Player Matchup

Thoth
Thoth
ElJonju_SPEE
Thoth
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Minion_Rambo80
Tsukuyomi
Level 6
God Stats
4W - 2L
1,861 SR
Queue Stats
5W - 5L
1,536 Elo+
Solo
Neith
Neith
Nyesze92
Neith
Level 14
God Stats
0W - 3L
1,241 SR
Queue Stats
59W - 62L
1,507 Elo+
Solo
Anhur
Anhur
cultureman919
Anhur
Level 26
God Stats
11W - 11L
1,598 SR
Queue Stats
150W - 119L
1,553 Elo+
Solo
Bellona
Bellona
gigh67
Bellona
Level 8
God Stats
6W - 18L
1,500 SR
Queue Stats
43W - 74L
1,445 Elo+
Solo
Team Averages
Level 15
1,540 SR
1,514 Elo+

VS

Team Averages
Level 12
1,550 SR
1,528 Elo+
Ymir
Ymir
BobbyAndersLost
Ymir
Level 8
God Stats
13W - 10L
1,500 SR
Queue Stats
73W - 86L
1,385 Elo+
Solo
Chiron
Chiron
Drink_more_Beer_
Chiron
Level 17
God Stats
5W - 1L
2,093 SR
Queue Stats
47W - 24L
1,629 Elo+
Party 1
Neith
Neith
GetThornsorDie
Neith
Level 13
God Stats
8W - 0L
1,706 SR
Queue Stats
69W - 40L
1,728 Elo+
Party 1
Thanatos
Thanatos
Mr_Nobody299
Thanatos
Level 6
God Stats
1W - 1L
1,229 SR
Queue Stats
4W - 8L
1,446 Elo+
Solo
Tyr
Tyr
Piassik
Tyr
Level 18
God Stats
1W - 1L
1,225 SR
Queue Stats
29W - 24L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,816
477
564
1,841
287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Minion_Rambo80
Tsukuyomi
6
1 / 5 / 0
4,067
508
1,381
4,787
1,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Nyesze92
Neith
7
1 / 3 / 0
4,356
545
2,759
4,502
1,025
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
3,468
434
581
1,854
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
gigh67
Bellona
8
1 / 0 / 1
4,843
605
861
1,862
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,852
607
607
3,503
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
4 / 0 / 1
6,253
782
3,075
2,453
618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 1 / 3
5,084
636
3,366
3,362
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Mr_Nobody299
Thanatos
10
3 / 0 / 1
5,657
707
1,409
4,403
1,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
5
0 / 3 / 1
3,912
489
182
4,371
1,240

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
11
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
4
0
1
4.5
L
0
2
0
0
W
2
1
3
3.5
L
Tsukuyomi
Minion_Rambo80
Tsukuyomi
1
5
0
0.2
W
Thanatos
Mr_Nobody299
Thanatos
3
0
1
3.5
L
Neith
Nyesze92
Neith
1
3
0
0.33
W
Tyr
0
3
1
0.17
L
0
1
0
0
L
Bellona
gigh67
Bellona
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,146
Damage
8,639
14,846
Taken
18,092
3,945
Mitigated
6,232
2,853
Healing
9,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
607
232
0
1,279
3,503
2,318
0
0
3,503
10,710
0
W
3,075
1,048
45
1,327
2,453
618
1,451
270
2,139
0
34,532
L
564
0
0
500
1,841
287
0
0
1,841
8,759
0
W
3,366
1,169
0
1,547
3,362
886
1,195
0
3,362
0
28,579
L
Tsukuyomi
Minion_Rambo80
Tsukuyomi
1,381
238
0
128
4,787
1,138
352
83
4,704
0
10,842
W
Thanatos
Mr_Nobody299
Thanatos
1,409
641
0
4,925
4,403
1,170
0
190
4,153
0
28,859
L
Neith
Nyesze92
Neith
2,759
1,099
0
626
4,502
1,025
0
346
4,156
0
15,493
W
Tyr
182
118
0
252
4,371
1,240
0
0
4,371
0
8,603
L
581
471
0
958
1,854
271
0
178
1,676
0
4,137
L
Bellona
gigh67
Bellona
861
253
0
641
1,862
1,224
520
0
1,862
1,264
11,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,550
Gold Earned
25,758
111
Minions Killed
244
0
Camps Cleared
0
566,643
Distance Traveled
721,970
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,852
607
18
2
0
153,401
2
W
Chiron
6,253
782
77
10
0
129,792
1
L
Thoth
3,816
477
20
3
0
62,769
0
W
Neith
5,084
636
55
7
0
130,892
1
L
Tsukuyomi
4,067
508
15
2
0
143,780
0
W
Thanatos
5,657
707
72
9
0
180,153
4
L
Neith
4,356
545
25
3
0
156,283
1
W
Tyr
3,912
489
22
3
0
127,732
0
L
Anhur
3,468
434
8
1
0
51,025
1
L
Bellona
4,843
605
43
5
0
152,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role