Player Matchup

Gilgamesh
Gilgamesh
Junkyworld
Gilgamesh
Level 119
God Stats
15W - 8L
1,525 SR
Queue Stats
146W - 160L
1,474 Elo+
Party 1
Chronos
Chronos
Riceybowl237
Chronos
Level 159
God Stats
18W - 9L
1,635 SR
Queue Stats
518W - 356L
1,628 Elo+
Party 1
Chaac
Chaac
vvDooMeDIIxx
Chaac
Level 106
God Stats
1W - 2L
1,171 SR
Queue Stats
57W - 43L
1,545 Elo+
Party 1
Team Averages
Level 128
1,443 SR
1,549 Elo+

VS

Team Averages
Level 53
1,441 SR
1,334 Elo+
Neith
Neith
TheClaytonBoy1
Neith
Level 68
God Stats
0W - 1L
1,308 SR
Queue Stats
56W - 69L
1,324 Elo+
Solo
Sol
Sol
iMPickleNicK-x
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,363 Elo+
Solo
Bacchus
Bacchus
mozzman21
Bacchus
Level 28
God Stats
33W - 34L
1,514 SR
Queue Stats
51W - 65L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Junkyworld
Gilgamesh
12
7 / 0 / 4
8,072
807
5,789
6,651
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Riceybowl237
Chronos
11
1 / 0 / 9
7,097
710
4,590
6,100
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 2 / 8
7,538
754
6,366
8,909
4,946
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
6,563
656
6,219
6,244
2,090
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 2 / 2
6,009
601
4,773
4,177
1,205
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
mozzman21
Bacchus
8
0 / 6 / 1
5,945
595
3,654
9,202
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
11
Kills
2
2
Deaths
11
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Junkyworld
Gilgamesh
7
0
4
9
W
Chronos
Riceybowl237
Chronos
1
0
9
5.5
L
2
3
0
0.67
L
0
2
2
0.5
L
Bacchus
mozzman21
Bacchus
0
6
1
0.08
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,745
Damage
14,646
21,660
Taken
19,623
11,930
Mitigated
11,043
10,775
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Junkyworld
Gilgamesh
5,789
1,103
0
3,590
6,651
4,638
344
3,140
3,511
4,407
15,307
W
Chronos
Riceybowl237
Chronos
4,590
1,921
0
3,984
6,100
2,346
2,069
3,294
2,806
25,690
4,113
L
6,219
1,713
370
1,836
6,244
2,090
37
1,632
4,612
0
24,270
L
4,773
1,924
0
420
4,177
1,205
0
788
3,389
18,060
0
L
Bacchus
mozzman21
Bacchus
3,654
404
0
996
9,202
7,748
0
2,784
6,418
6,405
0
W
6,366
1,486
0
3,201
8,909
4,946
588
3,046
5,863
0
19,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,707
Gold Earned
18,517
118
Minions Killed
87
8
Camps Cleared
2
557,596
Distance Traveled
440,656
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,072
807
25
3
3
207,788
1
W
Chronos
7,097
710
62
6
5
164,697
3
L
Neith
6,563
656
49
5
0
152,636
3
L
Sol
6,009
601
33
3
1
157,292
0
L
Bacchus
5,945
595
5
1
1
130,728
0
W
Chaac
7,538
754
31
3
0
185,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role