Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Gonardi
Vamana
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,366 Elo+
Party 1
Neith
Neith
Jerisleif
Neith
Level 26
God Stats
0W - 3L
1,296 SR
Queue Stats
174W - 202L
1,574 Elo+
Solo
Anubis
Anubis
agares21
Anubis
Level 6
God Stats
0W - 3L
1,259 SR
Queue Stats
33W - 27L
1,610 Elo+
Solo
Ao Kuang
Ao Kuang
repolloy
Ao Kuang
Level 9
God Stats
1W - 2L
1,319 SR
Queue Stats
22W - 37L
1,506 Elo+
Solo
Team Averages
Level 34
1,375 SR
1,511 Elo+

VS

Team Averages
Level 24
1,507 SR
1,528 Elo+
Sol
Sol
CutoVeasYC
Sol
Level 18
God Stats
3W - 4L
1,449 SR
Queue Stats
10W - 14L
1,580 Elo+
Solo
Cthulhu
Cthulhu
Gorgonzoolaa
Cthulhu
Level 28
God Stats
7W - 4L
1,683 SR
Queue Stats
55W - 62L
1,469 Elo+
Solo
Bellona
Bellona
ItSCAsuAlNoObs
Bellona
Level 27
God Stats
2W - 3L
1,393 SR
Queue Stats
106W - 65L
1,643 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Roland906
Ah Muzen Cab
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,544 Elo+
Solo
Cliodhna
Cliodhna
mentalmike55
Cliodhna
Level 25
God Stats
8W - 7L
1,512 SR
Queue Stats
134W - 122L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 1 / 4
4,893
544
3,066
6,482
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Gonardi
Vamana
7
0 / 3 / 0
4,006
445
1,834
5,662
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Jerisleif
Neith
7
2 / 1 / 0
4,387
487
3,329
3,801
939
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
agares21
Anubis
10
2 / 0 / 0
5,612
624
2,649
3,673
1,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
repolloy
Ao Kuang
2
0 / 0 / 0
3,457
384
0
1,916
308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,760
640
1,676
2,343
798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Gorgonzoolaa
Cthulhu
7
0 / 2 / 2
4,356
484
2,568
6,126
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 0 / 0
6,390
710
3,655
4,907
2,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Roland906
Ah Muzen Cab
7
0 / 0 / 2
4,511
501
4,076
5,205
1,269
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
mentalmike55
Cliodhna
9
2 / 2 / 0
5,315
591
1,942
5,215
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
5
5
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
1
4
2
W
1
0
1
1.5
L
Vamana
Gonardi
Vamana
0
3
0
0
W
Cthulhu
Gorgonzoolaa
Cthulhu
0
2
2
0.5
W
2
0
0
2
L
Neith
Jerisleif
Neith
2
1
0
2
W
Ah Muzen Cab
Roland906
Ah Muzen Cab
0
0
2
1
L
Anubis
agares21
Anubis
2
0
0
2
W
Cliodhna
mentalmike55
Cliodhna
2
2
0
1
L
Ao Kuang
repolloy
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,878
Damage
13,917
21,534
Taken
23,796
9,685
Mitigated
8,366
9,844
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,066
778
0
2,158
6,482
4,189
0
1,658
4,824
9,308
0
W
1,676
218
0
1,259
2,343
798
1,144
409
1,893
28,028
2,943
L
Vamana
Gonardi
Vamana
1,834
410
0
1,857
5,662
2,701
0
745
4,917
0
8,239
W
Cthulhu
Gorgonzoolaa
Cthulhu
2,568
235
60
750
6,126
1,851
0
2,049
4,077
14,455
0
W
3,655
744
0
2,979
4,907
2,957
0
0
4,551
0
35,812
L
Neith
Jerisleif
Neith
3,329
1,132
0
2,265
3,801
939
0
995
2,806
0
15,940
W
Ah Muzen Cab
Roland906
Ah Muzen Cab
4,076
1,866
0
2,382
5,205
1,269
157
2,065
3,140
0
19,147
L
Anubis
agares21
Anubis
2,649
169
0
2,728
3,673
1,548
0
803
2,870
32,461
0
W
Cliodhna
mentalmike55
Cliodhna
1,942
227
169
2,366
5,215
1,491
0
1,192
4,023
0
26,446
L
Ao Kuang
repolloy
Ao Kuang
0
0
0
836
1,916
308
0
0
1,916
4,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,355
Gold Earned
26,332
144
Minions Killed
266
0
Camps Cleared
0
704,550
Distance Traveled
950,503
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,893
544
16
2
0
183,486
4
W
Sol
5,760
640
69
8
0
193,651
3
L
Vamana
4,006
445
24
3
0
192,381
0
W
Cthulhu
4,356
484
17
2
0
187,285
3
W
Bellona
6,390
710
82
9
0
189,573
1
L
Neith
4,387
487
30
3
0
140,642
0
W
Ah Muzen Cab
4,511
501
38
4
0
174,305
2
L
Anubis
5,612
624
68
8
0
165,446
4
W
Cliodhna
5,315
591
60
7
0
205,689
1
L
Ao Kuang
3,457
384
6
1
0
22,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role