Player Matchup

King Arthur
King Arthur
Cadez9
King Arthur
Level 25
God Stats
0W - 2L
1,229 SR
Queue Stats
9W - 5L
1,703 Elo+
Party 1
Olorun
Olorun
Carritoexpres
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,575 Elo+
Party 3
Loki
Loki
Paipoo
Loki
Level 7
God Stats
5W - 2L
1,754 SR
Queue Stats
5W - 3L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
hucklepuck
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,703 Elo+
Party 1
Sylvanus
Sylvanus
skinnybud
Sylvanus
Level 7
God Stats
6W - 5L
1,630 SR
Queue Stats
13W - 12L
1,560 Elo+
Party 3
Team Averages
Level 23
1,522 SR
1,632 Elo+

VS

Team Averages
Level 17
1,610 SR
1,546 Elo+
Chronos
Chronos
EuPlayerHighPing
Chronos
Level 4
God Stats
7W - 3L
1,725 SR
Queue Stats
10W - 4L
1,671 Elo+
Solo
Discordia
Discordia
Firumox123
Discordia
Level 26
God Stats
8W - 4L
1,967 SR
Queue Stats
231W - 219L
1,568 Elo+
Solo
Cthulhu
Cthulhu
KrisLC10
Cthulhu
Level 16
God Stats
16W - 15L
1,481 SR
Queue Stats
95W - 122L
1,489 Elo+
Party 2
Hun Batz
Hun Batz
Z0mbzn00b
Hun Batz
Level 15
God Stats
4W - 1L
1,375 SR
Queue Stats
126W - 152L
1,377 Elo+
Party 2
Bellona
Bellona
bijemkurve
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 81L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cadez9
King Arthur
13
2 / 10 / 8
8,611
410
7,388
19,797
16,126
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
7 / 7 / 4
11,252
536
15,082
17,968
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Paipoo
Loki
18
7 / 6 / 3
10,569
503
10,745
16,941
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
hucklepuck
Gilgamesh
14
3 / 6 / 6
8,683
413
10,028
18,291
15,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sylvanus
skinnybud
Sylvanus
14
3 / 6 / 9
10,176
485
4,933
19,575
24,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 8
14,881
709
31,186
19,403
8,944
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Discordia
Firumox123
Discordia
16
4 / 8 / 14
11,425
544
16,638
12,605
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KrisLC10
Cthulhu
15
0 / 5 / 11
9,959
474
4,962
12,451
9,879
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
Z0mbzn00b
Hun Batz
17
7 / 7 / 7
12,043
573
9,450
16,341
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
bijemkurve
Bellona
20
6 / 2 / 12
14,117
672
14,383
18,398
24,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
22
Kills
35
35
Deaths
22
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Cadez9
King Arthur
2
10
8
0.6
L
7
7
4
1.29
W
18
0
8
22
W
Discordia
Firumox123
Discordia
4
8
14
1.38
W
Cthulhu
KrisLC10
Cthulhu
0
5
11
1.1
L
Loki
Paipoo
Loki
7
6
3
1.42
W
Hun Batz
Z0mbzn00b
Hun Batz
7
7
7
1.5
W
Bellona
bijemkurve
Bellona
6
2
12
6
L
Gilgamesh
hucklepuck
Gilgamesh
3
6
6
1
L
Sylvanus
skinnybud
Sylvanus
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,176
Damage
76,619
92,572
Taken
79,198
70,140
Mitigated
53,216
21,714
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Cadez9
King Arthur
7,388
1,712
0
1,510
19,797
16,126
0
9,279
10,196
196
40,677
L
15,082
8,537
56
6,504
17,968
8,050
1,262
10,936
6,628
89,083
8,421
W
31,186
12,351
0
9,130
19,403
8,944
9,176
6,727
12,676
130,783
0
W
Discordia
Firumox123
Discordia
16,638
2,396
75
1,669
12,605
3,950
1,874
2,475
10,130
55,077
0
W
Cthulhu
KrisLC10
Cthulhu
4,962
228
27
850
12,451
9,879
335
5,813
5,902
25,386
0
L
Loki
Paipoo
Loki
10,745
1,569
0
4,634
16,941
6,568
924
6,905
9,705
0
74,854
W
Hun Batz
Z0mbzn00b
Hun Batz
9,450
3,147
0
3,022
16,341
6,122
1,613
2,397
13,944
0
60,793
W
Bellona
bijemkurve
Bellona
14,383
2,259
0
1,902
18,398
24,321
1,931
1,966
16,432
19,502
86,894
L
Gilgamesh
hucklepuck
Gilgamesh
10,028
2,878
0
3,306
18,291
15,361
435
11,774
5,991
793
35,814
L
Sylvanus
skinnybud
Sylvanus
4,933
1,873
2,155
3,549
19,575
24,035
66
15,452
3,433
23,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,291
Gold Earned
62,425
454
Minions Killed
609
0
Camps Cleared
0
1,830,929
Distance Traveled
2,026,962
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,611
410
73
3
0
370,788
0
L
Olorun
11,252
536
174
8
0
343,736
2
W
Chronos
14,881
709
175
8
0
441,305
0
W
Discordia
11,425
544
88
4
0
358,376
4
W
Cthulhu
9,959
474
36
2
0
407,316
0
L
Loki
10,569
503
113
5
0
430,021
1
W
Hun Batz
12,043
573
107
5
0
392,755
1
W
Bellona
14,117
672
203
10
0
427,210
8
L
Gilgamesh
8,683
413
56
3
0
336,324
3
L
Sylvanus
10,176
485
38
2
0
350,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role