Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
OldVikingrrr
Medusa
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 48L
1,487 Elo+
Solo
Bellona
Bellona
wellinaci325
Bellona
Level 46
God Stats
2W - 1L
1,227 SR
Queue Stats
83W - 95L
1,422 Elo+
Solo
Nox
Nox
xRomanoff
Nox
Level 127
God Stats
78W - 84L
1,507 SR
Queue Stats
248W - 240L
1,502 Elo+
Solo
Ne Zha
Ne Zha
xVi7E v LoRD
Ne Zha
Level 108
God Stats
4W - 3L
1,611 SR
Queue Stats
142W - 165L
1,401 Elo+
Solo
Team Averages
Level 91
1,469 SR
1,462 Elo+

VS

Team Averages
Level 96
1,615 SR
1,448 Elo+
Sol
Sol
Dark7818
Sol
Level 48
God Stats
3W - 6L
1,500 SR
Queue Stats
325W - 362L
1,406 Elo+
Party 2
Artio
Artio
Polsetsky
Artio
Level 103
God Stats
7W - 4L
1,611 SR
Queue Stats
34W - 39L
1,461 Elo+
Solo
Susano
Susano
WGomegaxx
Susano
Level 89
God Stats
4W - 5L
1,479 SR
Queue Stats
464W - 541L
1,481 Elo+
Party 2
Cupid
Cupid
xRedHat
Cupid
Level 139
God Stats
13W - 9L
1,723 SR
Queue Stats
431W - 439L
1,459 Elo+
Party 1
Ares
Ares
xXEsmagadorXx
Ares
Level 103
God Stats
11W - 7L
1,760 SR
Queue Stats
79W - 89L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
4 / 1 / 7
7,884
493
7,337
10,162
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
15
1 / 0 / 4
8,821
551
7,589
9,327
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
wellinaci325
Bellona
13
2 / 0 / 1
8,225
514
9,661
12,521
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

13
3 / 2 / 3
7,899
494
6,225
4,804
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
15
4 / 1 / 5
8,379
524
4,731
10,966
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
7,489
468
4,334
9,261
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
Polsetsky
Artio
14
0 / 1 / 1
7,859
491
9,628
16,482
9,077
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
WGomegaxx
Susano
12
3 / 4 / 1
7,367
460
6,553
11,872
3,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cupid
xRedHat
Cupid
13
0 / 3 / 0
7,389
462
4,968
10,535
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 1
6,906
432
4,479
10,886
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
7
7.5
L
0
3
1
0.17
W
Medusa
1
0
4
3
L
Artio
Polsetsky
Artio
0
1
1
0.5
L
Susano
WGomegaxx
Susano
3
4
1
0.88
W
Bellona
wellinaci325
Bellona
2
0
1
2.5
L
Cupid
xRedHat
Cupid
0
3
0
0
W
3
2
3
2.25
W
Ne Zha
4
1
5
6.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,543
Damage
29,962
47,780
Taken
59,036
25,875
Mitigated
25,648
15,525
Healing
25,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,337
1,133
0
3,326
10,162
8,974
0
3,950
6,212
16,622
0
L
4,334
1,061
0
4,212
9,261
3,211
0
4,468
4,793
46,146
6,328
W
Medusa
7,589
2,967
0
2,936
9,327
3,340
144
1,674
7,653
0
73,840
L
Artio
Polsetsky
Artio
9,628
795
360
8,208
16,482
9,077
56
2,113
14,369
48,321
0
L
Susano
WGomegaxx
Susano
6,553
1,341
0
5,380
11,872
3,664
0
4,954
6,918
0
41,708
W
Bellona
wellinaci325
Bellona
9,661
2,393
0
2,817
12,521
7,773
39
9,078
3,443
11,616
39,154
L
Cupid
xRedHat
Cupid
4,968
2,760
79
4,331
10,535
3,167
0
778
9,757
0
58,958
W
6,225
42
0
465
4,804
1,737
0
1,066
3,738
46,170
0
W
Ne Zha
4,731
1,405
0
5,981
10,966
4,051
0
2,382
8,584
0
45,405
L
4,479
175
0
2,688
10,886
6,529
0
3,708
7,178
18,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,208
Gold Earned
37,010
444
Minions Killed
421
0
Camps Cleared
0
1,589,925
Distance Traveled
1,506,428
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,884
493
23
1
0
309,768
6
L
Sol
7,489
468
111
7
0
280,688
5
W
Medusa
8,821
551
119
7
0
312,284
8
L
Artio
7,859
491
100
6
0
289,403
3
L
Susano
7,367
460
71
4
0
331,946
2
W
Bellona
8,225
514
109
7
0
296,935
2
L
Cupid
7,389
462
113
7
0
282,436
5
W
Nox
7,899
494
99
6
0
316,307
5
W
Ne Zha
8,379
524
94
6
0
354,631
0
L
Ares
6,906
432
26
2
0
321,955
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role