Player Matchup

Artio
Artio
 
Artio
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NekoMan
Fenrir
Level 152
God Stats
1W - 2L
1,438 SR
Queue Stats
141W - 150L
1,482 Elo+
Party 1
Janus
Janus
Paleokas
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 165L
1,550 Elo+
Party 1
Freya
Freya
UnicornoTonnato
Freya
Level 157
God Stats
8W - 5L
1,677 SR
Queue Stats
339W - 330L
1,560 Elo+
Party 1
Sun Wukong
Sun Wukong
franllameante
Sun Wukong
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Solo
Team Averages
Level 125
1,523 SR
1,480 Elo+

VS

Team Averages
Level 79
1,496 SR
1,426 Elo+
Geb
Geb
Alejonn
Geb
Level 85
God Stats
19W - 20L
1,363 SR
Queue Stats
279W - 328L
1,404 Elo+
Solo
Da Ji
Da Ji
FreyaYo
Da Ji
Level 134
God Stats
9W - 7L
1,589 SR
Queue Stats
383W - 384L
1,510 Elo+
Solo
Charybdis
Charybdis
Lex4tor1988
Charybdis
Level 83
God Stats
1W - 6L
1,291 SR
Queue Stats
28W - 43L
1,447 Elo+
Solo
Janus
Janus
Raknaroc
Janus
Level 45
God Stats
2W - 2L
1,299 SR
Queue Stats
9W - 13L
1,379 Elo+
Solo
Zeus
Zeus
SAMURAIBB
Zeus
Level 48
God Stats
8W - 5L
1,937 SR
Queue Stats
139W - 210L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
5
0 / 1 / 0
2,888
578
193
2,587
1,151
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
NekoMan
Fenrir
7
2 / 0 / 0
3,893
779
1,298
3,763
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Paleokas
Janus
6
1 / 1 / 1
3,519
704
1,666
1,502
317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
2,868
574
918
2,360
504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
franllameante
Sun Wukong
3
0 / 2 / 0
2,681
536
309
1,662
857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
4
0 / 0 / 1
3,436
687
823
3,164
843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
FreyaYo
Da Ji
6
2 / 0 / 0
3,631
726
1,191
2,771
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Lex4tor1988
Charybdis
5
1 / 0 / 0
3,596
719
1,967
1,763
286
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Raknaroc
Janus
4
0 / 2 / 1
3,069
614
430
2,330
508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
6
1 / 1 / 1
3,669
734
643
1,524
365
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
3
Kills
4
5
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
W
Geb
0
0
1
0.5
W
Da Ji
FreyaYo
Da Ji
2
0
0
2
W
Charybdis
Lex4tor1988
Charybdis
1
0
0
1
L
Fenrir
NekoMan
Fenrir
2
0
0
2
L
Janus
Paleokas
Janus
1
1
1
1.5
W
Janus
Raknaroc
Janus
0
2
1
0.25
W
Zeus
1
1
1
1.5
L
0
1
0
0
L
Sun Wukong
franllameante
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,384
Damage
5,054
11,874
Taken
11,552
3,783
Mitigated
2,904
4,761
Healing
3,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
193
42
134
709
2,587
1,151
0
396
2,191
5,575
0
W
Geb
823
33
396
915
3,164
843
0
781
2,383
9,037
0
W
Da Ji
FreyaYo
Da Ji
1,191
264
0
864
2,771
902
0
562
2,145
0
12,166
W
Charybdis
Lex4tor1988
Charybdis
1,967
1,096
0
395
1,763
286
0
330
1,433
0
11,406
L
Fenrir
NekoMan
Fenrir
1,298
330
0
2,422
3,763
954
0
61
3,702
0
13,654
L
Janus
Paleokas
Janus
1,666
42
0
461
1,502
317
0
356
1,072
13,380
0
W
Janus
Raknaroc
Janus
430
36
0
390
2,330
508
0
896
1,290
7,834
0
W
Zeus
643
148
0
361
1,524
365
476
0
1,524
11,233
0
L
918
481
0
1,015
2,360
504
0
427
1,933
8,780
0
L
Sun Wukong
franllameante
Sun Wukong
309
109
0
20
1,662
857
0
582
1,080
0
3,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,849
Gold Earned
17,401
100
Minions Killed
111
0
Camps Cleared
0
438,592
Distance Traveled
479,484
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,888
578
14
3
0
105,317
1
W
Geb
3,436
687
11
2
0
102,253
2
W
Da Ji
3,631
726
31
6
0
109,805
1
W
Charybdis
3,596
719
26
5
0
94,180
1
L
Fenrir
3,893
779
41
8
0
101,222
2
L
Janus
3,519
704
26
5
0
91,992
1
W
Janus
3,069
614
21
4
0
90,871
0
W
Zeus
3,669
734
22
4
0
82,375
2
L
Freya
2,868
574
12
2
0
92,573
0
L
Sun Wukong
2,681
536
7
1
0
47,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role