Player Matchup

Ymir
Ymir
AssassinBurdy241
Ymir
Level 46
God Stats
5W - 12L
1,368 SR
Queue Stats
200W - 228L
1,437 Elo+
Party 2
Loki
Loki
DragonsBaneXII
Loki
Level 108
God Stats
1W - 3L
1,403 SR
Queue Stats
205W - 170L
1,512 Elo+
Solo
Odin
Odin
NoScopeKing3156
Odin
Level 128
God Stats
0W - 1L
1,722 SR
Queue Stats
122W - 109L
1,469 Elo+
Solo
Camazotz
Camazotz
copenhagenchamp1
Camazotz
Level 84
God Stats
4W - 6L
1,699 SR
Queue Stats
464W - 531L
1,383 Elo+
Party 2
Aphrodite
Aphrodite
cxsr
Aphrodite
Level 98
God Stats
0W - 2L
1,290 SR
Queue Stats
375W - 336L
1,530 Elo+
Solo
Team Averages
Level 93
1,497 SR
1,466 Elo+

VS

Team Averages
Level 75
1,477 SR
1,412 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
A_O_Y_95
Zeus
Level 56
God Stats
4W - 5L
1,494 SR
Queue Stats
153W - 197L
1,229 Elo+
Party 3
Gilgamesh
Gilgamesh
GWFQ8
Gilgamesh
Level 104
God Stats
21W - 18L
1,494 SR
Queue Stats
650W - 565L
1,546 Elo+
Party 1
Set
Set
Vironya
Set
Level 48
God Stats
5W - 7L
1,289 SR
Queue Stats
162W - 195L
1,274 Elo+
Party 3
Bacchus
Bacchus
last_kinq_Q8
Bacchus
Level 104
God Stats
85W - 63L
1,607 SR
Queue Stats
667W - 653L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 3
4,780
398
1,175
9,737
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 4 / 2
6,018
502
5,125
8,948
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 2
6,382
532
5,915
7,801
5,502
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
1 / 4 / 2
4,866
406
3,200
9,512
2,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
cxsr
Aphrodite
11
3 / 1 / 1
6,568
547
6,633
6,704
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
8 / 0 / 2
7,217
601
6,627
6,458
1,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
9
3 / 3 / 3
6,082
507
5,816
5,040
1,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
GWFQ8
Gilgamesh
11
2 / 2 / 0
6,658
555
5,469
9,601
4,027
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Set
11
3 / 1 / 1
6,508
542
4,659
6,828
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
last_kinq_Q8
Bacchus
9
1 / 1 / 12
6,519
543
6,955
8,397
7,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
17
17
Deaths
7
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
0
2
9
W
Zeus
3
3
3
1.5
L
0
6
3
0.25
L
2
4
2
0.75
W
Gilgamesh
GWFQ8
Gilgamesh
2
2
0
1
L
1
2
2
1
W
Set
3
1
1
3.5
L
1
4
2
0.5
L
Aphrodite
cxsr
Aphrodite
3
1
1
3.5
W
Bacchus
last_kinq_Q8
Bacchus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,048
Damage
29,526
42,702
Taken
36,324
16,019
Mitigated
16,608
14,023
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,627
2,334
0
3,474
6,458
1,805
1,050
1,554
4,904
0
39,738
W
Zeus
5,816
525
0
750
5,040
1,085
0
2,092
2,948
23,529
0
L
1,175
101
124
770
9,737
3,297
0
3,450
6,193
4,486
0
L
5,125
1,281
0
2,161
8,948
2,824
0
2,427
6,468
0
25,879
W
Gilgamesh
GWFQ8
Gilgamesh
5,469
1,508
0
2,375
9,601
4,027
0
399
8,532
0
34,460
L
5,915
1,647
0
2,898
7,801
5,502
0
0
7,801
0
28,712
W
Set
4,659
2,303
0
3,462
6,828
2,136
0
1,478
5,221
0
36,175
L
3,200
984
0
3,341
9,512
2,134
0
3,819
5,599
0
12,888
L
Aphrodite
cxsr
Aphrodite
6,633
283
501
4,228
6,704
2,262
0
2,692
3,870
38,876
0
W
Bacchus
last_kinq_Q8
Bacchus
6,955
248
237
2,189
8,397
7,555
278
2,347
6,050
21,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
32,984
221
Minions Killed
297
0
Camps Cleared
0
1,151,329
Distance Traveled
1,151,482
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,217
601
70
6
0
203,404
3
W
Zeus
6,082
507
42
4
0
209,135
2
L
Ymir
4,780
398
8
1
0
225,228
5
L
Loki
6,018
502
45
4
0
242,931
5
W
Gilgamesh
6,658
555
75
6
0
239,004
3
L
Odin
6,382
532
75
6
0
231,545
2
W
Set
6,508
542
78
7
0
246,634
0
L
Camazotz
4,866
406
22
2
0
236,362
4
L
Aphrodite
6,568
547
71
6
0
215,263
5
W
Bacchus
6,519
543
32
3
0
253,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role