Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
 
Cliodhna
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
OsKr164
Kumbhakarna
Level 124
God Stats
9W - 10L
1,494 SR
Queue Stats
685W - 696L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
SolielLunaire
Amaterasu
Level 84
God Stats
31W - 39L
1,474 SR
Queue Stats
682W - 702L
1,484 Elo+
Solo
Chernobog
Chernobog
apocryphal_angel
Chernobog
Level 125
God Stats
23W - 28L
1,508 SR
Queue Stats
338W - 393L
1,439 Elo+
Solo
Team Averages
Level 110
1,495 SR
1,481 Elo+

VS

Team Averages
Level 102
1,478 SR
1,448 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
L2R2_Rico
Sol
Level 60
God Stats
1W - 4L
1,284 SR
Queue Stats
6W - 13L
1,267 Elo+
Solo
Persephone
Persephone
TAkkTikkA
Persephone
Level 150
God Stats
6W - 4L
1,762 SR
Queue Stats
279W - 251L
1,495 Elo+
Party 2
Loki
Loki
xITmasterx
Loki
Level 63
God Stats
9W - 10L
1,345 SR
Queue Stats
65W - 51L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 0 / 1
7,083
644
5,116
4,434
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cliodhna
 
Cliodhna
9
0 / 1 / 1
5,402
491
2,425
6,671
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
OsKr164
Kumbhakarna
8
1 / 0 / 1
5,781
526
1,713
4,256
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
SolielLunaire
Amaterasu
12
2 / 0 / 1
6,798
618
4,659
10,706
5,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
11
3 / 0 / 1
6,546
595
6,098
4,793
1,339
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 1 / 1
5,688
517
7,126
8,374
7,596
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
 
Horus
8
1 / 2 / 0
5,326
484
1,974
8,396
4,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 0
5,063
460
2,697
4,950
1,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
TAkkTikkA
Persephone
11
0 / 1 / 0
6,140
558
1,846
4,199
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,999
454
2,126
6,629
1,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
0
1
1.5
W
Cliodhna
 
Cliodhna
0
1
1
0.5
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
Horus
 
Horus
1
2
0
0.5
L
0
1
0
0
W
Kumbhakarna
OsKr164
Kumbhakarna
1
0
1
1.5
W
Amaterasu
SolielLunaire
Amaterasu
2
0
1
2.5
L
Persephone
TAkkTikkA
Persephone
0
1
0
0
W
Chernobog
3
0
1
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,011
Damage
15,769
30,860
Taken
32,548
11,961
Mitigated
16,273
18,168
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,116
148
1,298
3,101
4,434
1,479
0
1,506
2,802
52,280
0
W
Cliodhna
 
Cliodhna
2,425
232
0
3,294
6,671
1,919
0
927
5,654
0
28,368
L
Zhong Kui
 
Zhong Kui
7,126
1,851
0
3,607
8,374
7,596
0
1,095
7,237
29,209
0
L
Horus
 
Horus
1,974
884
1,986
3,952
8,396
4,543
0
2,921
5,421
0
12,135
L
2,697
1,010
0
1,185
4,950
1,106
0
609
4,339
24,388
0
W
Kumbhakarna
OsKr164
Kumbhakarna
1,713
370
291
1,500
4,256
2,163
0
2,293
1,876
5,334
0
W
Amaterasu
SolielLunaire
Amaterasu
4,659
1,926
0
6,578
10,706
5,061
0
4,633
5,114
0
38,779
L
Persephone
TAkkTikkA
Persephone
1,846
0
0
1,294
4,199
1,293
0
1,697
2,405
39,508
0
W
Chernobog
6,098
2,850
0
2,106
4,793
1,339
0
1,048
3,745
0
45,413
L
2,126
254
0
1,875
6,629
1,735
0
296
6,317
0
24,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
27,216
348
Minions Killed
270
0
Camps Cleared
0
1,127,074
Distance Traveled
1,103,407
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,083
644
118
11
0
239,549
2
W
Cliodhna
5,402
491
63
6
0
234,721
4
L
Zhong Kui
5,688
517
60
5
0
203,472
1
L
Horus
5,326
484
18
2
0
213,800
5
L
Sol
5,063
460
52
5
0
214,407
4
W
Kumbhakarna
5,781
526
18
2
0
221,352
3
W
Amaterasu
6,798
618
66
6
0
235,090
0
L
Persephone
6,140
558
86
8
0
235,846
5
W
Chernobog
6,546
595
83
8
0
196,362
2
L
Loki
4,999
454
54
5
0
235,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role