Player Matchup

Terra
Terra
AlphaManticore
Terra
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 21L
1,440 Elo+
Solo
Achilles
Achilles
HANCHANGSUK
Achilles
Level 19
God Stats
9W - 2L
1,868 SR
Queue Stats
44W - 39L
1,425 Elo+
Solo
Persephone
Persephone
Zineko
Persephone
Level 8
God Stats
6W - 1L
1,539 SR
Queue Stats
27W - 27L
1,441 Elo+
Solo
Hercules
Hercules
atazega
Hercules
Level 29
God Stats
22W - 23L
1,505 SR
Queue Stats
123W - 126L
1,478 Elo+
Solo
Cliodhna
Cliodhna
mentalmike55
Cliodhna
Level 25
God Stats
8W - 7L
1,433 SR
Queue Stats
134W - 122L
1,385 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,434 Elo+

VS

Team Averages
Level 17
1,583 SR
1,436 Elo+
Odin
Odin
Ch0coate
Odin
Level 27
God Stats
1W - 2L
1,601 SR
Queue Stats
94W - 74L
1,548 Elo+
Solo
Hachiman
Hachiman
Magikarp1563
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
bembitaa
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
982 Elo+
Party 1
Thor
Thor
gaz317
Thor
Level 29
God Stats
2W - 1L
1,748 SR
Queue Stats
175W - 162L
1,611 Elo+
Solo
Scylla
Scylla
matthew516
Scylla
Level 19
God Stats
1W - 3L
1,566 SR
Queue Stats
52W - 44L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 11
9,647
643
13,416
9,307
4,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
HANCHANGSUK
Achilles
14
4 / 2 / 2
8,388
559
4,747
10,853
8,243
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Zineko
Persephone
11
1 / 6 / 4
7,119
475
3,176
7,190
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
atazega
Hercules
12
9 / 3 / 8
8,329
555
8,771
12,620
12,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
mentalmike55
Cliodhna
13
4 / 4 / 5
8,057
537
8,502
10,282
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
2 / 0 / 1
7,003
467
5,343
7,131
5,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
Magikarp1563
Hachiman
8
1 / 8 / 2
6,243
416
3,381
8,335
1,921
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
bembitaa
Cerberus
9
1 / 8 / 5
6,155
410
3,670
13,616
6,429
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
gaz317
Thor
11
2 / 4 / 3
7,092
473
3,995
11,007
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
matthew516
Scylla
14
8 / 7 / 2
8,747
583
11,850
9,894
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
27
Kills
14
15
Deaths
27
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
L
Odin
2
0
1
2.5
W
Achilles
HANCHANGSUK
Achilles
4
2
2
2.5
L
Hachiman
Magikarp1563
Hachiman
1
8
2
0.25
W
Persephone
Zineko
Persephone
1
6
4
0.5
W
Hercules
atazega
Hercules
9
3
8
4.33
L
Cerberus
bembitaa
Cerberus
1
8
5
0.44
L
Thor
gaz317
Thor
2
4
3
0.88
L
Scylla
matthew516
Scylla
8
7
2
1.29
W
Cliodhna
mentalmike55
Cliodhna
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,612
Damage
28,239
50,252
Taken
49,983
30,604
Mitigated
18,877
13,980
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,416
3,538
2,179
4,372
9,307
4,041
1,301
2,250
6,926
51,643
0
L
Odin
5,343
743
0
3,170
7,131
5,139
391
801
6,330
7,044
24,557
W
Achilles
HANCHANGSUK
Achilles
4,747
808
0
736
10,853
8,243
0
2,826
7,374
0
35,516
L
Hachiman
Magikarp1563
Hachiman
3,381
2,567
0
118
8,335
1,921
0
4,403
3,906
0
13,552
W
Persephone
Zineko
Persephone
3,176
188
0
737
7,190
2,034
62
3,665
3,283
27,322
0
W
Hercules
atazega
Hercules
8,771
2,426
0
1,738
12,620
12,781
717
3,908
8,472
0
32,327
L
Cerberus
bembitaa
Cerberus
3,670
401
0
2,021
13,616
6,429
0
5,291
8,267
19,495
0
L
Thor
gaz317
Thor
3,995
632
0
3,154
11,007
2,933
0
1,853
9,106
0
33,588
L
Scylla
matthew516
Scylla
11,850
1,460
0
1,650
9,894
2,455
300
3,916
5,782
45,471
0
W
Cliodhna
mentalmike55
Cliodhna
8,502
623
70
4,148
10,282
3,505
0
3,911
6,072
0
47,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,540
Gold Earned
35,240
343
Minions Killed
295
0
Camps Cleared
0
1,516,352
Distance Traveled
1,275,610
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,647
643
90
6
0
309,774
0
L
Odin
7,003
467
78
5
0
217,287
1
W
Achilles
8,388
559
81
5
0
306,832
5
L
Hachiman
6,243
416
28
2
0
230,938
0
W
Persephone
7,119
475
51
3
0
277,457
0
W
Hercules
8,329
555
51
3
0
297,690
7
L
Cerberus
6,155
410
37
2
0
257,709
0
L
Thor
7,092
473
63
4
0
297,876
4
L
Scylla
8,747
583
89
6
0
271,800
1
W
Cliodhna
8,057
537
70
5
0
324,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role