Player Matchup

Cupid
Cupid
ASuS_ReeD
Cupid
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
97W - 124L
1,263 Elo+
Party 2
Ra
Ra
Rockmanduu
Ra
Level 58
God Stats
29W - 38L
1,317 SR
Queue Stats
266W - 323L
1,221 Elo+
Party 2
Gilgamesh
Gilgamesh
STEV2001968
Gilgamesh
Level 121
God Stats
15W - 19L
1,563 SR
Queue Stats
319W - 342L
1,392 Elo+
Party 3
Izanami
Izanami
eldergoddragon
Izanami
Level 33
God Stats
6W - 15L
1,264 SR
Queue Stats
127W - 164L
1,340 Elo+
Solo
Fenrir
Fenrir
nutzkevin
Fenrir
Level 42
God Stats
1W - 0L
1,351 SR
Queue Stats
62W - 76L
1,364 Elo+
Party 3
Team Averages
Level 56
1,399 SR
1,316 Elo+

VS

Team Averages
Level 56
1,522 SR
1,361 Elo+
Thanatos
Thanatos
ATR JAY 4L
Thanatos
Level 45
God Stats
8W - 8L
1,649 SR
Queue Stats
58W - 72L
1,340 Elo+
Party 1
Anubis
Anubis
Edgar43morales
Anubis
Level 40
God Stats
1W - 2L
1,361 SR
Queue Stats
15W - 28L
1,296 Elo+
Solo
Merlin
Merlin
IllIlQIIIll
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,351 Elo+
Party 1
Scylla
Scylla
Kvngdaniel144
Scylla
Level 40
God Stats
15W - 19L
1,412 SR
Queue Stats
108W - 116L
1,392 Elo+
Solo
Ymir
Ymir
PathOfTheGamer
Ymir
Level 136
God Stats
1W - 1L
1,688 SR
Queue Stats
86W - 90L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ASuS_ReeD
Cupid
13
5 / 1 / 4
8,953
597
3,702
6,318
2,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
6 / 0 / 8
8,510
567
7,393
8,616
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
STEV2001968
Gilgamesh
14
8 / 1 / 5
9,248
617
8,091
10,672
6,638
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
6 / 1 / 5
8,251
550
5,272
8,424
2,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
nutzkevin
Fenrir
10
5 / 2 / 6
7,930
529
4,613
6,862
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ATR JAY 4L
Thanatos
9
3 / 15 / 0
6,511
434
11,907
14,738
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

9
1 / 2 / 1
5,828
389
2,974
5,877
2,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
8
0 / 8 / 0
5,201
347
2,904
8,290
2,154
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 6 / 0
6,180
412
6,741
10,679
2,867
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
4,348
290
0
1,002
378
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
6
30
Kills
5
5
Deaths
31
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cupid
ASuS_ReeD
Cupid
5
1
4
7
L
Thanatos
ATR JAY 4L
Thanatos
3
15
0
0.2
L
1
2
1
0.75
L
Merlin
0
8
0
0
L
1
6
0
0.17
L
0
0
0
0
W
6
0
8
10
W
Gilgamesh
STEV2001968
Gilgamesh
8
1
5
10.5
W
6
1
5
8.5
W
Fenrir
nutzkevin
Fenrir
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,071
Damage
24,526
40,892
Taken
40,586
15,352
Mitigated
13,129
12,021
Healing
6,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
ASuS_ReeD
Cupid
3,702
2,818
82
1,042
6,318
2,301
5,103
1,219
5,099
0
38,564
L
Thanatos
ATR JAY 4L
Thanatos
11,907
3,214
0
3,474
14,738
5,622
0
1,307
13,293
0
24,543
L
2,974
152
0
1,923
5,877
2,108
0
0
5,877
23,480
0
L
Merlin
2,904
491
15
391
8,290
2,154
0
2,452
5,674
17,454
0
L
6,741
356
0
713
10,679
2,867
0
2,106
8,349
26,485
0
L
0
0
0
0
1,002
378
0
928
0
0
0
W
7,393
319
835
5,090
8,616
2,456
1,990
3,162
5,454
40,531
0
W
Gilgamesh
STEV2001968
Gilgamesh
8,091
2,034
0
2,428
10,672
6,638
450
2,510
8,162
0
52,152
W
5,272
3,906
0
1,121
8,424
2,227
3,441
3,146
5,278
0
40,431
W
Fenrir
nutzkevin
Fenrir
4,613
792
0
1,423
6,862
1,730
324
2,582
4,280
0
22,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,892
Gold Earned
28,068
370
Minions Killed
129
0
Camps Cleared
0
1,458,835
Distance Traveled
877,202
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,953
597
83
6
0
267,262
0
L
Thanatos
6,511
434
24
2
0
266,234
1
L
Anubis
5,828
389
47
3
0
152,910
0
L
Merlin
5,201
347
19
1
0
182,513
0
L
Scylla
6,180
412
39
3
0
266,259
0
L
Ymir
4,348
290
0
0
0
9,286
0
W
Ra
8,510
567
78
5
0
286,519
1
W
Gilgamesh
9,248
617
98
7
0
275,403
5
W
Izanami
8,251
550
66
4
0
282,287
2
W
Fenrir
7,930
529
45
3
0
347,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role