Player Matchup

Charybdis
Charybdis
Azørzk
Charybdis
Level 21
God Stats
0W - 2L
1,490 SR
Queue Stats
22W - 34L
1,304 Elo+
Party 2
Athena
Athena
EggBites7551
Athena
Level 28
God Stats
0W - 4L
1,087 SR
Queue Stats
51W - 68L
1,311 Elo+
Solo
Loki
Loki
Keshelz
Loki
Level 29
God Stats
14W - 25L
1,456 SR
Queue Stats
49W - 49L
1,345 Elo+
Solo
Achilles
Achilles
NITROKoldexe
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,250 Elo+
Party 2
Olorun
Olorun
wonderchildus
Olorun
Level 4
God Stats
1W - 3L
1,608 SR
Queue Stats
3W - 6L
1,257 Elo+
Solo
Team Averages
Level 20
1,428 SR
1,294 Elo+

VS

Team Averages
Level 17
1,383 SR
1,295 Elo+
Bakasura
Bakasura
Doyukan
Bakasura
Level 8
God Stats
3W - 2L
1,349 SR
Queue Stats
16W - 19L
1,389 Elo+
Solo
Ganesha
Ganesha
Issa-k-o1
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,354 Elo+
Solo
Kukulkan
Kukulkan
Kozooooooo
Kukulkan
Level 22
God Stats
25W - 18L
1,579 SR
Queue Stats
214W - 273L
1,326 Elo+
Party 1
Amaterasu
Amaterasu
Lockiavelli
Amaterasu
Level 20
God Stats
21W - 24L
1,436 SR
Queue Stats
260W - 320L
1,320 Elo+
Party 1
Jing Wei
Jing Wei
Shisuha
Jing Wei
Level 18
God Stats
1W - 5L
1,051 SR
Queue Stats
3W - 10L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azørzk
Charybdis
20
17 / 5 / 4
14,109
588
26,638
20,197
7,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
13
0 / 10 / 13
9,233
385
6,833
25,660
22,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Keshelz
Loki
18
11 / 6 / 5
12,215
509
15,651
19,980
7,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
NITROKoldexe
Achilles
13
0 / 6 / 0
9,462
394
12,372
16,692
12,612
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

6
0 / 1 / 0
7,272
303
841
2,046
564
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Doyukan
Bakasura
20
17 / 4 / 4
15,833
660
28,422
24,174
16,101
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Issa-k-o1
Ganesha
15
1 / 6 / 11
10,807
450
6,959
23,002
14,280
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Kozooooooo
Kukulkan
17
3 / 5 / 7
11,293
471
11,023
11,182
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Lockiavelli
Amaterasu
20
7 / 1 / 4
13,025
543
12,511
21,836
17,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
Shisuha
Jing Wei
16
0 / 12 / 1
10,228
426
3,401
15,738
4,609
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
55
28
Kills
28
28
Deaths
28
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Azørzk
Charybdis
17
5
4
3.8
W
Bakasura
Doyukan
Bakasura
17
4
4
4.75
L
Athena
0
10
13
0.65
W
Ganesha
Issa-k-o1
Ganesha
1
6
11
1.08
L
Loki
Keshelz
Loki
11
6
5
2.25
W
Kukulkan
Kozooooooo
Kukulkan
3
5
7
1.3
W
Amaterasu
Lockiavelli
Amaterasu
7
1
4
9
L
Achilles
NITROKoldexe
Achilles
0
6
0
0
W
Jing Wei
Shisuha
Jing Wei
0
12
1
0.04
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,335
Damage
62,316
84,575
Taken
95,932
51,452
Mitigated
56,355
18,415
Healing
36,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Azørzk
Charybdis
26,638
15,215
0
6,904
20,197
7,796
2,975
7,654
12,183
0
99,228
W
Bakasura
Doyukan
Bakasura
28,422
18,086
0
11,591
24,174
16,101
0
2,767
21,407
0
133,122
L
Athena
6,833
1,602
0
2,815
25,660
22,813
251
6,774
16,407
16,523
0
W
Ganesha
Issa-k-o1
Ganesha
6,959
461
90
5,354
23,002
14,280
480
1,922
21,080
37,328
0
L
Loki
Keshelz
Loki
15,651
5,441
0
5,918
19,980
7,667
0
1,529
17,590
0
98,084
W
Kukulkan
Kozooooooo
Kukulkan
11,023
1,916
0
2,635
11,182
3,827
835
1,431
9,751
53,602
0
W
Amaterasu
Lockiavelli
Amaterasu
12,511
6,742
0
14,138
21,836
17,538
5,314
1,075
20,761
0
57,298
L
Achilles
NITROKoldexe
Achilles
12,372
4,369
0
1,932
16,692
12,612
662
1,663
13,823
0
45,895
W
Jing Wei
Shisuha
Jing Wei
3,401
2,477
0
2,570
15,738
4,609
1,908
479
15,259
0
56,764
L
841
309
0
846
2,046
564
528
362
1,519
11,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
61,186
403
Minions Killed
523
0
Camps Cleared
0
1,719,260
Distance Traveled
2,311,254
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,109
588
172
7
0
392,933
1
W
Bakasura
15,833
660
188
8
0
559,192
1
L
Athena
9,233
385
16
1
0
417,128
10
W
Ganesha
10,807
450
36
2
0
455,135
0
L
Loki
12,215
509
129
5
0
492,029
2
W
Kukulkan
11,293
471
86
4
0
437,466
4
W
Amaterasu
13,025
543
113
5
0
454,254
5
L
Achilles
9,462
394
67
3
0
342,061
0
W
Jing Wei
10,228
426
100
4
0
405,207
0
L
Olorun
7,272
303
19
1
0
75,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role