Player Matchup

Tiamat
Tiamat
CerberOfTheDoor
Tiamat
Level 13
God Stats
7W - 8L
1,271 SR
Queue Stats
81W - 122L
1,282 Elo+
Solo
Nemesis
Nemesis
KengScale6
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,556 Elo+
Solo
Ymir
Ymir
KingYanto187
Ymir
Level 12
God Stats
2W - 0L
1,715 SR
Queue Stats
22W - 35L
1,483 Elo+
Solo
Izanami
Izanami
Sharmanti
Izanami
Level 29
God Stats
14W - 9L
1,476 SR
Queue Stats
45W - 31L
1,490 Elo+
Solo
Odin
Odin
XxFRIKSxX
Odin
Level 30
God Stats
2W - 2L
1,247 SR
Queue Stats
23W - 26L
1,495 Elo+
Solo
Team Averages
Level 18
1,442 SR
1,461 Elo+

VS

Team Averages
Level 21
1,566 SR
1,472 Elo+
Sobek
Sobek
JedesezZz
Sobek
Level 19
God Stats
1W - 3L
1,552 SR
Queue Stats
72W - 83L
1,351 Elo+
Party 1
Ullr
Ullr
Leifson88
Ullr
Level 15
God Stats
1W - 2L
1,571 SR
Queue Stats
15W - 12L
1,571 Elo+
Solo
Cabrakan
Cabrakan
Th3CAbr0k3n
Cabrakan
Level 27
God Stats
57W - 24L
1,790 SR
Queue Stats
213W - 150L
1,686 Elo+
Solo
Hades
Hades
TheLionInMe
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 99L
1,490 Elo+
Solo
Susano
Susano
TupakkiKala
Susano
Level 15
God Stats
7W - 10L
1,416 SR
Queue Stats
101W - 121L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 7
9,471
474
3,551
8,155
4,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
KengScale6
Nemesis
15
5 / 5 / 9
10,067
503
9,303
16,250
7,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 2 / 11
9,111
456
5,596
14,021
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Sharmanti
Izanami
20
25 / 1 / 3
13,253
663
28,735
10,327
4,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odin
14
2 / 2 / 2
9,234
462
4,189
10,927
10,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JedesezZz
Sobek
11
0 / 10 / 3
7,752
388
1,861
19,630
15,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ullr
12
0 / 9 / 2
7,541
377
2,251
11,191
2,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
Th3CAbr0k3n
Cabrakan
17
8 / 4 / 1
11,097
555
17,160
17,960
12,907
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 4
10,437
522
11,274
15,621
7,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
14
1 / 7 / 2
8,861
443
3,116
16,110
10,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
33
Kills
14
14
Deaths
33
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
L
Sobek
JedesezZz
Sobek
0
10
3
0.15
W
Nemesis
KengScale6
Nemesis
5
5
9
1.9
W
1
2
11
3.25
L
Ullr
0
9
2
0.11
W
Izanami
Sharmanti
Izanami
25
1
3
26.5
L
Cabrakan
Th3CAbr0k3n
Cabrakan
8
4
1
2.13
L
5
3
4
2.33
L
Susano
1
7
2
0.29
W
Odin
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,374
Damage
35,662
59,680
Taken
80,512
40,130
Mitigated
49,198
15,531
Healing
18,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,551
1,088
0
2,614
8,155
4,015
112
4,213
3,942
56,026
0
L
Sobek
JedesezZz
Sobek
1,861
443
698
2,421
19,630
15,629
587
1,509
18,117
22,901
0
W
Nemesis
KengScale6
Nemesis
9,303
3,896
0
5,638
16,250
7,850
0
7,059
9,191
0
69,378
W
5,596
1,030
0
1,407
14,021
14,033
144
8,339
5,682
28,990
0
L
Ullr
2,251
937
0
234
11,191
2,717
2,395
1,336
9,815
0
33,446
W
Izanami
Sharmanti
Izanami
28,735
19,093
0
4,644
10,327
4,153
527
4,674
5,577
0
110,044
L
Cabrakan
Th3CAbr0k3n
Cabrakan
17,160
2,148
0
7,689
17,960
12,907
66
2,681
14,737
77,927
0
L
11,274
1,180
529
5,751
15,621
7,639
0
3,242
12,242
59,801
0
L
Susano
3,116
1,209
0
786
16,110
10,306
654
1,394
14,440
0
58,421
W
Odin
4,189
1,155
0
1,228
10,927
10,079
610
6,137
4,790
6,399
22,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,136
Gold Earned
45,688
449
Minions Killed
520
0
Camps Cleared
0
1,751,050
Distance Traveled
1,638,250
25
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,471
474
103
5
0
336,260
1
L
Sobek
7,752
388
30
2
0
343,606
1
W
Nemesis
10,067
503
88
4
0
377,896
8
W
Ymir
9,111
456
53
3
0
335,431
8
L
Ullr
7,541
377
75
4
0
272,709
2
W
Izanami
13,253
663
146
7
0
378,074
1
L
Cabrakan
11,097
555
174
9
0
332,373
2
L
Hades
10,437
522
126
6
0
308,264
0
L
Susano
8,861
443
115
6
0
381,298
1
W
Odin
9,234
462
59
3
0
323,389
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role