Player Matchup

Bastet
Bastet
CrazyGamer99
Bastet
Level 28
God Stats
4W - 1L
1,519 SR
Queue Stats
72W - 61L
1,578 Elo+
Solo
Anubis
Anubis
FenderNor456
Anubis
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
70W - 63L
1,599 Elo+
Solo
Ares
Ares
Fersetì
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,610 Elo+
Solo
Sol
Sol
azureus92
Sol
Level 27
God Stats
9W - 13L
1,624 SR
Queue Stats
119W - 116L
1,664 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
поиграем
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,739 SR
Queue Stats
55W - 53L
1,533 Elo+
Solo
Team Averages
Level 22
1,577 SR
1,597 Elo+

VS

Team Averages
Level 20
1,401 SR
1,578 Elo+
Sylvanus
Sylvanus
AngelSai
Sylvanus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 1
Sol
Sol
BunManBWG
Sol
Level 18
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 1
Artio
Artio
Exploziyah
Artio
Level 27
God Stats
0W - 4L
1,094 SR
Queue Stats
69W - 49L
1,654 Elo+
Solo
Ullr
Ullr
NewSamdadude
Ullr
Level 28
God Stats
30W - 26L
1,612 SR
Queue Stats
154W - 153L
1,564 Elo+
Solo
Pele
Pele
ShibaInuZen
Pele
Level 15
God Stats
2W - 2L
1,519 SR
Queue Stats
63W - 61L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
4 / 0 / 1
5,983
598
3,475
5,220
1,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
11
4 / 1 / 1
6,294
629
3,945
4,278
1,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
9
0 / 1 / 4
5,509
551
3,389
6,492
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 0
6,711
671
7,493
6,471
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
поиграем
Ah Muzen Cab
9
2 / 1 / 1
5,436
544
4,361
4,765
1,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AngelSai
Sylvanus
8
0 / 1 / 1
4,444
444
2,221
3,388
1,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 4 / 0
4,510
451
1,691
5,142
1,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
10
0 / 2 / 2
5,486
549
4,123
9,357
4,767
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 3 / 1
4,879
488
2,479
6,215
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 2 / 0
6,319
632
4,698
7,817
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
4
4
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AngelSai
Sylvanus
0
1
1
0.5
L
0
4
0
0
W
Bastet
4
0
1
4.5
L
Artio
0
2
2
0.5
W
Anubis
4
1
1
4.5
W
Ares
0
1
4
2
L
1
3
1
0.5
L
3
2
0
1.5
W
2
1
0
2
W
Ah Muzen Cab
поиграем
Ah Muzen Cab
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
15,212
27,226
Taken
31,919
10,803
Mitigated
11,338
13,050
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AngelSai
Sylvanus
2,221
864
542
1,222
3,388
1,849
0
1,200
2,188
9,378
2,208
L
1,691
521
0
1,252
5,142
1,277
772
2,216
2,926
16,671
2,535
W
Bastet
3,475
719
0
2,257
5,220
1,287
368
828
4,352
0
24,901
L
Artio
4,123
201
249
4,310
9,357
4,767
0
6,608
2,749
31,464
0
W
Anubis
3,945
396
0
2,191
4,278
1,624
648
725
3,553
34,114
0
W
Ares
3,389
34
0
2,734
6,492
4,413
120
1,350
5,142
18,328
0
L
2,479
770
0
1,243
6,215
1,463
0
924
5,291
0
29,620
L
4,698
1,159
0
2,905
7,817
1,982
0
3,036
4,781
0
36,475
W
7,493
3,688
0
3,363
6,471
2,150
931
3,767
2,704
40,628
5,066
W
Ah Muzen Cab
поиграем
Ah Muzen Cab
4,361
1,310
0
2,505
4,765
1,329
608
755
4,010
0
33,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,933
Gold Earned
25,638
321
Minions Killed
287
0
Camps Cleared
0
941,958
Distance Traveled
932,399
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,444
444
50
5
0
177,530
1
L
Sol
4,510
451
44
4
0
168,702
3
W
Bastet
5,983
598
55
6
0
216,036
0
L
Artio
5,486
549
61
6
0
196,017
2
W
Anubis
6,294
629
75
8
0
162,332
2
W
Ares
5,509
551
36
4
0
199,763
0
L
Ullr
4,879
488
55
6
0
176,345
2
L
Pele
6,319
632
77
8
0
213,805
3
W
Sol
6,711
671
92
9
0
170,955
4
W
Ah Muzen Cab
5,436
544
63
6
0
192,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role