Player Matchup

Khepri
Khepri
KAATSUKI
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,507 Elo+
Party 3
Sylvanus
Sylvanus
KyofuJuno
Sylvanus
Level 96
God Stats
2W - 3L
1,465 SR
Queue Stats
276W - 269L
1,404 Elo+
Party 3
Neith
Neith
MaruZabi
Neith
Level 42
God Stats
13W - 32L
1,355 SR
Queue Stats
232W - 296L
1,377 Elo+
Party 1
Thanatos
Thanatos
NeroEris
Thanatos
Level 46
God Stats
39W - 41L
1,397 SR
Queue Stats
233W - 324L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WolfGamer77400
Morgan Le Fay
Level 41
God Stats
5W - 3L
1,263 SR
Queue Stats
36W - 36L
1,420 Elo+
Solo
Team Averages
Level 49
1,396 SR
1,407 Elo+

VS

Team Averages
Level 50
1,570 SR
1,422 Elo+
Chronos
Chronos
Kalgor666
Chronos
Level 48
God Stats
9W - 7L
1,179 SR
Queue Stats
120W - 148L
1,409 Elo+
Solo
Skadi
Skadi
Kennshay
Skadi
Level 101
God Stats
12W - 4L
1,707 SR
Queue Stats
117W - 131L
1,353 Elo+
Party 2
Bacchus
Bacchus
legeneral0
Bacchus
Level 14
God Stats
6W - 10L
1,641 SR
Queue Stats
54W - 62L
1,314 Elo+
Party 2
Susano
Susano
lyba11
Susano
Level 40
God Stats
6W - 3L
1,654 SR
Queue Stats
192W - 193L
1,479 Elo+
Solo
Khepri
Khepri
zbregovProtein
Khepri
Level 47
God Stats
3W - 0L
1,669 SR
Queue Stats
91W - 70L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KAATSUKI
Khepri
14
1 / 2 / 2
8,254
413
3,764
11,448
12,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
KyofuJuno
Sylvanus
13
3 / 5 / 5
8,598
430
8,331
20,470
19,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
MaruZabi
Neith
13
3 / 4 / 2
8,526
426
8,342
10,721
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
NeroEris
Thanatos
13
2 / 7 / 4
8,519
426
3,943
15,134
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
WolfGamer77400
Morgan Le Fay
16
6 / 4 / 4
9,883
494
14,263
11,173
4,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kalgor666
Chronos
9
0 / 1 / 0
7,482
374
334
4,672
1,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Kennshay
Skadi
15
5 / 8 / 5
9,852
493
11,336
16,495
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
legeneral0
Bacchus
14
3 / 3 / 8
9,590
480
10,581
17,547
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
lyba11
Susano
18
6 / 3 / 3
10,861
543
15,389
13,332
5,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 1 / 0
12,485
624
8,256
8,232
9,348
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
38
15
Kills
22
22
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
KAATSUKI
Khepri
1
2
2
1
W
Chronos
Kalgor666
Chronos
0
1
0
0
W
Skadi
Kennshay
Skadi
5
8
5
0.94
L
Sylvanus
KyofuJuno
Sylvanus
3
5
5
1.1
L
Neith
MaruZabi
Neith
3
4
2
1
L
Thanatos
NeroEris
Thanatos
2
7
4
0.57
L
Morgan Le Fay
WolfGamer77400
Morgan Le Fay
6
4
4
2
W
Bacchus
legeneral0
Bacchus
3
3
8
2.33
W
Susano
lyba11
Susano
6
3
3
2.5
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,643
Damage
45,896
68,946
Taken
60,278
46,354
Mitigated
40,387
22,954
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
KAATSUKI
Khepri
3,764
583
98
330
11,448
12,453
0
4,309
6,383
48,536
0
W
Chronos
Kalgor666
Chronos
334
236
365
1,940
4,672
1,203
331
2,279
2,393
19,631
0
W
Skadi
Kennshay
Skadi
11,336
5,773
147
3,860
16,495
4,634
1,503
9,288
7,207
0
67,378
L
Sylvanus
KyofuJuno
Sylvanus
8,331
2,919
1,168
7,461
20,470
19,660
404
5,034
15,436
27,132
0
L
Neith
MaruZabi
Neith
8,342
4,917
475
3,448
10,721
4,532
805
3,345
7,327
0
46,459
L
Thanatos
NeroEris
Thanatos
3,943
1,189
0
6,639
15,134
5,351
0
2,415
12,496
0
53,085
L
Morgan Le Fay
WolfGamer77400
Morgan Le Fay
14,263
2,544
74
3,261
11,173
4,358
0
2,941
8,133
55,701
0
W
Bacchus
legeneral0
Bacchus
10,581
1,988
0
5,064
17,547
20,090
453
9,438
8,109
21,949
0
W
Susano
lyba11
Susano
15,389
4,499
0
5,006
13,332
5,112
1,616
4,232
9,100
0
92,392
W
8,256
1,467
0
3,953
8,232
9,348
385
1,403
6,829
90,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,780
Gold Earned
50,270
378
Minions Killed
501
0
Camps Cleared
0
1,683,593
Distance Traveled
1,671,949
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,254
413
88
4
0
335,181
1
W
Chronos
7,482
374
37
2
0
188,785
3
W
Skadi
9,852
493
115
6
0
314,908
3
L
Sylvanus
8,598
430
42
2
0
301,062
11
L
Neith
8,526
426
86
4
0
336,091
0
L
Thanatos
8,519
426
79
4
0
342,417
0
L
Morgan Le Fay
9,883
494
83
4
0
368,842
9
W
Bacchus
9,590
480
29
1
0
363,284
5
W
Susano
10,861
543
132
7
0
415,912
5
W
Khepri
12,485
624
188
9
0
389,060
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role