Player Matchup

Kukulkan
Kukulkan
CeterLe
Kukulkan
Level 96
God Stats
72W - 73L
1,484 SR
Queue Stats
288W - 316L
1,415 Elo+
Solo
Scylla
Scylla
Gauwain
Scylla
Level 38
God Stats
4W - 2L
1,397 SR
Queue Stats
9W - 12L
1,416 Elo+
Solo
Mulan
Mulan
Montucknee
Mulan
Level 59
God Stats
9W - 2L
1,868 SR
Queue Stats
218W - 135L
1,660 Elo+
Solo
Izanami
Izanami
Serakc
Izanami
Level 156
God Stats
2W - 0L
2,034 SR
Queue Stats
43W - 34L
1,590 Elo+
Solo
Pele
Pele
SirMattone
Pele
Level 81
God Stats
3W - 6L
1,185 SR
Queue Stats
256W - 243L
1,529 Elo+
Solo
Team Averages
Level 86
1,594 SR
1,522 Elo+

VS

Team Averages
Level 91
1,561 SR
1,499 Elo+
Izanami
Izanami
Bertoza
Izanami
Level 125
God Stats
41W - 35L
1,594 SR
Queue Stats
105W - 88L
1,578 Elo+
Solo
Da Ji
Da Ji
JustRabbit545
Da Ji
Level 80
God Stats
4W - 4L
1,613 SR
Queue Stats
134W - 153L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Thalasin
Morgan Le Fay
Level 107
God Stats
9W - 7L
1,530 SR
Queue Stats
313W - 278L
1,594 Elo+
Solo
Discordia
Discordia
VEGETA0801
Discordia
Level 106
God Stats
4W - 8L
1,487 SR
Queue Stats
311W - 408L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Дзешико
Danzaburou
Level 38
God Stats
4W - 7L
1,582 SR
Queue Stats
267W - 295L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CeterLe
Kukulkan
20
6 / 6 / 16
14,221
1,094
14,556
19,384
8,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Gauwain
Scylla
20
6 / 5 / 20
15,350
1,181
20,453
17,368
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
20
11 / 5 / 21
16,298
1,254
19,865
27,705
35,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Serakc
Izanami
20
20 / 10 / 12
17,304
1,331
44,878
30,941
11,969
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
1 / 3 / 9
11,576
890
4,222
11,377
4,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bertoza
Izanami
20
10 / 10 / 10
15,483
1,191
33,207
24,300
6,632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 9 / 14
15,126
1,164
24,371
22,675
9,908
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Thalasin
Morgan Le Fay
20
5 / 6 / 10
14,142
1,088
21,676
21,707
6,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
VEGETA0801
Discordia
20
6 / 11 / 13
14,864
1,143
18,227
19,700
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Дзешико
Danzaburou
19
0 / 8 / 9
11,466
882
5,288
18,930
5,603
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
85
44
Kills
29
29
Deaths
44
78
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bertoza
Izanami
10
10
10
1.5
W
Kukulkan
CeterLe
Kukulkan
6
6
16
2.33
W
Scylla
Gauwain
Scylla
6
5
20
3.2
L
8
9
14
1.67
W
Mulan
11
5
21
4.3
W
Izanami
Serakc
Izanami
20
10
12
2.6
W
1
3
9
1.83
L
Morgan Le Fay
Thalasin
Morgan Le Fay
5
6
10
1.67
L
Discordia
VEGETA0801
Discordia
6
11
13
1.14
L
Danzaburou
Дзешико
Danzaburou
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,974
Damage
102,769
106,775
Taken
107,312
66,596
Mitigated
34,425
7,693
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bertoza
Izanami
33,207
21,927
0
858
24,300
6,632
0
5,394
18,808
0
70,943
W
Kukulkan
CeterLe
Kukulkan
14,556
324
184
871
19,384
8,255
0
6,263
13,121
46,613
0
W
Scylla
Gauwain
Scylla
20,453
183
0
450
17,368
6,282
0
7,232
10,136
58,247
0
L
24,371
5,487
0
189
22,675
9,908
0
6,320
16,257
0
31,959
W
Mulan
19,865
1,119
0
1,366
27,705
35,822
0
10,513
17,192
0
35,020
W
Izanami
Serakc
Izanami
44,878
31,048
0
4,625
30,941
11,969
0
11,597
19,344
0
74,810
W
4,222
921
0
197
11,377
4,268
0
4,298
7,079
0
15,730
L
Morgan Le Fay
Thalasin
Morgan Le Fay
21,676
2,126
96
2,680
21,707
6,436
0
5,860
15,549
48,459
0
L
Discordia
VEGETA0801
Discordia
18,227
189
0
90
19,700
5,846
0
8,538
10,956
61,917
0
L
Danzaburou
Дзешико
Danzaburou
5,288
702
0
1,079
18,930
5,603
0
8,015
10,733
0
24,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,749
Gold Earned
71,081
297
Minions Killed
293
12
Camps Cleared
10
1,208,616
Distance Traveled
1,279,077
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,483
1,191
86
7
6
243,782
5
W
Kukulkan
14,221
1,094
85
7
1
247,413
0
W
Scylla
15,350
1,181
118
9
1
255,021
0
L
Da Ji
15,126
1,164
17
1
1
269,567
1
W
Mulan
16,298
1,254
28
2
0
301,943
2
W
Izanami
17,304
1,331
52
4
10
243,283
1
W
Pele
11,576
890
14
1
0
160,956
0
L
Morgan Le Fay
14,142
1,088
54
4
1
280,837
1
L
Discordia
14,864
1,143
102
8
1
271,355
0
L
Danzaburou
11,466
882
34
3
1
213,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role