
1,407 Elo+
Solo
Team Averages
Level 88
1,618 SR
1,412 Elo+

VS

Team Averages
Level 86
1,577 SR
1,436 Elo+
Jing Wei
Jing Wei
CIOCLON
Jing Wei
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 183L
1,450 Elo+
Solo
Tiamat
Tiamat
DracosawarTV
Tiamat
Level 28
God Stats
1W - 0L
1,734 SR
Queue Stats
8W - 4L
1,644 Elo+
Solo
Athena
Athena
Tredion1
Athena
Level 154
God Stats
1W - 0L
1,735 SR
Queue Stats
48W - 54L
1,394 Elo+
Solo
Bellona
Bellona
Vigil6635
Bellona
Level 35
God Stats
17W - 24L
1,377 SR
Queue Stats
95W - 97L
1,286 Elo+
Solo
Neith
Neith
cmsmith70711
Neith
Level 108
God Stats
5W - 5L
1,540 SR
Queue Stats
6W - 5L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkseid6556
Gilgamesh
18
2 / 5 / 10
11,515
677
12,407
17,803
13,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Lord Marciano
Discordia
20
3 / 5 / 10
12,606
742
14,968
12,887
5,305
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
TheShakaw
Ah Muzen Cab
20
17 / 2 / 4
17,097
1,006
40,785
20,700
11,356
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
hellRaiser2700
Kumbhakarna
17
1 / 7 / 8
10,820
636
8,045
20,705
10,293
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
0 / 5 / 19
11,764
692
9,976
17,142
21,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CIOCLON
Jing Wei
18
3 / 4 / 8
12,312
724
13,189
17,040
5,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
20
15 / 2 / 4
16,207
953
28,403
17,077
12,612
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Tredion1
Athena
17
1 / 8 / 14
11,341
667
11,915
31,692
32,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Vigil6635
Bellona
18
3 / 7 / 10
11,825
696
9,497
20,097
12,712
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
2 / 3 / 10
12,569
739
9,687
19,965
7,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
70
23
Kills
24
24
Deaths
24
51
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CIOCLON
Jing Wei
3
4
8
1.75
L
Gilgamesh
Darkseid6556
Gilgamesh
2
5
10
1.4
W
Tiamat
15
2
4
8.5
L
Discordia
Lord Marciano
Discordia
3
5
10
1.6
L
Ah Muzen Cab
TheShakaw
Ah Muzen Cab
17
2
4
9.5
W
Athena
Tredion1
Athena
1
8
14
1
W
Bellona
Vigil6635
Bellona
3
7
10
1.14
W
2
3
10
2.33
L
Kumbhakarna
hellRaiser2700
Kumbhakarna
1
7
8
0.71
L
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,181
Damage
72,691
89,237
Taken
105,871
61,268
Mitigated
70,964
17,925
Healing
24,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CIOCLON
Jing Wei
13,189
8,747
0
4,143
17,040
5,258
1,218
5,969
11,071
0
45,591
L
Gilgamesh
Darkseid6556
Gilgamesh
12,407
2,260
542
2,962
17,803
13,106
1
8,558
8,599
0
31,116
W
Tiamat
28,403
1,773
483
5,624
17,077
12,612
643
5,686
11,391
74,958
0
L
Discordia
Lord Marciano
Discordia
14,968
895
0
69
12,887
5,305
1,150
7,175
5,365
62,230
0
L
Ah Muzen Cab
TheShakaw
Ah Muzen Cab
40,785
19,615
1,353
9,993
20,700
11,356
3,366
10,020
10,260
3,813
86,141
W
Athena
Tredion1
Athena
11,915
1,323
1,567
3,192
31,692
32,588
64
9,960
21,732
24,788
0
W
Bellona
Vigil6635
Bellona
9,497
1,984
710
1,804
20,097
12,712
938
6,657
13,440
0
25,332
W
9,687
4,011
244
6,499
19,965
7,794
1,603
7,418
12,547
0
62,814
L
Kumbhakarna
hellRaiser2700
Kumbhakarna
8,045
419
0
2,248
20,705
10,293
1,775
5,550
14,796
29,996
0
L
9,976
428
0
758
17,142
21,208
123
7,031
9,461
23,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,802
Gold Earned
64,254
378
Minions Killed
416
7
Camps Cleared
10
1,499,342
Distance Traveled
1,509,365
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,312
724
92
5
0
320,111
0
L
Gilgamesh
11,515
677
43
3
1
290,358
2
W
Tiamat
16,207
953
109
6
5
314,707
3
L
Discordia
12,606
742
144
8
2
290,049
3
L
Ah Muzen Cab
17,097
1,006
112
7
0
330,499
0
W
Athena
11,341
667
34
2
1
286,255
2
W
Bellona
11,825
696
41
2
1
280,199
0
W
Neith
12,569
739
140
8
3
308,093
2
L
Kumbhakarna
10,820
636
52
3
3
288,692
0
L
Geb
11,764
692
27
2
1
299,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role