Player Matchup

Neith
Neith
HaloShieldGaming
Neith
Level 16
God Stats
3W - 4L
1,517 SR
Queue Stats
43W - 42L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Noiiro
Kukulkan
Level 29
God Stats
1W - 1L
1,437 SR
Queue Stats
96W - 125L
1,463 Elo+
Solo
Ah Puch
Ah Puch
YaGirlsSideChik
Ah Puch
Level 12
God Stats
80W - 88L
1,482 SR
Queue Stats
88W - 98L
1,466 Elo+
Solo
Hel
Hel
YukiNo82
Hel
Level 26
God Stats
4W - 6L
1,533 SR
Queue Stats
103W - 115L
1,417 Elo+
Solo
Yemoja
Yemoja
rayneres98
Yemoja
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 36L
1,441 Elo+
Solo
Team Averages
Level 19
1,494 SR
1,458 Elo+

VS

Team Averages
Level 22
1,436 SR
1,482 Elo+
Nemesis
Nemesis
CrakGibbon
Nemesis
Level 20
God Stats
7W - 15L
1,299 SR
Queue Stats
188W - 220L
1,483 Elo+
Solo
King Arthur
King Arthur
FreshToiletBowl
King Arthur
Level 25
God Stats
1W - 2L
1,231 SR
Queue Stats
227W - 193L
1,466 Elo+
Solo
Merlin
Merlin
FrogrimReturns
Merlin
Level 26
God Stats
10W - 5L
1,555 SR
Queue Stats
51W - 71L
1,335 Elo+
Solo
Eset
Eset
porche-eventuel
Eset
Level 15
God Stats
1W - 1L
1,237 SR
Queue Stats
67W - 52L
1,464 Elo+
Solo
Charybdis
Charybdis
qwe3r
Charybdis
Level 25
God Stats
6W - 1L
1,856 SR
Queue Stats
6W - 2L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 0
11,194
800
9,219
25,610
23,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Noiiro
Kukulkan
18
2 / 9 / 2
12,060
861
25,250
24,990
9,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
0 / 6 / 5
12,093
864
13,412
20,711
7,245
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 10 / 1
12,101
864
9,006
27,401
10,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
rayneres98
Yemoja
18
1 / 3 / 2
12,659
904
10,671
28,163
24,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrakGibbon
Nemesis
20
8 / 0 / 15
14,226
1,016
20,651
17,865
9,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
FreshToiletBowl
King Arthur
20
2 / 1 / 19
12,913
922
24,830
18,200
15,816
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
6 / 2 / 12
13,784
985
17,969
12,701
4,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 2 / 13
13,883
992
18,814
11,938
4,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
qwe3r
Charybdis
20
11 / 0 / 11
14,748
1,053
38,873
16,089
6,696
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
104
5
Kills
34
34
Deaths
5
10
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CrakGibbon
Nemesis
8
0
15
15.5
W
King Arthur
FreshToiletBowl
King Arthur
2
1
19
11.5
W
6
2
12
6
L
1
6
0
0.17
L
Kukulkan
Noiiro
Kukulkan
2
9
2
0.33
L
0
6
5
0.42
L
1
10
1
0.15
W
7
2
13
6.75
W
Charybdis
qwe3r
Charybdis
11
0
11
16.5
L
Yemoja
rayneres98
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,558
Damage
121,137
126,875
Taken
76,793
74,618
Mitigated
40,996
17,015
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CrakGibbon
Nemesis
20,651
13,967
530
3,196
17,865
9,755
0
14,783
3,082
0
38,940
W
King Arthur
FreshToiletBowl
King Arthur
24,830
2,841
0
125
18,200
15,816
0
12,942
4,985
0
42,418
W
17,969
1,179
996
2,327
12,701
4,296
0
11,034
1,667
39,362
0
L
9,219
856
0
946
25,610
23,431
0
8,700
16,802
125
20,415
L
Kukulkan
Noiiro
Kukulkan
25,250
6,150
541
1,961
24,990
9,135
0
4,676
20,314
44,804
0
L
13,412
508
0
1,179
20,711
7,245
0
6,367
14,344
38,913
0
L
9,006
356
4,274
5,294
27,401
10,643
0
6,584
20,817
39,695
0
W
18,814
167
925
1,995
11,938
4,433
0
9,038
2,900
42,003
0
W
Charybdis
qwe3r
Charybdis
38,873
25,008
0
6,862
16,089
6,696
0
10,667
5,422
0
78,216
L
Yemoja
rayneres98
Yemoja
10,671
1,549
985
1,835
28,163
24,164
0
10,456
17,707
28,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,107
Gold Earned
69,554
254
Minions Killed
290
4
Camps Cleared
16
1,118,265
Distance Traveled
1,337,101
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,226
1,016
40
3
6
291,136
0
W
King Arthur
12,913
922
43
3
1
276,675
0
W
Merlin
13,784
985
44
3
3
236,230
0
L
Neith
11,194
800
25
2
0
159,656
0
L
Kukulkan
12,060
861
49
4
1
237,903
0
L
Ah Puch
12,093
864
74
5
1
250,899
0
L
Hel
12,101
864
72
5
0
256,624
1
W
Eset
13,883
992
64
5
1
272,126
0
W
Charybdis
14,748
1,053
99
7
5
260,934
0
L
Yemoja
12,659
904
34
2
2
213,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role