Player Matchup

King Arthur
King Arthur
Anderson_Who
King Arthur
Level 14
God Stats
0W - 1L
1,420 SR
Queue Stats
0W - 6L
1,140 Elo+
Solo
Neith
Neith
Bronzofóbico
Neith
Level 31
God Stats
1W - 2L
1,826 SR
Queue Stats
145W - 85L
1,586 Elo+
Solo
Hades
Hades
DeathlikeBat089
Hades
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 128L
1,402 Elo+
Solo
Artio
Artio
Juninho16
Artio
Level 27
God Stats
1W - 2L
1,376 SR
Queue Stats
14W - 20L
1,320 Elo+
Solo
Set
Set
qugatoyt
Set
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,351 Elo+
Solo
Team Averages
Level 22
1,524 SR
1,360 Elo+

VS

Team Averages
Level 20
1,559 SR
1,495 Elo+
Neith
Neith
EmoDeTaubate
Neith
Level 28
God Stats
4W - 3L
1,492 SR
Queue Stats
81W - 79L
1,463 Elo+
Solo
Sylvanus
Sylvanus
SrBundinha2000
Sylvanus
Level 3
God Stats
2W - 0L
1,676 SR
Queue Stats
3W - 1L
1,651 Elo+
Solo
Freya
Freya
YouTube_NoctorX
Freya
Level 25
God Stats
32W - 38L
1,477 SR
Queue Stats
50W - 68L
1,338 Elo+
Solo
Thanatos
Thanatos
bom_de_oro
Thanatos
Level 26
God Stats
13W - 14L
1,604 SR
Queue Stats
95W - 109L
1,440 Elo+
Solo
Bellona
Bellona
Éllanween
Bellona
Level 17
God Stats
34W - 29L
1,546 SR
Queue Stats
126W - 101L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Anderson_Who
King Arthur
13
0 / 11 / 5
8,486
369
3,541
20,890
9,907
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
16 / 4 / 2
13,882
604
28,890
22,060
11,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 10 / 4
10,385
452
12,451
25,243
12,327
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
Juninho16
Artio
13
1 / 5 / 3
8,785
382
3,463
18,131
15,587
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 5 / 5
9,606
418
6,053
19,486
7,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
12,067
525
18,628
11,930
4,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
15
2 / 5 / 9
9,532
414
6,662
15,758
16,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 8 / 3
11,622
505
13,496
15,849
4,947
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
bom_de_oro
Thanatos
16
6 / 4 / 7
10,926
475
9,475
14,513
4,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Éllanween
Bellona
20
15 / 2 / 11
14,578
634
31,395
24,031
28,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
20
Kills
35
35
Deaths
20
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Anderson_Who
King Arthur
0
11
5
0.23
L
16
4
2
4.25
L
3
10
4
0.5
W
7
1
16
15
L
Artio
Juninho16
Artio
1
5
3
0.5
W
Sylvanus
2
5
9
1.3
W
5
8
3
0.81
W
Thanatos
bom_de_oro
Thanatos
6
4
7
2.38
L
0
5
5
0.5
W
Bellona
Éllanween
Bellona
15
2
11
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,398
Damage
79,656
105,810
Taken
82,081
56,916
Mitigated
57,745
24,515
Healing
29,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Anderson_Who
King Arthur
3,541
774
0
1,931
20,890
9,907
58
6,002
14,888
0
19,746
L
28,890
12,073
0
10,850
22,060
11,909
4,153
5,008
17,052
0
137,172
L
12,451
1,690
342
7,976
25,243
12,327
0
3,532
21,711
64,043
0
W
18,628
8,693
0
3,716
11,930
4,041
4,641
4,132
7,798
0
61,095
L
Artio
Juninho16
Artio
3,463
711
102
2,640
18,131
15,587
0
4,054
14,077
17,325
0
W
Sylvanus
6,662
1,969
2,162
2,893
15,758
16,051
954
3,589
12,169
25,505
3,706
W
13,496
3,985
0
3,472
15,849
4,947
2,323
1,423
14,426
73,394
0
W
Thanatos
bom_de_oro
Thanatos
9,475
1,220
0
11,863
14,513
4,511
0
1,372
13,141
0
64,100
L
6,053
3,179
0
674
19,486
7,186
0
4,438
15,048
0
51,332
W
Bellona
Éllanween
Bellona
31,395
13,342
0
5,812
24,031
28,195
1,415
5,654
18,377
12,123
91,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,144
Gold Earned
58,725
479
Minions Killed
490
0
Camps Cleared
0
2,060,627
Distance Traveled
2,159,797
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,486
369
47
2
0
382,900
7
L
Neith
13,882
604
204
9
0
389,018
4
L
Hades
10,385
452
91
4
0
394,419
3
W
Neith
12,067
525
103
4
0
406,381
2
L
Artio
8,785
382
49
2
0
445,644
4
W
Sylvanus
9,532
414
51
2
0
418,853
1
W
Freya
11,622
505
106
5
0
388,686
2
W
Thanatos
10,926
475
90
4
0
469,711
0
L
Set
9,606
418
88
4
0
448,646
0
W
Bellona
14,578
634
140
6
0
476,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role