Player Matchup

Kuzenbo
Kuzenbo
HANCHANGSUK
Kuzenbo
Level 18
God Stats
4W - 5L
1,680 SR
Queue Stats
44W - 39L
1,436 Elo+
Solo
Cliodhna
Cliodhna
JustinEllis
Cliodhna
Level 24
God Stats
0W - 2L
1,234 SR
Queue Stats
16W - 20L
1,520 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vanguard_Noble
Tsukuyomi
Level 28
God Stats
1W - 5L
1,584 SR
Queue Stats
3W - 10L
1,381 Elo+
Party 1
Scylla
Scylla
matthew516
Scylla
Level 19
God Stats
1W - 3L
1,683 SR
Queue Stats
52W - 44L
1,553 Elo+
Solo
Eset
Eset
tukangsher
Eset
Level 12
God Stats
2W - 2L
1,529 SR
Queue Stats
29W - 49L
1,301 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,438 Elo+

VS

Team Averages
Level 19
1,531 SR
1,456 Elo+
Nox
Nox
 
Nox
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Ch0coate
Scylla
Level 27
God Stats
2W - 0L
1,712 SR
Queue Stats
94W - 74L
1,539 Elo+
Solo
Mulan
Mulan
ElGranJulianOmar
Mulan
Level 27
God Stats
10W - 13L
1,560 SR
Queue Stats
31W - 44L
1,366 Elo+
Solo
Set
Set
Nullyem
Set
Level 11
God Stats
1W - 0L
1,384 SR
Queue Stats
18W - 10L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HANCHANGSUK
Kuzenbo
8
0 / 1 / 1
4,442
494
3,187
5,192
4,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
JustinEllis
Cliodhna
8
2 / 2 / 0
5,202
578
2,528
5,576
1,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Vanguard_Noble
Tsukuyomi
8
1 / 2 / 0
4,937
549
2,155
4,431
1,347
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
matthew516
Scylla
9
2 / 4 / 0
5,456
606
2,410
4,443
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 1 / 0
3,580
398
82
1,299
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 0 / 0
5,273
586
2,210
2,800
758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
 
Izanami
9
0 / 0 / 1
5,006
556
1,865
3,724
1,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Ch0coate
Scylla
11
5 / 1 / 1
6,607
734
4,550
4,389
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
2 / 1 / 0
4,877
542
2,191
4,293
2,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Set
8
0 / 3 / 2
4,921
547
1,122
5,530
2,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
5
Kills
9
10
Deaths
5
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
0
2
W
Izanami
 
Izanami
0
0
1
0.5
W
Scylla
Ch0coate
Scylla
5
1
1
5.5
W
2
1
0
2
L
Kuzenbo
HANCHANGSUK
Kuzenbo
0
1
1
0.5
L
Cliodhna
JustinEllis
Cliodhna
2
2
0
1
W
Set
0
3
2
0.33
L
Tsukuyomi
Vanguard_Noble
Tsukuyomi
1
2
0
0.5
L
Scylla
matthew516
Scylla
2
4
0
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,362
Damage
11,938
20,941
Taken
20,736
8,830
Mitigated
7,388
4,634
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,210
348
0
241
2,800
758
0
0
2,800
12,527
0
W
Izanami
 
Izanami
1,865
1,309
0
1,390
3,724
1,034
957
1,330
2,394
0
35,410
W
Scylla
Ch0coate
Scylla
4,550
786
0
2,132
4,389
1,164
592
1,362
3,027
32,901
0
W
2,191
172
0
1,836
4,293
2,424
103
1,899
2,354
0
12,332
L
Kuzenbo
HANCHANGSUK
Kuzenbo
3,187
656
0
1,336
5,192
4,305
0
0
4,965
12,171
0
L
Cliodhna
JustinEllis
Cliodhna
2,528
228
0
1,604
5,576
1,601
0
1,648
3,826
0
23,333
W
Set
1,122
501
0
1,192
5,530
2,008
0
1,048
4,482
0
22,681
L
Tsukuyomi
Vanguard_Noble
Tsukuyomi
2,155
497
0
634
4,431
1,347
331
2,210
2,221
0
16,814
L
Scylla
matthew516
Scylla
2,410
303
0
1,060
4,443
1,253
0
1,770
2,491
23,677
0
L
82
0
0
0
1,299
324
0
778
411
4,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,617
Gold Earned
26,684
160
Minions Killed
249
0
Camps Cleared
0
766,654
Distance Traveled
858,401
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,273
586
29
3
0
176,788
3
W
Izanami
5,006
556
79
9
0
167,127
2
W
Scylla
6,607
734
72
8
0
174,472
4
W
Mulan
4,877
542
22
2
0
168,724
4
L
Kuzenbo
4,442
494
14
2
0
166,873
3
L
Cliodhna
5,202
578
59
7
0
184,824
0
W
Set
4,921
547
47
5
0
171,290
2
L
Tsukuyomi
4,937
549
27
3
0
194,001
1
L
Scylla
5,456
606
47
5
0
160,422
1
L
Eset
3,580
398
13
1
0
60,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role