Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
FateCurses
Morgan Le Fay
Level 43
God Stats
0W - 2L
1,298 SR
Queue Stats
186W - 214L
1,393 Elo+
Party 3
Charybdis
Charybdis
KaiiZzeR971
Charybdis
Level 98
God Stats
6W - 16L
1,194 SR
Queue Stats
424W - 412L
1,436 Elo+
Party 3
Cliodhna
Cliodhna
Mittelwolke123
Cliodhna
Level 43
God Stats
4W - 14L
1,441 SR
Queue Stats
122W - 168L
1,377 Elo+
Solo
King Arthur
King Arthur
ZekTV
King Arthur
Level 36
God Stats
0W - 2L
1,298 SR
Queue Stats
205W - 233L
1,433 Elo+
Party 3
Team Averages
Level 50
1,346 SR
1,428 Elo+

VS

Team Averages
Level 43
1,499 SR
1,427 Elo+
Set
Set
Dranix64
Set
Level 40
God Stats
4W - 6L
1,387 SR
Queue Stats
128W - 158L
1,312 Elo+
Party 2
Skadi
Skadi
IamRealInsanity
Skadi
Level 33
God Stats
21W - 12L
1,675 SR
Queue Stats
170W - 160L
1,494 Elo+
Solo
Pele
Pele
KAATSUKI
Pele
Level 18
God Stats
1W - 1L
1,277 SR
Queue Stats
26W - 17L
1,498 Elo+
Party 1
Olorun
Olorun
Koalalbero
Olorun
Level 29
God Stats
13W - 10L
1,525 SR
Queue Stats
78W - 77L
1,429 Elo+
Party 2
Merlin
Merlin
KyofuJuno
Merlin
Level 96
God Stats
13W - 14L
1,632 SR
Queue Stats
276W - 269L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 5 / 6
8,076
449
4,700
16,106
15,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
FateCurses
Morgan Le Fay
13
2 / 6 / 2
8,124
451
7,310
8,898
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
KaiiZzeR971
Charybdis
15
3 / 2 / 6
9,196
511
10,829
13,435
4,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
15
9 / 5 / 1
10,325
574
12,010
12,106
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ZekTV
King Arthur
13
0 / 6 / 0
7,728
429
1,458
14,781
13,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,524
529
6,459
10,238
3,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
9 / 0 / 4
12,341
686
13,522
6,974
2,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
18
3 / 3 / 3
11,304
628
5,514
13,264
5,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
Koalalbero
Olorun
16
7 / 4 / 3
10,455
581
12,326
16,885
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
KyofuJuno
Merlin
17
3 / 6 / 5
10,946
608
8,056
12,657
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
14
Kills
24
24
Deaths
15
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
5
6
0.6
W
2
2
7
2.75
L
Morgan Le Fay
FateCurses
Morgan Le Fay
2
6
2
0.5
W
9
0
4
11
W
Pele
3
3
3
1.5
L
Charybdis
KaiiZzeR971
Charybdis
3
2
6
3
W
Olorun
Koalalbero
Olorun
7
4
3
2.13
W
Merlin
KyofuJuno
Merlin
3
6
5
0.92
L
Cliodhna
9
5
1
1.9
L
King Arthur
ZekTV
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,307
Damage
45,877
65,326
Taken
60,018
41,537
Mitigated
20,942
13,248
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,700
571
0
2,430
16,106
15,218
172
7,930
8,176
29,021
0
W
6,459
3,439
0
2,029
10,238
3,499
499
4,418
5,820
0
43,355
L
Morgan Le Fay
FateCurses
Morgan Le Fay
7,310
794
0
792
8,898
3,115
354
2,975
5,923
43,955
0
W
13,522
6,259
0
2,637
6,974
2,415
4,848
690
5,991
0
89,429
W
Pele
5,514
1,205
0
2,967
13,264
5,184
104
419
12,845
0
91,978
L
Charybdis
KaiiZzeR971
Charybdis
10,829
5,202
0
5,111
13,435
4,762
644
5,283
8,152
0
60,289
W
Olorun
Koalalbero
Olorun
12,326
7,090
1,292
9,188
16,885
5,698
1,795
6,611
10,274
62,709
0
W
Merlin
KyofuJuno
Merlin
8,056
343
0
3,882
12,657
4,146
1,028
297
12,360
66,966
0
L
Cliodhna
12,010
2,165
0
1,402
12,106
5,076
136
4,194
7,912
0
57,746
L
King Arthur
ZekTV
King Arthur
1,458
214
0
3,513
14,781
13,366
0
0
14,781
0
33,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
54,570
385
Minions Killed
582
0
Camps Cleared
0
1,630,724
Distance Traveled
1,719,527
27
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,076
449
50
3
0
313,202
7
W
Set
9,524
529
94
5
0
369,839
4
L
Morgan Le Fay
8,124
451
76
4
0
313,972
5
W
Skadi
12,341
686
137
8
0
343,587
4
W
Pele
11,304
628
143
8
0
386,780
1
L
Charybdis
9,196
511
98
5
0
365,813
10
W
Olorun
10,455
581
95
5
0
299,391
3
W
Merlin
10,946
608
113
6
0
319,930
8
L
Cliodhna
10,325
574
85
5
0
336,397
0
L
King Arthur
7,728
429
76
4
0
301,340
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role