Player Matchup

Hel
Hel
MissSpill
Hel
Level 17
God Stats
9W - 4L
1,684 SR
Queue Stats
13W - 7L
1,158 Elo+
Solo
Nu Wa
Nu Wa
Savage_unicorn6k
Nu Wa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Vamana
Vamana
TazdaDevil9510
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Yatobr23
Medusa
Level 8
God Stats
1W - 3L
1,530 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo
Chernobog
Chernobog
beastmode09537
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
924 Elo+
Solo
Team Averages
Level 7
1,543 SR
1,261 Elo+

VS

Team Averages
Level 20
1,484 SR
1,254 Elo+
Sun Wukong
Sun Wukong
AffectedAnt8166
Sun Wukong
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 16L
1,212 Elo+
Solo
Raijin
Raijin
DunkaIot
Raijin
Level 27
God Stats
6W - 5L
1,366 SR
Queue Stats
136W - 120L
1,460 Elo+
Solo
Ra
Ra
FERNAN56_
Ra
Level 12
God Stats
5W - 4L
1,417 SR
Queue Stats
6W - 7L
1,323 Elo+
Solo
Artio
Artio
bumpy_tussle3
Artio
Level 28
God Stats
3W - 1L
1,635 SR
Queue Stats
83W - 105L
1,253 Elo+
Solo
Yemoja
Yemoja
gloopy_bat3
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,020 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 1
9,723
360
6,586
23,565
16,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
0 / 20 / 1
8,186
303
10,594
20,947
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 12 / 1
7,869
291
8,886
19,007
7,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Yatobr23
Medusa
17
3 / 7 / 0
10,512
389
11,533
25,512
8,583
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chernobog
beastmode09537
Chernobog
12
0 / 18 / 0
8,010
297
4,444
23,101
5,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AffectedAnt8166
Sun Wukong
18
5 / 0 / 6
12,696
470
6,448
14,153
11,798
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
DunkaIot
Raijin
20
32 / 0 / 4
16,025
594
33,830
14,255
6,401
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 3 / 10
14,424
534
22,692
17,734
6,958
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
11 / 0 / 12
13,667
506
9,296
20,865
26,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
17
6 / 1 / 12
12,693
470
10,307
15,084
10,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
109
4
Kills
65
68
Deaths
4
3
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AffectedAnt8166
Sun Wukong
5
0
6
8
W
Raijin
DunkaIot
Raijin
32
0
4
34
W
11
3
10
5.33
L
0
11
1
0.05
L
0
20
1
0.03
L
1
12
1
0.13
L
Medusa
Yatobr23
Medusa
3
7
0
0.43
L
Chernobog
beastmode09537
Chernobog
0
18
0
0
W
11
0
12
17
W
Yemoja
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,043
Damage
82,573
112,132
Taken
82,091
44,673
Mitigated
62,320
19,747
Healing
36,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AffectedAnt8166
Sun Wukong
6,448
514
0
2,016
14,153
11,798
2,120
1,702
12,451
0
71,454
W
Raijin
DunkaIot
Raijin
33,830
3,627
0
5,820
14,255
6,401
2,966
5,274
8,816
117,211
0
W
22,692
2,880
408
11,653
17,734
6,958
7,062
3,387
14,149
101,461
0
L
6,586
1,770
2,638
5,639
23,565
16,762
312
16,944
5,833
35,903
0
L
10,594
2,528
0
403
20,947
5,667
54
12,281
8,311
43,526
0
L
8,886
4,430
0
4,389
19,007
7,923
0
12,002
5,972
0
21,579
L
Medusa
Yatobr23
Medusa
11,533
4,927
0
3,870
25,512
8,583
510
15,950
9,330
0
79,585
L
Chernobog
beastmode09537
Chernobog
4,444
2,604
0
2,808
23,101
5,738
0
15,846
6,561
0
30,214
W
9,296
806
1,400
8,917
20,865
26,677
506
2,367
18,206
76,546
0
W
Yemoja
10,307
3,276
2,177
3,901
15,084
10,486
3,781
4,450
9,994
42,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
69,505
283
Minions Killed
638
0
Camps Cleared
0
1,902,225
Distance Traveled
2,490,738
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,696
470
107
4
0
535,407
4
W
Raijin
16,025
594
180
7
0
505,412
2
W
Ra
14,424
534
160
6
0
497,252
0
L
Hel
9,723
360
73
3
0
356,096
1
L
Nu Wa
8,186
303
39
1
0
402,557
2
L
Vamana
7,869
291
16
1
0
386,104
0
L
Medusa
10,512
389
130
5
0
419,232
0
L
Chernobog
8,010
297
25
1
0
338,236
2
W
Artio
13,667
506
131
5
0
500,270
2
W
Yemoja
12,693
470
60
2
0
452,397
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role