Player Matchup

Danzaburou
Danzaburou
Skuiki
Danzaburou
Level 25
God Stats
11W - 13L
1,275 SR
Queue Stats
35W - 48L
1,153 Elo+
Solo
Nu Wa
Nu Wa
Xepc6yrpa
Nu Wa
Level 125
God Stats
3W - 3L
1,195 SR
Queue Stats
33W - 44L
1,425 Elo+
Solo
Kali
Kali
Zam01xis
Kali
Level 69
God Stats
0W - 2L
1,541 SR
Queue Stats
123W - 162L
1,361 Elo+
Solo
Team Averages
Level 73
1,337 SR
1,313 Elo+

VS

Team Averages
Level 100
1,500 SR
1,404 Elo+
Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Cyzuu
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 97L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Skuiki
Danzaburou
11
0 / 4 / 3
7,112
593
4,343
9,351
2,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Xepc6yrpa
Nu Wa
11
1 / 4 / 2
7,362
614
5,738
8,079
2,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
11
3 / 8 / 0
7,392
616
3,782
10,942
4,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
8 / 0 / 8
9,571
798
10,226
8,869
3,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
 
Kukulkan
13
3 / 1 / 12
8,856
738
6,936
5,304
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ra
12
5 / 3 / 8
8,864
739
7,196
6,278
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
16
16
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
8
0
8
12
W
Kukulkan
 
Kukulkan
3
1
12
9
W
Ra
5
3
8
3
L
Danzaburou
Skuiki
Danzaburou
0
4
3
0.38
L
Nu Wa
Xepc6yrpa
Nu Wa
1
4
2
0.5
L
Kali
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,863
Damage
24,358
28,372
Taken
20,451
10,165
Mitigated
7,421
2,803
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,226
1,891
0
1,911
8,869
3,327
1,388
2,285
6,584
0
35,380
W
Kukulkan
 
Kukulkan
6,936
103
0
592
5,304
2,004
1,010
1,717
3,587
35,375
0
W
Ra
7,196
530
414
1,268
6,278
2,090
0
2,079
4,199
28,788
0
L
Danzaburou
Skuiki
Danzaburou
4,343
1,179
0
1,654
9,351
2,992
0
4,331
4,614
0
27,860
L
Nu Wa
Xepc6yrpa
Nu Wa
5,738
1,173
0
0
8,079
2,476
0
3,841
3,966
18,768
0
L
Kali
3,782
1,096
0
1,149
10,942
4,697
0
5,268
5,252
0
20,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,866
Gold Earned
27,291
109
Minions Killed
181
3
Camps Cleared
8
620,248
Distance Traveled
720,100
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,571
798
56
5
6
247,499
4
W
Kukulkan
8,856
738
70
6
0
238,852
2
W
Ra
8,864
739
55
5
2
233,749
2
L
Danzaburou
7,112
593
50
4
1
189,845
2
L
Nu Wa
7,362
614
31
3
0
207,798
2
L
Kali
7,392
616
28
2
2
222,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role