Player Matchup

Persephone
Persephone
 
Persephone
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CrazyGanjubas
Cthulhu
Level 26
God Stats
2W - 6L
1,507 SR
Queue Stats
24W - 35L
1,329 Elo+
Solo
Hachiman
Hachiman
Mienulis
Hachiman
Level 20
God Stats
0W - 1L
1,319 SR
Queue Stats
18W - 34L
1,309 Elo+
Solo
Merlin
Merlin
ZlaXGOAT
Merlin
Level 28
God Stats
0W - 3L
1,282 SR
Queue Stats
32W - 39L
1,307 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,389 Elo+

VS

Team Averages
Level 14
1,453 SR
1,297 Elo+
Ra
Ra
Kitugya
Ra
Level 27
God Stats
1W - 0L
1,593 SR
Queue Stats
22W - 13L
1,640 Elo+
Solo
Fenrir
Fenrir
LeGéniteurTombal
Fenrir
Level 7
God Stats
1W - 1L
1,414 SR
Queue Stats
1W - 4L
1,002 Elo+
Solo
Neith
Neith
Nukynz
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
VDroV
Bellona
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,050 Elo+
Solo
Nemesis
Nemesis
Yevgeney
Nemesis
Level 28
God Stats
2W - 4L
1,260 SR
Queue Stats
84W - 121L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
4 / 6 / 0
6,615
509
5,863
5,668
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
 
Heimdallr
8
1 / 7 / 2
5,673
436
2,327
7,676
2,259
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
9
2 / 5 / 2
5,670
436
7,117
12,339
7,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Mienulis
Hachiman
8
0 / 4 / 0
4,994
384
1,774
7,735
1,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ZlaXGOAT
Merlin
9
2 / 4 / 0
5,660
435
4,393
5,066
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
8,273
636
12,332
9,643
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
6 / 3 / 2
6,742
519
3,545
7,883
2,735
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Neith
Nukynz
Neith
10
4 / 1 / 2
6,736
518
2,364
5,250
1,760
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
VDroV
Bellona
10
2 / 3 / 3
6,361
489
5,064
8,959
6,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Yevgeney
Nemesis
12
5 / 2 / 4
7,190
553
4,924
8,226
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
9
Kills
25
26
Deaths
9
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
4
6
0
0.67
L
Heimdallr
 
Heimdallr
1
7
2
0.29
L
Cthulhu
2
5
2
0.6
W
8
0
2
9
W
6
3
2
2.33
L
Hachiman
Mienulis
Hachiman
0
4
0
0
W
Neith
Nukynz
Neith
4
1
2
5
W
Bellona
VDroV
Bellona
2
3
3
1.17
W
Nemesis
Yevgeney
Nemesis
5
2
4
3.5
L
Merlin
ZlaXGOAT
Merlin
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,474
Damage
28,229
38,484
Taken
39,961
14,014
Mitigated
19,431
5,252
Healing
11,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
5,863
1,384
0
403
5,668
1,481
286
388
5,274
23,540
0
L
Heimdallr
 
Heimdallr
2,327
1,305
0
503
7,676
2,259
0
1,955
5,632
0
20,437
L
Cthulhu
7,117
274
177
2,113
12,339
7,136
78
5,799
6,326
23,722
0
W
12,332
1,349
353
5,372
9,643
3,659
282
4,264
5,379
57,333
0
W
3,545
885
0
504
7,883
2,735
0
2,485
5,398
127
22,195
L
Hachiman
Mienulis
Hachiman
1,774
1,352
0
2,031
7,735
1,771
605
1,700
5,913
0
16,277
W
Neith
Nukynz
Neith
2,364
1,083
0
1,300
5,250
1,760
600
2,104
3,146
0
22,762
W
Bellona
VDroV
Bellona
5,064
897
0
1,019
8,959
6,718
88
5,563
3,396
5,818
19,307
W
Nemesis
Yevgeney
Nemesis
4,924
1,354
0
2,903
8,226
4,559
32
3,135
5,091
6,521
31,418
L
Merlin
ZlaXGOAT
Merlin
4,393
94
0
25
5,066
1,367
0
3,645
1,277
26,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
35,302
214
Minions Killed
299
0
Camps Cleared
0
1,088,314
Distance Traveled
1,329,340
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,615
509
43
3
0
189,744
0
L
Heimdallr
5,673
436
46
4
0
249,879
0
L
Cthulhu
5,670
436
33
3
0
231,569
2
W
Ra
8,273
636
101
8
0
271,578
2
W
Fenrir
6,742
519
43
3
0
260,894
4
L
Hachiman
4,994
384
40
3
0
219,947
0
W
Neith
6,736
518
52
4
0
280,332
2
W
Bellona
6,361
489
47
4
0
257,988
0
W
Nemesis
7,190
553
56
4
0
258,548
0
L
Merlin
5,660
435
52
4
0
197,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role