Player Matchup

Ganesha
Ganesha
ApexDraco
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DSL Fox
Gilgamesh
Level 18
God Stats
4W - 5L
1,463 SR
Queue Stats
61W - 65L
1,355 Elo+
Solo
Pele
Pele
King x EL3M3NtZ
Pele
Level 27
God Stats
2W - 1L
1,844 SR
Queue Stats
36W - 47L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Lost_DemonicSoul
Kukulkan
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
109W - 92L
1,338 Elo+
Solo
Artemis
Artemis
Yaya40_
Artemis
Level 5
God Stats
3W - 6L
1,264 SR
Queue Stats
3W - 7L
1,165 Elo+
Solo
Team Averages
Level 21
1,514 SR
1,349 Elo+

VS

Team Averages
Level 18
1,487 SR
1,348 Elo+
Ra
Ra
Aluhani
Ra
Level 5
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 6L
1,080 Elo+
Solo
Da Ji
Da Ji
BUTTER__40
Da Ji
Level 27
God Stats
60W - 53L
1,608 SR
Queue Stats
91W - 80L
1,581 Elo+
Solo
Thanatos
Thanatos
DearMATHIAS H
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Solo
Ne Zha
Ne Zha
Dudeman14444
Ne Zha
Level 27
God Stats
9W - 9L
1,574 SR
Queue Stats
20W - 25L
1,421 Elo+
Solo
Artio
Artio
HABlTF0RMlNG
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 193L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ApexDraco
Ganesha
20
0 / 3 / 29
13,311
1,210
8,522
8,796
9,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
DSL Fox
Gilgamesh
19
8 / 1 / 13
13,344
1,213
18,909
10,608
7,151
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
14 / 8 / 10
13,593
1,236
20,771
15,657
7,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
16 / 1 / 5
13,653
1,241
21,195
6,022
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Yaya40_
Artemis
18
3 / 4 / 10
10,339
940
8,246
7,795
2,950
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

234

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 11 / 9
10,680
971
7,606
17,566
6,600
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
18
10 / 9 / 3
13,443
1,222
18,527
23,103
8,787
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
DearMATHIAS H
Thanatos
16
1 / 9 / 7
10,200
927
4,664
12,328
4,418
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
16
4 / 5 / 3
10,795
981
6,607
12,523
9,114
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 7 / 6
11,141
1,013
5,993
23,323
31,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
45
41
Kills
17
17
Deaths
41
67
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
11
9
0.41
W
Ganesha
ApexDraco
Ganesha
0
3
29
4.83
L
Da Ji
10
9
3
1.28
W
Gilgamesh
DSL Fox
Gilgamesh
8
1
13
14.5
L
Thanatos
DearMATHIAS H
Thanatos
1
9
7
0.5
L
Ne Zha
4
5
3
1.1
L
2
7
6
0.71
W
14
8
10
2.38
W
16
1
5
18.5
W
Artemis
Yaya40_
Artemis
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,643
Damage
43,397
48,878
Taken
88,843
30,081
Mitigated
60,224
5,747
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,606
1,899
269
1,510
17,566
6,600
0
2,440
15,090
26,943
0
W
Ganesha
ApexDraco
Ganesha
8,522
597
0
1,392
8,796
9,713
0
3,052
5,744
25,802
0
L
Da Ji
18,527
6,551
0
530
23,103
8,787
0
8,933
13,970
0
40,551
W
Gilgamesh
DSL Fox
Gilgamesh
18,909
4,605
0
529
10,608
7,151
0
4,262
6,346
0
46,470
L
Thanatos
DearMATHIAS H
Thanatos
4,664
1,766
0
2,316
12,328
4,418
0
5,096
7,158
0
16,051
L
Ne Zha
6,607
3,053
406
1,909
12,523
9,114
0
3,385
9,005
0
23,634
L
5,993
534
140
2,294
23,323
31,305
0
9,029
13,903
28,959
0
W
20,771
8,687
0
2,086
15,657
7,506
0
4,105
11,552
0
40,111
W
21,195
2,884
0
1,484
6,022
2,761
0
1,103
4,919
40,110
0
W
Artemis
Yaya40_
Artemis
8,246
3,916
0
256
7,795
2,950
0
1,077
6,718
0
12,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,240
Gold Earned
56,259
188
Minions Killed
165
9
Camps Cleared
5
921,376
Distance Traveled
905,002
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,680
971
52
5
0
157,569
0
W
Ganesha
13,311
1,210
2
0
1
177,080
0
L
Da Ji
13,443
1,222
35
3
2
202,963
2
W
Gilgamesh
13,344
1,213
58
5
2
223,177
0
L
Thanatos
10,200
927
14
1
1
143,397
0
L
Ne Zha
10,795
981
26
2
1
169,754
0
L
Artio
11,141
1,013
38
3
1
231,319
0
W
Pele
13,593
1,236
44
4
5
177,915
1
W
Kukulkan
13,653
1,241
68
6
1
211,111
1
W
Artemis
10,339
940
16
1
0
132,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role