Player Matchup

Tiamat
Tiamat
CensingInk80461
Tiamat
Level 62
God Stats
11W - 16L
1,476 SR
Queue Stats
179W - 146L
1,493 Elo+
Solo
Yemoja
Yemoja
CosmicKody
Yemoja
Level 120
God Stats
10W - 14L
1,453 SR
Queue Stats
373W - 408L
1,422 Elo+
Solo
Bellona
Bellona
GOH2
Bellona
Level 54
God Stats
14W - 27L
1,272 SR
Queue Stats
181W - 246L
1,313 Elo+
Solo
Artemis
Artemis
LadySylvia2
Artemis
Level 61
God Stats
100W - 105L
1,473 SR
Queue Stats
279W - 334L
1,345 Elo+
Solo
Nemesis
Nemesis
yuny6
Nemesis
Level 80
God Stats
41W - 54L
1,323 SR
Queue Stats
444W - 497L
1,372 Elo+
Solo
Team Averages
Level 75
1,400 SR
1,389 Elo+

VS

Team Averages
Level 103
1,392 SR
1,355 Elo+
Da Ji
Da Ji
Echo_XN
Da Ji
Level 107
God Stats
10W - 11L
1,504 SR
Queue Stats
439W - 461L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
ODYESSION
Sun Wukong
Level 84
God Stats
2W - 2L
1,396 SR
Queue Stats
72W - 63L
1,468 Elo+
Solo
Ymir
Ymir
pikawolfbrony15
Ymir
Level 104
God Stats
18W - 17L
1,433 SR
Queue Stats
151W - 181L
1,306 Elo+
Party 1
The Morrigan
The Morrigan
sangeputin
The Morrigan
Level 110
God Stats
10W - 15L
1,382 SR
Queue Stats
187W - 217L
1,321 Elo+
Solo
Danzaburou
Danzaburou
shadowvoidboss
Danzaburou
Level 109
God Stats
1W - 1L
1,246 SR
Queue Stats
191W - 214L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,661
583
2,124
4,397
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
CosmicKody
Yemoja
8
1 / 0 / 1
4,661
583
1,527
3,954
1,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
GOH2
Bellona
6
0 / 2 / 0
3,834
479
745
3,241
2,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
LadySylvia2
Artemis
7
2 / 3 / 0
4,281
535
3,303
5,536
1,237
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
yuny6
Nemesis
8
0 / 0 / 2
4,513
564
654
3,749
903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Echo_XN
Da Ji
8
0 / 0 / 1
4,734
592
2,176
4,299
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
ODYESSION
Sun Wukong
10
3 / 0 / 0
5,845
731
2,263
3,971
1,629
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 1 / 0
4,932
617
2,821
3,730
1,551
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
sangeputin
The Morrigan
8
0 / 0 / 1
4,892
612
1,032
2,024
687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
shadowvoidboss
Danzaburou
7
0 / 2 / 2
4,848
606
1,703
3,425
678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
6
6
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Yemoja
CosmicKody
Yemoja
1
0
1
1.5
W
Da Ji
Echo_XN
Da Ji
0
0
1
0.5
L
Bellona
GOH2
Bellona
0
2
0
0
L
Artemis
LadySylvia2
Artemis
2
3
0
0.67
W
Sun Wukong
ODYESSION
Sun Wukong
3
0
0
3
W
3
1
0
3
W
The Morrigan
sangeputin
The Morrigan
0
0
1
0.5
W
Danzaburou
shadowvoidboss
Danzaburou
0
2
2
0.5
L
Nemesis
yuny6
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,353
Damage
9,995
20,877
Taken
17,449
7,074
Mitigated
5,723
7,786
Healing
5,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,124
312
0
1,606
4,397
1,531
78
655
3,742
26,212
0
L
Yemoja
CosmicKody
Yemoja
1,527
500
1,849
521
3,954
1,243
0
827
3,127
13,395
0
W
Da Ji
Echo_XN
Da Ji
2,176
586
0
2,456
4,299
1,178
0
1,183
3,116
0
24,716
L
Bellona
GOH2
Bellona
745
533
0
345
3,241
2,160
0
0
3,241
0
10,741
L
Artemis
LadySylvia2
Artemis
3,303
1,053
0
1,155
5,536
1,237
0
1,453
4,083
0
18,117
W
Sun Wukong
ODYESSION
Sun Wukong
2,263
495
0
1,147
3,971
1,629
248
492
3,479
0
28,082
W
2,821
543
248
722
3,730
1,551
0
763
2,967
10,393
0
W
The Morrigan
sangeputin
The Morrigan
1,032
273
0
447
2,024
687
235
944
1,080
22,427
1,226
W
Danzaburou
shadowvoidboss
Danzaburou
1,703
410
0
193
3,425
678
278
269
3,156
0
21,834
L
Nemesis
yuny6
Nemesis
654
0
0
2,310
3,749
903
0
874
2,875
0
16,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,950
Gold Earned
25,251
182
Minions Killed
230
0
Camps Cleared
0
680,748
Distance Traveled
779,474
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,661
583
47
6
0
148,580
2
L
Yemoja
4,661
583
26
3
0
120,907
3
W
Da Ji
4,734
592
54
7
0
170,734
1
L
Bellona
3,834
479
22
3
0
102,689
0
L
Artemis
4,281
535
31
4
0
130,112
1
W
Sun Wukong
5,845
731
64
8
0
159,527
2
W
Ymir
4,932
617
10
1
0
168,708
3
W
The Morrigan
4,892
612
50
6
0
156,317
0
W
Danzaburou
4,848
606
52
7
0
124,188
0
L
Nemesis
4,513
564
56
7
0
178,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role