Player Matchup

Sylvanus
Sylvanus
Joukere
Sylvanus
Level 94
God Stats
7W - 8L
1,429 SR
Queue Stats
114W - 106L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
Mick52
Nu Wa
Level 51
God Stats
16W - 13L
1,543 SR
Queue Stats
28W - 30L
1,458 Elo+
Party 2
Erlang Shen
Erlang Shen
Vymero
Erlang Shen
Level 83
God Stats
61W - 57L
1,569 SR
Queue Stats
390W - 388L
1,536 Elo+
Solo
Chiron
Chiron
Vεoryn
Chiron
Level 147
God Stats
1W - 0L
1,312 SR
Queue Stats
37W - 39L
1,478 Elo+
Party 2
Bacchus
Bacchus
skalliss
Bacchus
Level 69
God Stats
6W - 9L
1,494 SR
Queue Stats
43W - 44L
1,500 Elo+
Solo
Team Averages
Level 89
1,469 SR
1,498 Elo+

VS

Team Averages
Level 82
1,593 SR
1,493 Elo+
Sylvanus
Sylvanus
EnricoDoritos
Sylvanus
Level 86
God Stats
5W - 2L
1,747 SR
Queue Stats
124W - 116L
1,533 Elo+
Solo
Hades
Hades
Haazheel
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,421 Elo+
Solo
Thanatos
Thanatos
SirMatador
Thanatos
Level 71
God Stats
16W - 12L
1,564 SR
Queue Stats
169W - 148L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Великобритания
Nu Wa
Level 63
God Stats
3W - 4L
1,478 SR
Queue Stats
207W - 231L
1,477 Elo+
Party 1
Skadi
Skadi
Кеви
Skadi
Level 127
God Stats
4W - 3L
1,675 SR
Queue Stats
32W - 29L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Joukere
Sylvanus
20
4 / 3 / 13
14,964
576
18,172
22,161
27,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Mick52
Nu Wa
20
7 / 3 / 14
15,026
578
19,457
10,165
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Vymero
Erlang Shen
20
22 / 3 / 7
17,315
666
37,884
27,054
16,148
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
Vεoryn
Chiron
20
9 / 9 / 4
15,141
582
25,967
28,805
10,231
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
skalliss
Bacchus
19
4 / 2 / 21
14,423
555
11,957
21,986
35,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EnricoDoritos
Sylvanus
19
4 / 6 / 8
12,063
464
11,035
30,376
43,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hades
Haazheel
Hades
17
1 / 6 / 5
11,048
425
9,213
29,442
25,557
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SirMatador
Thanatos
20
11 / 8 / 2
13,366
514
16,615
25,754
10,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 14 / 4
10,418
401
13,653
23,154
6,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Кеви
Skadi
18
3 / 12 / 7
11,723
451
17,872
25,459
7,833
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
46
46
Kills
20
20
Deaths
46
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
EnricoDoritos
Sylvanus
4
6
8
1.33
L
Hades
Haazheel
Hades
1
6
5
0.58
W
Sylvanus
Joukere
Sylvanus
4
3
13
3.5
W
Nu Wa
Mick52
Nu Wa
7
3
14
4.67
L
Thanatos
SirMatador
Thanatos
11
8
2
1.5
W
Erlang Shen
Vymero
Erlang Shen
22
3
7
8.5
W
Chiron
Vεoryn
Chiron
9
9
4
1.22
W
Bacchus
skalliss
Bacchus
4
2
21
7.25
L
1
14
4
0.21
L
Skadi
Кеви
Skadi
3
12
7
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,437
Damage
68,388
110,171
Taken
134,185
91,644
Mitigated
94,196
42,439
Healing
38,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
EnricoDoritos
Sylvanus
11,035
2,908
2,481
4,299
30,376
43,231
64
10,409
19,967
44,596
13,787
L
Hades
Haazheel
Hades
9,213
1,666
359
9,616
29,442
25,557
128
10,498
18,944
62,252
0
W
Sylvanus
Joukere
Sylvanus
18,172
5,072
3,927
9,525
22,161
27,019
1,512
8,587
13,323
75,348
14,242
W
Nu Wa
Mick52
Nu Wa
19,457
3,973
0
364
10,165
2,956
1,997
5,094
4,641
86,053
0
L
Thanatos
SirMatador
Thanatos
16,615
5,183
0
16,194
25,754
10,651
0
10,943
14,811
0
89,943
W
Erlang Shen
Vymero
Erlang Shen
37,884
22,444
0
10,223
27,054
16,148
1,156
8,001
18,877
0
161,478
W
Chiron
Vεoryn
Chiron
25,967
15,848
752
13,356
28,805
10,231
7,353
5,469
23,133
0
156,335
W
Bacchus
skalliss
Bacchus
11,957
1,746
0
4,292
21,986
35,290
1,133
6,204
14,481
37,252
0
L
13,653
1,400
8
3,000
23,154
6,924
325
8,678
14,476
70,132
0
L
Skadi
Кеви
Skadi
17,872
9,184
0
2,266
25,459
7,833
0
7,802
17,657
0
75,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,869
Gold Earned
58,618
693
Minions Killed
580
0
Camps Cleared
0
2,425,505
Distance Traveled
2,046,895
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,063
464
97
4
0
439,424
9
L
Hades
11,048
425
125
5
0
436,008
2
W
Sylvanus
14,964
576
155
6
0
436,140
6
W
Nu Wa
15,026
578
129
5
0
469,107
0
L
Thanatos
13,366
514
126
5
0
431,728
2
W
Erlang Shen
17,315
666
170
7
0
588,380
3
W
Chiron
15,141
582
198
8
0
433,341
2
W
Bacchus
14,423
555
41
2
0
498,537
10
L
Nu Wa
10,418
401
112
4
0
327,806
3
L
Skadi
11,723
451
120
5
0
411,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role