Player Matchup

Tyr
Tyr
Bardoc777
Tyr
Level 127
God Stats
1W - 2L
1,573 SR
Queue Stats
44W - 35L
1,559 Elo+
Solo
Ares
Ares
LPrice
Ares
Level 121
God Stats
3W - 4L
1,426 SR
Queue Stats
143W - 169L
1,499 Elo+
Party 1
Chronos
Chronos
RealKamisama
Chronos
Level 155
God Stats
0W - 1L
1,291 SR
Queue Stats
66W - 80L
1,504 Elo+
Party 1
Team Averages
Level 134
1,430 SR
1,521 Elo+

VS

Team Averages
Level 106
1,622 SR
1,499 Elo+
Jormungandr
Jormungandr
PiloPu
Jormungandr
Level 127
God Stats
7W - 4L
1,703 SR
Queue Stats
332W - 358L
1,615 Elo+
Solo
He Bo
He Bo
Slakes
He Bo
Level 124
God Stats
2W - 1L
1,298 SR
Queue Stats
36W - 53L
1,408 Elo+
Solo
Izanami
Izanami
cSkinny
Izanami
Level 66
God Stats
4W - 0L
1,864 SR
Queue Stats
48W - 51L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 2
9,601
686
6,318
21,396
15,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
LPrice
Ares
13
4 / 7 / 7
10,654
761
10,392
19,259
17,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chronos
RealKamisama
Chronos
13
5 / 10 / 5
10,271
734
7,996
16,714
5,012
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PiloPu
Jormungandr
15
6 / 1 / 15
11,002
786
16,172
17,743
22,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Slakes
He Bo
14
7 / 7 / 10
10,831
774
11,834
9,313
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
cSkinny
Izanami
15
10 / 6 / 8
11,544
825
21,307
11,239
4,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
14
Kills
23
23
Deaths
14
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
L
Ares
LPrice
Ares
4
7
7
1.07
W
Jormungandr
PiloPu
Jormungandr
6
1
15
13.5
L
Chronos
RealKamisama
Chronos
5
10
5
0.75
W
He Bo
Slakes
He Bo
7
7
10
1.71
W
Izanami
cSkinny
Izanami
10
6
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,706
Damage
49,313
57,369
Taken
38,295
37,696
Mitigated
31,623
5,474
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,318
1,099
0
3,927
21,396
15,605
0
9,577
10,866
0
29,249
L
Ares
LPrice
Ares
10,392
365
0
665
19,259
17,079
0
5,254
13,233
28,790
0
W
Jormungandr
PiloPu
Jormungandr
16,172
3,668
0
5,318
17,743
22,852
456
6,909
10,466
30,891
0
L
Chronos
RealKamisama
Chronos
7,996
1,803
0
882
16,714
5,012
0
11,140
4,804
18,587
0
W
He Bo
Slakes
He Bo
11,834
160
0
293
9,313
3,963
413
5,631
3,381
32,958
0
W
Izanami
cSkinny
Izanami
21,307
17,158
0
511
11,239
4,808
1,501
5,927
5,063
0
48,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
33,377
111
Minions Killed
145
5
Camps Cleared
7
696,807
Distance Traveled
705,514
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,601
686
58
4
4
267,731
2
L
Ares
10,654
761
29
2
1
237,729
3
W
Jormungandr
11,002
786
25
2
1
257,553
1
L
Chronos
10,271
734
24
2
0
191,347
1
W
He Bo
10,831
774
48
3
3
229,143
3
W
Izanami
11,544
825
72
5
3
218,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role