Player Matchup

Thanatos
Thanatos
Branny Dann
Thanatos
Level 43
God Stats
35W - 18L
1,802 SR
Queue Stats
144W - 70L
1,727 Elo+
Party 1
Sol
Sol
EvidentSkate
Sol
Level 16
God Stats
4W - 0L
1,720 SR
Queue Stats
14W - 5L
1,847 Elo+
Party 1
Izanami
Izanami
Lavado69
Izanami
Level 17
God Stats
67W - 36L
1,768 SR
Queue Stats
163W - 114L
1,618 Elo+
Solo
Ganesha
Ganesha
SharkeishaRises
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,762 Elo+
Party 1
Bellona
Bellona
XCFKSA3
Bellona
Level 28
God Stats
7W - 5L
1,529 SR
Queue Stats
105W - 103L
1,437 Elo+
Solo
Team Averages
Level 21
1,664 SR
1,678 Elo+

VS

Team Averages
Level 20
1,659 SR
1,564 Elo+
Janus
Janus
Flaymeur
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,647 Elo+
Solo
Gilgamesh
Gilgamesh
Ozil Ozil1870
Gilgamesh
Level 18
God Stats
2W - 1L
1,906 SR
Queue Stats
26W - 10L
1,698 Elo+
Solo
Thanatos
Thanatos
TillySwitch
Thanatos
Level 14
God Stats
2W - 3L
1,610 SR
Queue Stats
16W - 12L
1,593 Elo+
Solo
Achilles
Achilles
Xong5992
Achilles
Level 12
God Stats
4W - 6L
1,699 SR
Queue Stats
44W - 67L
1,379 Elo+
Solo
King Arthur
King Arthur
kokefg
King Arthur
Level 28
God Stats
25W - 38L
1,582 SR
Queue Stats
169W - 200L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Branny Dann
Thanatos
20
20 / 5 / 7
14,365
684
17,675
17,739
7,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 4 / 15
11,987
571
19,149
15,959
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Lavado69
Izanami
20
12 / 6 / 7
14,377
685
21,158
19,667
7,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 1 / 19
14,297
681
11,753
12,819
6,536
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
XCFKSA3
Bellona
20
7 / 5 / 3
13,141
626
12,219
16,987
18,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Flaymeur
Janus
14
0 / 11 / 3
8,924
425
3,392
13,160
2,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
Ozil Ozil1870
Gilgamesh
20
8 / 7 / 2
13,022
620
17,845
23,550
25,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
TillySwitch
Thanatos
17
8 / 8 / 4
11,247
536
11,054
20,596
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Xong5992
Achilles
13
1 / 11 / 8
8,451
402
8,818
21,617
16,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
kokefg
King Arthur
13
2 / 10 / 3
8,510
405
7,638
22,710
13,731
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
39
47
Kills
19
21
Deaths
47
51
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Branny Dann
Thanatos
20
5
7
4.7
W
6
4
15
3.38
L
Janus
Flaymeur
Janus
0
11
3
0.14
W
Izanami
Lavado69
Izanami
12
6
7
2.58
L
Gilgamesh
Ozil Ozil1870
Gilgamesh
8
7
2
1.29
W
2
1
19
11.5
L
Thanatos
TillySwitch
Thanatos
8
8
4
1.25
W
Bellona
XCFKSA3
Bellona
7
5
3
1.7
L
Achilles
Xong5992
Achilles
1
11
8
0.45
L
King Arthur
kokefg
King Arthur
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,954
Damage
48,747
83,171
Taken
101,633
46,815
Mitigated
65,897
42,657
Healing
20,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Branny Dann
Thanatos
17,675
5,419
455
15,328
17,739
7,534
2,478
2,630
14,671
0
59,969
W
19,149
8,783
0
9,633
15,959
6,254
2,484
1,142
14,230
84,372
10,155
L
Janus
Flaymeur
Janus
3,392
233
0
1,442
13,160
2,011
749
3,300
9,860
50,894
0
W
Izanami
Lavado69
Izanami
21,158
15,750
0
7,675
19,667
7,821
4,858
3,705
15,564
0
116,254
L
Gilgamesh
Ozil Ozil1870
Gilgamesh
17,845
3,141
0
4,110
23,550
25,916
170
4,503
19,047
12,685
72,841
W
11,753
2,258
0
5,615
12,819
6,536
1,674
1,558
11,093
114,061
0
L
Thanatos
TillySwitch
Thanatos
11,054
4,188
0
11,028
20,596
7,357
0
6,387
14,209
0
62,410
W
Bellona
XCFKSA3
Bellona
12,219
3,403
0
3,951
16,987
18,670
0
2,175
14,721
12,666
57,395
L
Achilles
Xong5992
Achilles
8,818
1,318
0
1,244
21,617
16,882
0
9,162
12,455
5,133
12,940
L
King Arthur
kokefg
King Arthur
7,638
1,651
148
2,907
22,710
13,731
0
7,792
14,918
0
44,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,167
Gold Earned
50,154
652
Minions Killed
466
0
Camps Cleared
0
1,970,462
Distance Traveled
1,769,342
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,365
684
77
4
0
407,835
6
W
Sol
11,987
571
108
5
0
362,987
0
L
Janus
8,924
425
91
4
0
284,415
0
W
Izanami
14,377
685
168
8
0
336,231
0
L
Gilgamesh
13,022
620
163
8
0
379,572
2
W
Ganesha
14,297
681
171
8
0
460,557
3
L
Thanatos
11,247
536
117
6
0
384,570
0
W
Bellona
13,141
626
128
6
0
402,852
0
L
Achilles
8,451
402
20
1
0
363,274
2
L
King Arthur
8,510
405
75
4
0
357,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role