Player Matchup

Cthulhu
Cthulhu
Earthpapa8D
Cthulhu
Level 23
God Stats
1W - 1L
1,456 SR
Queue Stats
9W - 3L
1,768 Elo+
Solo
Ymir
Ymir
Gutter_Boi_NJHC
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,301 Elo+
Solo
Neith
Neith
S-L13U
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 24L
1,158 Elo+
Solo
Thanatos
Thanatos
SGG xSire
Thanatos
Level 29
God Stats
22W - 34L
1,398 SR
Queue Stats
44W - 65L
1,403 Elo+
Solo
Merlin
Merlin
petben2910
Merlin
Level 25
God Stats
25W - 16L
1,515 SR
Queue Stats
226W - 259L
1,367 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,399 Elo+

VS

Team Averages
Level 24
1,548 SR
1,611 Elo+
Thanatos
Thanatos
Branny Dann
Thanatos
Level 43
God Stats
35W - 18L
1,787 SR
Queue Stats
144W - 70L
1,723 Elo+
Party 1
Ra
Ra
EmperorRiku
Ra
Level 18
God Stats
13W - 9L
1,547 SR
Queue Stats
85W - 112L
1,419 Elo+
Party 2
Izanami
Izanami
EvidentSkate
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,827 Elo+
Party 1
Heimdallr
Heimdallr
SavageSheem19
Heimdallr
Level 40
God Stats
5W - 3L
1,406 SR
Queue Stats
40W - 49L
1,366 Elo+
Party 2
Thor
Thor
SharkeishaRises
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Earthpapa8D
Cthulhu
10
3 / 4 / 0
5,987
544
3,863
8,234
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 9 / 1
4,941
449
1,253
9,409
6,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
S-L13U
Neith
9
0 / 3 / 2
5,606
510
2,617
5,233
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
SGG xSire
Thanatos
11
4 / 4 / 2
6,997
636
4,146
8,401
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
petben2910
Merlin
8
1 / 7 / 2
5,733
521
2,893
6,926
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Branny Dann
Thanatos
12
12 / 2 / 2
7,779
707
8,559
8,088
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 7
6,493
590
2,467
3,468
948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
EvidentSkate
Izanami
13
3 / 2 / 3
7,590
690
5,520
7,718
2,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heimdallr
SavageSheem19
Heimdallr
9
1 / 2 / 0
5,723
520
1,229
4,033
1,257
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
9 / 1 / 2
7,847
713
7,751
6,426
2,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
8
Kills
27
27
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Branny Dann
Thanatos
12
2
2
6.5
L
Cthulhu
Earthpapa8D
Cthulhu
3
4
0
0.75
W
2
1
7
5.5
W
Izanami
EvidentSkate
Izanami
3
2
3
2.25
L
0
9
1
0.06
L
Neith
S-L13U
Neith
0
3
2
0.33
L
Thanatos
SGG xSire
Thanatos
4
4
2
1.25
W
Heimdallr
SavageSheem19
Heimdallr
1
2
0
0.5
W
9
1
2
10
L
Merlin
petben2910
Merlin
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,772
Damage
25,526
38,203
Taken
29,733
14,837
Mitigated
10,365
9,168
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Branny Dann
Thanatos
8,559
3,235
256
7,601
8,088
3,259
0
2,354
5,599
0
38,274
L
Cthulhu
Earthpapa8D
Cthulhu
3,863
211
40
1,242
8,234
3,320
0
92
8,142
19,752
0
W
2,467
206
312
973
3,468
948
1,113
1,499
1,969
30,489
0
W
Izanami
EvidentSkate
Izanami
5,520
3,749
236
1,155
7,718
2,351
394
1,996
5,354
0
48,012
L
1,253
933
0
36
9,409
6,101
0
1,760
7,649
13,823
0
L
Neith
S-L13U
Neith
2,617
842
0
1,743
5,233
1,464
276
56
5,177
0
25,736
L
Thanatos
SGG xSire
Thanatos
4,146
1,131
0
6,107
8,401
2,394
0
478
7,923
0
25,916
W
Heimdallr
SavageSheem19
Heimdallr
1,229
542
0
474
4,033
1,257
626
493
3,489
0
20,764
W
7,751
2,194
0
1,801
6,426
2,550
0
1,066
5,313
0
49,310
L
Merlin
petben2910
Merlin
2,893
136
0
0
6,926
1,558
0
81
6,845
22,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
35,432
218
Minions Killed
385
0
Camps Cleared
0
1,011,580
Distance Traveled
1,044,250
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,779
707
68
6
0
239,901
5
L
Cthulhu
5,987
544
37
3
0
187,145
0
W
Ra
6,493
590
60
5
0
212,101
3
W
Izanami
7,590
690
115
10
0
184,813
1
L
Ymir
4,941
449
21
2
0
176,192
0
L
Neith
5,606
510
55
5
0
202,246
0
L
Thanatos
6,997
636
54
5
0
226,665
2
W
Heimdallr
5,723
520
48
4
0
189,529
0
W
Thor
7,847
713
94
9
0
217,906
4
L
Merlin
5,733
521
51
5
0
219,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role