Player Matchup

Amaterasu
Amaterasu
Furrywolf9775
Amaterasu
Level 61
God Stats
1W - 6L
1,212 SR
Queue Stats
237W - 356L
1,204 Elo+
Solo
Hachiman
Hachiman
SsgtMarksman
Hachiman
Level 69
God Stats
4W - 4L
1,427 SR
Queue Stats
81W - 112L
1,372 Elo+
Solo
Zeus
Zeus
z420zKings
Zeus
Level 69
God Stats
43W - 46L
1,500 SR
Queue Stats
406W - 550L
1,376 Elo+
Solo
Team Averages
Level 66
1,379 SR
1,317 Elo+

VS

Team Averages
Level 76
1,509 SR
1,345 Elo+
Gilgamesh
Gilgamesh
AllDayPredator
Gilgamesh
Level 108
God Stats
5W - 6L
1,537 SR
Queue Stats
103W - 121L
1,343 Elo+
Solo
Merlin
Merlin
BarryBongz69
Merlin
Level 109
God Stats
20W - 19L
1,681 SR
Queue Stats
367W - 420L
1,487 Elo+
Solo
Loki
Loki
josueparedes22
Loki
Level 12
God Stats
3W - 6L
1,308 SR
Queue Stats
6W - 13L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Furrywolf9775
Amaterasu
15
1 / 2 / 7
10,770
598
9,307
24,345
18,528
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
SsgtMarksman
Hachiman
14
2 / 8 / 5
10,708
595
12,660
16,742
4,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 10 / 2
11,672
648
18,358
13,884
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AllDayPredator
Gilgamesh
17
7 / 1 / 11
12,604
700
14,376
22,704
23,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
17
9 / 3 / 7
12,898
717
27,712
14,555
6,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 4 / 8
11,400
633
6,910
12,128
6,544
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
8
Kills
20
20
Deaths
8
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AllDayPredator
Gilgamesh
7
1
11
12.5
W
Merlin
9
3
7
4.17
L
Amaterasu
Furrywolf9775
Amaterasu
1
2
7
2.25
L
Hachiman
SsgtMarksman
Hachiman
2
8
5
0.56
W
4
4
8
2
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,325
Damage
48,998
54,971
Taken
49,387
27,107
Mitigated
36,289
14,083
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AllDayPredator
Gilgamesh
14,376
3,062
846
9,412
22,704
23,132
535
7,685
14,357
0
27,882
W
Merlin
27,712
1,350
450
3,455
14,555
6,613
1,287
6,331
7,946
88,456
0
L
Amaterasu
Furrywolf9775
Amaterasu
9,307
4,247
0
8,209
24,345
18,528
0
11,024
12,642
0
21,598
L
Hachiman
SsgtMarksman
Hachiman
12,660
5,198
1,018
3,843
16,742
4,671
0
9,992
6,330
0
37,627
W
6,910
1,193
0
562
12,128
6,544
50
3,657
8,240
0
21,901
L
18,358
318
0
1,013
13,884
3,908
270
6,972
6,496
51,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
36,902
190
Minions Killed
211
4
Camps Cleared
10
888,843
Distance Traveled
996,800
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,604
700
28
2
2
351,571
4
W
Merlin
12,898
717
149
8
5
321,429
4
L
Amaterasu
10,770
598
38
2
0
357,213
0
L
Hachiman
10,708
595
67
4
0
286,921
6
W
Loki
11,400
633
34
2
3
323,800
0
L
Zeus
11,672
648
85
5
4
244,709
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role