Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Blackrown
Cerberus
Level 7
God Stats
1W - 4L
1,457 SR
Queue Stats
3W - 10L
1,215 Elo+
Party 2
Baron Samedi
Baron Samedi
MiraQ26
Baron Samedi
Level 26
God Stats
2W - 5L
1,411 SR
Queue Stats
42W - 44L
1,496 Elo+
Solo
Bellona
Bellona
Oledzha
Bellona
Level 25
God Stats
14W - 18L
1,437 SR
Queue Stats
30W - 41L
1,367 Elo+
Solo
Hel
Hel
WhatIsAnMoba
Hel
Level 24
God Stats
1W - 2L
1,340 SR
Queue Stats
27W - 37L
1,377 Elo+
Solo
Team Averages
Level 20
1,429 SR
1,391 Elo+

VS

Team Averages
Level 39
1,434 SR
1,506 Elo+
Anubis
Anubis
DieselWolfy
Anubis
Level 27
God Stats
3W - 4L
1,408 SR
Queue Stats
12W - 11L
1,421 Elo+
Party 1
Gilgamesh
Gilgamesh
Sadogui
Gilgamesh
Level 11
God Stats
9W - 6L
1,555 SR
Queue Stats
23W - 24L
1,402 Elo+
Solo
Athena
Athena
TuNyWeeZy
Athena
Level 143
God Stats
1W - 3L
1,458 SR
Queue Stats
12W - 10L
1,443 Elo+
Party 3
Ullr
Ullr
Yeet1455
Ullr
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,570 Elo+
Party 1
Neith
Neith
azolan11
Neith
Level 4
God Stats
1W - 0L
1,247 SR
Queue Stats
15W - 15L
1,694 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 6 / 4
9,886
494
12,648
18,320
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Blackrown
Cerberus
14
1 / 1 / 4
8,846
442
7,036
17,505
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MiraQ26
Baron Samedi
14
3 / 6 / 4
9,370
469
7,519
11,121
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Oledzha
Bellona
12
2 / 8 / 3
7,840
392
6,137
17,405
14,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 1
7,109
355
5,347
12,662
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
1 / 2 / 3
9,798
490
5,700
9,833
4,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sadogui
Gilgamesh
17
12 / 3 / 4
11,351
568
17,286
16,355
9,728
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
TuNyWeeZy
Athena
14
1 / 0 / 9
10,076
504
7,324
17,104
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
20
5 / 0 / 1
12,648
632
10,903
14,333
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
azolan11
Neith
18
7 / 5 / 7
11,835
592
14,415
14,801
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
10
Kills
26
28
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
4
0.83
L
Cerberus
Blackrown
Cerberus
1
1
4
3
W
Anubis
1
2
3
1.25
L
Baron Samedi
MiraQ26
Baron Samedi
3
6
4
0.83
L
Bellona
Oledzha
Bellona
2
8
3
0.44
W
Gilgamesh
Sadogui
Gilgamesh
12
3
4
4.67
W
Athena
TuNyWeeZy
Athena
1
0
9
5.5
L
1
7
1
0.21
W
Ullr
5
0
1
5.5
W
Neith
azolan11
Neith
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,687
Damage
55,628
77,013
Taken
72,426
40,286
Mitigated
39,044
32,483
Healing
29,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,648
3,429
0
13,847
18,320
6,040
0
2,518
15,802
0
60,430
L
Cerberus
Blackrown
Cerberus
7,036
264
452
5,348
17,505
12,051
0
4,964
12,541
23,741
0
W
Anubis
5,700
361
0
4,890
9,833
4,443
1,694
3,425
6,408
46,971
0
L
Baron Samedi
MiraQ26
Baron Samedi
7,519
546
492
1,192
11,121
4,619
0
1,663
9,458
42,647
0
L
Bellona
Oledzha
Bellona
6,137
1,370
0
1,837
17,405
14,398
0
3,711
13,694
0
34,526
W
Gilgamesh
Sadogui
Gilgamesh
17,286
3,993
0
2,926
16,355
9,728
1,179
3,839
12,516
5,945
69,703
W
Athena
TuNyWeeZy
Athena
7,324
1,340
712
9,466
17,104
13,084
520
5,541
11,563
35,515
0
L
5,347
481
5,505
3,810
12,662
3,178
0
1,611
11,051
29,890
0
W
Ullr
10,903
4,635
0
6,045
14,333
5,942
2,762
3,604
10,729
0
125,620
W
Neith
azolan11
Neith
14,415
5,727
0
5,193
14,801
5,847
3,753
3,745
11,056
0
95,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
55,708
327
Minions Killed
585
0
Camps Cleared
0
1,780,113
Distance Traveled
1,834,274
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,886
494
101
5
0
365,979
6
L
Cerberus
8,846
442
40
2
0
355,620
4
W
Anubis
9,798
490
89
4
0
308,943
0
L
Baron Samedi
9,370
469
74
4
0
366,107
0
L
Bellona
7,840
392
56
3
0
359,711
4
W
Gilgamesh
11,351
568
114
6
0
409,958
0
W
Athena
10,076
504
53
3
0
423,161
5
L
Hel
7,109
355
56
3
0
332,696
0
W
Ullr
12,648
632
187
9
0
389,606
7
W
Neith
11,835
592
142
7
0
302,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role