Player Matchup

Heimdallr
Heimdallr
OutcastMosquito
Heimdallr
Level 160
God Stats
8W - 27L
1,323 SR
Queue Stats
555W - 620L
1,487 Elo+
Party 1
Artio
Artio
Reality-Bytez
Artio
Level 116
God Stats
3W - 4L
1,486 SR
Queue Stats
529W - 593L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
jujucsena
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 40L
1,246 Elo+
Solo
Team Averages
Level 101
1,436 SR
1,407 Elo+

VS

Team Averages
Level 38
1,366 SR
1,265 Elo+
Tiamat
Tiamat
Kilik SR
Tiamat
Level 55
God Stats
69W - 61L
1,610 SR
Queue Stats
644W - 538L
1,515 Elo+
Solo
Neith
Neith
MRBUD29
Neith
Level 6
God Stats
3W - 7L
1,203 SR
Queue Stats
3W - 7L
1,101 Elo+
Solo
Artio
Artio
cld4391
Artio
Level 53
God Stats
8W - 12L
1,286 SR
Queue Stats
138W - 232L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OutcastMosquito
Heimdallr
13
7 / 0 / 6
8,736
794
11,899
7,541
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 1 / 10
7,837
712
4,652
10,370
6,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
jujucsena
Zhong Kui
11
4 / 4 / 6
7,958
723
10,450
13,135
7,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kilik SR
Tiamat
12
3 / 2 / 1
7,588
690
12,481
9,747
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
MRBUD29
Neith
10
1 / 8 / 3
6,935
630
4,765
8,277
2,893
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
cld4391
Artio
9
1 / 3 / 2
6,552
596
2,614
13,184
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
13
Kills
5
5
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Kilik SR
Tiamat
3
2
1
1.75
L
Neith
MRBUD29
Neith
1
8
3
0.31
W
Heimdallr
OutcastMosquito
Heimdallr
7
0
6
10
W
2
1
10
7
L
Artio
cld4391
Artio
1
3
2
0.67
W
Zhong Kui
jujucsena
Zhong Kui
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,001
Damage
19,860
31,046
Taken
31,208
17,480
Mitigated
13,382
11,559
Healing
8,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Kilik SR
Tiamat
12,481
1,005
0
3,776
9,747
4,866
62
3,252
6,495
30,170
0
L
Neith
MRBUD29
Neith
4,765
2,635
0
175
8,277
2,893
0
3,737
4,540
0
14,885
W
Heimdallr
OutcastMosquito
Heimdallr
11,899
3,346
0
1,696
7,541
3,066
1,062
3,961
3,322
0
36,579
W
4,652
196
1,178
4,098
10,370
6,695
156
3,340
6,620
14,091
0
L
Artio
cld4391
Artio
2,614
507
421
3,778
13,184
5,623
0
8,381
4,803
8,424
708
W
Zhong Kui
jujucsena
Zhong Kui
10,450
1,887
416
4,171
13,135
7,719
1,508
7,090
5,615
24,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
21,075
125
Minions Killed
79
5
Camps Cleared
3
581,495
Distance Traveled
599,645
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,588
690
43
4
1
301,036
3
L
Neith
6,935
630
18
2
1
145,558
0
W
Heimdallr
8,736
794
62
6
3
208,973
1
W
Artio
7,837
712
20
2
1
189,824
0
L
Artio
6,552
596
18
2
1
153,051
0
W
Zhong Kui
7,958
723
43
4
1
182,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role