Player Matchup

Mercury
Mercury
DobroUbivaet
Mercury
Level 33
God Stats
3W - 2L
1,471 SR
Queue Stats
27W - 30L
1,400 Elo+
Solo
Da Ji
Da Ji
EldradYlthran
Da Ji
Level 128
God Stats
63W - 39L
1,623 SR
Queue Stats
272W - 244L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
MadaMeh
Aphrodite
Level 20
God Stats
41W - 28L
1,546 SR
Queue Stats
147W - 133L
1,425 Elo+
Party 1
Nu Wa
Nu Wa
Saikoukat
Nu Wa
Level 57
God Stats
4W - 2L
1,312 SR
Queue Stats
12W - 19L
1,326 Elo+
Solo
Sol
Sol
Thalasin
Sol
Level 107
God Stats
3W - 3L
1,382 SR
Queue Stats
313W - 278L
1,596 Elo+
Solo
Team Averages
Level 69
1,467 SR
1,437 Elo+

VS

Team Averages
Level 90
1,555 SR
1,510 Elo+
Gilgamesh
Gilgamesh
Botluca
Gilgamesh
Level 102
God Stats
0W - 1L
1,329 SR
Queue Stats
14W - 16L
1,537 Elo+
Solo
Zeus
Zeus
Ridsu
Zeus
Level 126
God Stats
6W - 3L
1,847 SR
Queue Stats
147W - 124L
1,562 Elo+
Solo
Ares
Ares
SadDemons
Ares
Level 39
God Stats
15W - 18L
1,599 SR
Queue Stats
116W - 144L
1,376 Elo+
Solo
Heimdallr
Heimdallr
Zelferon
Heimdallr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,518 Elo+
Solo
Raijin
Raijin
Митридат
Raijin
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DobroUbivaet
Mercury
17
2 / 5 / 14
9,729
973
5,937
10,669
3,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
12 / 2 / 14
11,971
1,197
22,849
11,532
5,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
MadaMeh
Aphrodite
17
4 / 0 / 21
10,546
1,055
7,303
6,874
4,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Nu Wa
Saikoukat
Nu Wa
17
3 / 1 / 17
9,814
981
11,839
5,949
2,035
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 0 / 15
11,065
1,107
16,702
4,038
1,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

255

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Botluca
Gilgamesh
15
3 / 6 / 2
9,506
951
8,104
13,566
7,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
Ridsu
Zeus
16
1 / 7 / 5
9,184
918
10,174
9,587
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
15
1 / 5 / 3
8,927
893
4,206
17,406
14,072
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
Zelferon
Heimdallr
16
3 / 2 / 5
9,832
983
6,948
11,544
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 7 / 2
8,519
852
4,845
16,274
6,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
27
Kills
8
8
Deaths
27
81
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Botluca
Gilgamesh
3
6
2
0.67
W
Mercury
DobroUbivaet
Mercury
2
5
14
1.8
W
12
2
14
9.5
W
Aphrodite
MadaMeh
Aphrodite
4
0
21
14.5
L
Zeus
Ridsu
Zeus
1
7
5
0.5
L
Ares
1
5
3
0.5
W
Nu Wa
Saikoukat
Nu Wa
3
1
17
11.5
W
6
0
15
13.5
L
Heimdallr
Zelferon
Heimdallr
3
2
5
2.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,630
Damage
34,277
39,062
Taken
68,377
16,817
Mitigated
36,735
15,189
Healing
1,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Botluca
Gilgamesh
8,104
1,207
0
42
13,566
7,880
0
7,410
6,156
0
21,270
W
Mercury
DobroUbivaet
Mercury
5,937
2,427
0
969
10,669
3,879
0
3,314
7,201
0
24,601
W
22,849
8,321
0
0
11,532
5,261
0
4,652
6,622
0
33,488
W
Aphrodite
MadaMeh
Aphrodite
7,303
461
6,607
4,675
6,874
4,296
0
4,440
2,290
14,726
0
L
Zeus
Ridsu
Zeus
10,174
348
0
51
9,587
3,118
0
2,735
6,852
25,017
0
L
Ares
4,206
67
0
0
17,406
14,072
0
12,843
4,563
19,602
0
W
Nu Wa
Saikoukat
Nu Wa
11,839
2,122
83
778
5,949
2,035
0
3,486
2,291
39,435
0
W
16,702
2,263
0
2,077
4,038
1,346
0
2,435
1,433
41,414
0
L
Heimdallr
Zelferon
Heimdallr
6,948
2,756
0
741
11,544
5,124
0
5,024
6,520
0
31,286
L
4,845
403
192
389
16,274
6,541
0
7,832
8,442
34,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,125
Gold Earned
45,968
198
Minions Killed
205
14
Camps Cleared
3
1,069,463
Distance Traveled
886,159
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,506
951
24
2
0
201,131
1
W
Mercury
9,729
973
49
5
3
236,416
0
W
Da Ji
11,971
1,197
11
1
6
227,236
0
W
Aphrodite
10,546
1,055
29
3
3
225,859
0
L
Zeus
9,184
918
32
3
0
150,744
3
L
Ares
8,927
893
35
4
2
179,958
0
W
Nu Wa
9,814
981
50
5
0
181,235
3
W
Sol
11,065
1,107
59
6
2
198,717
1
L
Heimdallr
9,832
983
43
4
0
198,044
0
L
Raijin
8,519
852
71
7
1
156,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role