Player Matchup

Morgan Le Fay
Morgan Le Fay
Cardi von B
Morgan Le Fay
Level 29
God Stats
2W - 6L
1,393 SR
Queue Stats
72W - 81L
1,416 Elo+
Solo
Cerberus
Cerberus
DoubledAlarm833
Cerberus
Level 25
God Stats
45W - 59L
1,401 SR
Queue Stats
131W - 160L
1,346 Elo+
Party 1
Chaac
Chaac
Leonidas-sin
Chaac
Level 27
God Stats
6W - 13L
1,235 SR
Queue Stats
88W - 103L
1,453 Elo+
Solo
Sol
Sol
RapidestCub
Sol
Level 22
God Stats
56W - 67L
1,406 SR
Queue Stats
63W - 75L
1,371 Elo+
Party 1
Cliodhna
Cliodhna
Syb3rsix
Cliodhna
Level 12
God Stats
5W - 10L
1,468 SR
Queue Stats
15W - 25L
1,383 Elo+
Solo
Team Averages
Level 23
1,381 SR
1,394 Elo+

VS

Team Averages
Level 22
1,483 SR
1,452 Elo+
Chernobog
Chernobog
AGGSoulThief
Chernobog
Level 25
God Stats
8W - 2L
1,739 SR
Queue Stats
251W - 269L
1,382 Elo+
Party 2
Mercury
Mercury
KingCubuscus
Mercury
Level 16
God Stats
2W - 5L
1,245 SR
Queue Stats
29W - 23L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
SippinOhaire
Sun Wukong
Level 12
God Stats
10W - 12L
1,485 SR
Queue Stats
49W - 56L
1,501 Elo+
Solo
Bacchus
Bacchus
stefboisenberry
Bacchus
Level 29
God Stats
27W - 22L
1,556 SR
Queue Stats
121W - 145L
1,400 Elo+
Solo
Zhong Kui
Zhong Kui
xCozmicParasite
Zhong Kui
Level 28
God Stats
9W - 9L
1,386 SR
Queue Stats
299W - 317L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cardi von B
Morgan Le Fay
14
2 / 7 / 1
8,457
497
5,709
13,442
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
0 / 0 / 0
6,954
409
4,734
7,770
5,468
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
6 / 3 / 0
9,860
580
9,337
14,154
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 2 / 0
6,947
409
5,537
7,564
2,497
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cliodhna
Syb3rsix
Cliodhna
14
1 / 2 / 1
8,196
482
2,034
8,897
3,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AGGSoulThief
Chernobog
15
1 / 0 / 3
8,345
491
2,524
9,488
2,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
KingCubuscus
Mercury
12
1 / 2 / 1
7,413
436
3,186
9,147
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
SippinOhaire
Sun Wukong
12
2 / 5 / 1
7,613
448
6,792
12,492
11,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 3
7,902
465
4,929
12,150
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
xCozmicParasite
Zhong Kui
18
9 / 2 / 0
10,592
623
13,268
12,288
8,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
9
Kills
14
14
Deaths
10
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AGGSoulThief
Chernobog
1
0
3
2.5
L
Morgan Le Fay
Cardi von B
Morgan Le Fay
2
7
1
0.36
L
Cerberus
0
0
0
0
W
Mercury
KingCubuscus
Mercury
1
2
1
0.75
L
6
3
0
2
L
0
2
0
0
W
Sun Wukong
SippinOhaire
Sun Wukong
2
5
1
0.5
L
Cliodhna
Syb3rsix
Cliodhna
1
2
1
0.75
W
1
1
3
2.5
W
Zhong Kui
xCozmicParasite
Zhong Kui
9
2
0
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,351
Damage
30,699
51,827
Taken
55,565
26,882
Mitigated
39,552
17,620
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AGGSoulThief
Chernobog
2,524
1,276
0
3,693
9,488
2,927
521
4,440
5,003
0
54,396
L
Morgan Le Fay
Cardi von B
Morgan Le Fay
5,709
274
0
3,617
13,442
4,951
0
9,269
3,521
44,038
0
L
Cerberus
4,734
117
0
2,207
7,770
5,468
118
3,075
4,649
37,861
0
W
Mercury
KingCubuscus
Mercury
3,186
1,800
0
527
9,147
2,594
0
1,766
7,297
0
39,241
L
9,337
1,661
0
6,664
14,154
10,929
1,855
0
13,212
7,926
47,846
L
5,537
1,045
0
2,232
7,564
2,497
62
2,871
4,681
39,685
0
W
Sun Wukong
SippinOhaire
Sun Wukong
6,792
1,325
0
1,759
12,492
11,584
616
805
10,571
0
29,760
L
Cliodhna
Syb3rsix
Cliodhna
2,034
82
0
2,900
8,897
3,037
0
2,178
6,625
0
51,185
W
4,929
466
117
2,605
12,150
14,040
333
5,123
7,027
25,631
0
W
Zhong Kui
xCozmicParasite
Zhong Kui
13,268
322
128
6,694
12,288
8,407
2,662
4,651
7,637
67,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
41,865
463
Minions Killed
409
0
Camps Cleared
0
1,642,880
Distance Traveled
1,586,108
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,345
491
106
6
0
297,652
0
L
Morgan Le Fay
8,457
497
75
4
0
278,400
1
L
Cerberus
6,954
409
100
6
0
349,418
0
W
Mercury
7,413
436
63
4
0
352,741
3
L
Chaac
9,860
580
122
7
0
336,148
0
L
Sol
6,947
409
67
4
0
317,067
3
W
Sun Wukong
7,613
448
59
3
0
301,273
0
L
Cliodhna
8,196
482
99
6
0
361,847
3
W
Bacchus
7,902
465
38
2
0
300,559
7
W
Zhong Kui
10,592
623
143
8
0
333,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role