Player Matchup

Discordia
Discordia
Kenjiez
Discordia
Level 123
God Stats
1W - 1L
1,564 SR
Queue Stats
112W - 110L
1,506 Elo+
Solo
Thanatos
Thanatos
NeomSmite
Thanatos
Level 26
God Stats
174W - 199L
1,583 SR
Queue Stats
205W - 241L
1,428 Elo+
Solo
Mulan
Mulan
UnderbIade
Mulan
Level 139
God Stats
1W - 2L
1,672 SR
Queue Stats
28W - 20L
1,479 Elo+
Solo
Persephone
Persephone
Uruju
Persephone
Level 125
God Stats
10W - 12L
1,512 SR
Queue Stats
77W - 75L
1,445 Elo+
Party 1
Rama
Rama
lexa2016
Rama
Level 157
God Stats
1W - 0L
1,621 SR
Queue Stats
90W - 85L
1,480 Elo+
Party 1
Team Averages
Level 114
1,590 SR
1,468 Elo+

VS

Team Averages
Level 80
1,411 SR
1,350 Elo+
Izanami
Izanami
 
Izanami
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CHOCOBOLognaise
Gilgamesh
Level 115
God Stats
1W - 3L
1,343 SR
Queue Stats
34W - 35L
1,509 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LarryCeleb
Morgan Le Fay
Level 147
God Stats
3W - 6L
1,486 SR
Queue Stats
4W - 6L
1,090 Elo+
Solo
Tyr
Tyr
YiChui
Tyr
Level 104
God Stats
15W - 16L
1,499 SR
Queue Stats
30W - 39L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
jkeekjsa305
Baron Samedi
Level 21
God Stats
0W - 3L
1,228 SR
Queue Stats
3W - 13L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kenjiez
Discordia
15
4 / 0 / 7
8,722
872
9,748
6,906
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
NeomSmite
Thanatos
14
4 / 4 / 6
8,620
862
6,279
8,211
3,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
14
3 / 0 / 6
8,050
805
4,025
7,490
6,362
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Uruju
Persephone
15
2 / 0 / 7
8,716
872
5,772
4,255
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
14
6 / 2 / 8
8,967
897
8,969
8,710
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 1
6,959
696
4,682
8,218
3,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
CHOCOBOLognaise
Gilgamesh
11
1 / 5 / 2
6,381
638
5,666
11,145
6,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
LarryCeleb
Morgan Le Fay
14
1 / 4 / 2
7,246
725
10,227
7,747
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
YiChui
Tyr
13
3 / 2 / 1
7,717
772
4,080
8,103
6,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
jkeekjsa305
Baron Samedi
11
0 / 4 / 2
6,201
620
4,329
7,404
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
19
Kills
6
6
Deaths
19
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
L
Gilgamesh
CHOCOBOLognaise
Gilgamesh
1
5
2
0.4
W
Discordia
Kenjiez
Discordia
4
0
7
7.5
L
Morgan Le Fay
LarryCeleb
Morgan Le Fay
1
4
2
0.5
W
Thanatos
NeomSmite
Thanatos
4
4
6
1.75
W
Mulan
3
0
6
6
W
Persephone
Uruju
Persephone
2
0
7
5.5
L
Tyr
YiChui
Tyr
3
2
1
1.75
L
Baron Samedi
jkeekjsa305
Baron Samedi
0
4
2
0.25
W
Rama
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,793
Damage
28,984
35,572
Taken
42,617
16,864
Mitigated
22,733
10,082
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,682
3,141
0
969
8,218
3,169
0
1,855
6,363
0
25,479
L
Gilgamesh
CHOCOBOLognaise
Gilgamesh
5,666
1,027
0
149
11,145
6,606
0
4,487
6,658
0
18,841
W
Discordia
Kenjiez
Discordia
9,748
1,100
133
1,658
6,906
2,382
1,188
2,602
4,211
36,720
0
L
Morgan Le Fay
LarryCeleb
Morgan Le Fay
10,227
77
0
522
7,747
3,231
195
3,446
4,301
35,733
0
W
Thanatos
NeomSmite
Thanatos
6,279
1,620
0
5,155
8,211
3,279
0
2,453
5,628
0
24,135
W
Mulan
4,025
415
0
1,300
7,490
6,362
219
3,864
3,626
0
13,256
W
Persephone
Uruju
Persephone
5,772
478
0
1,528
4,255
1,367
478
1,606
2,607
28,953
0
L
Tyr
YiChui
Tyr
4,080
426
0
912
8,103
6,496
0
2,911
5,192
0
9,447
L
Baron Samedi
jkeekjsa305
Baron Samedi
4,329
38
1,605
507
7,404
3,231
216
2,921
4,483
11,718
0
W
Rama
8,969
6,529
0
308
8,710
3,474
246
4,485
4,183
0
25,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,075
Gold Earned
34,504
242
Minions Killed
208
12
Camps Cleared
5
966,225
Distance Traveled
899,853
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,959
696
68
7
0
178,187
2
L
Gilgamesh
6,381
638
27
3
2
163,015
0
W
Discordia
8,722
872
80
8
1
188,986
1
L
Morgan Le Fay
7,246
725
75
8
3
192,251
2
W
Thanatos
8,620
862
37
4
6
195,437
3
W
Mulan
8,050
805
28
3
1
208,827
3
W
Persephone
8,716
872
64
6
2
179,466
3
L
Tyr
7,717
772
13
1
0
213,885
5
L
Baron Samedi
6,201
620
25
3
0
152,515
2
W
Rama
8,967
897
33
3
2
193,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role