Player Matchup

Nike
Nike
LaSaline
Nike
Level 28
God Stats
17W - 19L
1,667 SR
Queue Stats
147W - 157L
1,609 Elo+
Solo
Mercury
Mercury
THEGllaDiaTor
Mercury
Level 26
God Stats
0W - 3L
1,288 SR
Queue Stats
13W - 17L
1,367 Elo+
Solo
Sol
Sol
UltraNoobyZ
Sol
Level 9
God Stats
34W - 21L
1,671 SR
Queue Stats
34W - 25L
1,527 Elo+
Solo
Poseidon
Poseidon
eliarachel
Poseidon
Level 25
God Stats
20W - 17L
1,514 SR
Queue Stats
70W - 72L
1,557 Elo+
Solo
Yemoja
Yemoja
vi00016
Yemoja
Level 27
God Stats
13W - 11L
1,431 SR
Queue Stats
81W - 128L
1,296 Elo+
Solo
Team Averages
Level 23
1,514 SR
1,471 Elo+

VS

Team Averages
Level 13
1,677 SR
1,480 Elo+
Jing Wei
Jing Wei
M3RANDUS
Jing Wei
Level 27
God Stats
7W - 4L
1,719 SR
Queue Stats
215W - 147L
1,678 Elo+
Solo
Odin
Odin
MinecraftJava
Odin
Level 13
God Stats
3W - 3L
1,800 SR
Queue Stats
20W - 13L
1,653 Elo+
Solo
Cabrakan
Cabrakan
Optionair966
Cabrakan
Level 13
God Stats
2W - 0L
1,427 SR
Queue Stats
5W - 9L
1,265 Elo+
Solo
Thanatos
Thanatos
dehmadeh
Thanatos
Level 5
God Stats
4W - 0L
1,809 SR
Queue Stats
8W - 2L
1,709 Elo+
Solo
Zeus
Zeus
iamtheparty
Zeus
Level 6
God Stats
4W - 3L
1,630 SR
Queue Stats
28W - 23L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
0 / 3 / 1
8,761
515
7,059
13,799
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
10
0 / 4 / 1
6,570
386
1,256
8,109
2,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 9 / 1
8,509
501
14,385
16,462
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
eliarachel
Poseidon
11
1 / 5 / 0
7,496
441
2,488
11,048
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
vi00016
Yemoja
11
2 / 8 / 2
7,630
449
4,247
16,199
14,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
M3RANDUS
Jing Wei
16
4 / 3 / 7
10,275
604
12,235
14,170
5,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 0 / 1
10,022
590
8,843
10,501
10,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Optionair966
Cabrakan
13
0 / 4 / 7
7,561
445
3,106
12,615
8,626
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
dehmadeh
Thanatos
19
17 / 1 / 4
11,848
697
19,567
17,010
8,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 0 / 1
11,150
656
7,014
6,141
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
28
29
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
0
3
1
0.17
W
Jing Wei
M3RANDUS
Jing Wei
4
3
7
2.5
W
3
0
1
3.5
W
Cabrakan
Optionair966
Cabrakan
0
4
7
0.88
L
Mercury
0
4
1
0.13
L
5
9
1
0.61
W
Thanatos
dehmadeh
Thanatos
17
1
4
19
L
Poseidon
eliarachel
Poseidon
1
5
0
0.2
W
4
0
1
4.5
L
Yemoja
vi00016
Yemoja
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,435
Damage
50,765
65,617
Taken
60,437
36,694
Mitigated
35,322
12,580
Healing
35,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
7,059
850
0
3,188
13,799
10,960
0
2,982
9,800
11,439
53,899
W
Jing Wei
M3RANDUS
Jing Wei
12,235
9,927
0
7,759
14,170
5,293
592
8,315
5,855
0
82,162
W
8,843
1,137
210
3,257
10,501
10,588
13
2,081
7,345
15,754
49,369
W
Cabrakan
Optionair966
Cabrakan
3,106
504
0
2,433
12,615
8,626
413
5,074
7,541
16,862
0
L
Mercury
1,256
523
0
785
8,109
2,670
0
1,061
6,953
0
24,293
L
14,385
5,983
0
4,558
16,462
5,097
0
1,907
14,555
49,874
6,007
W
Thanatos
dehmadeh
Thanatos
19,567
8,323
0
18,993
17,010
8,568
351
4,918
11,963
0
95,755
L
Poseidon
eliarachel
Poseidon
2,488
181
0
2,284
11,048
3,002
0
4,545
6,454
39,683
0
W
7,014
433
0
3,062
6,141
2,247
1,483
1,225
4,916
96,490
0
L
Yemoja
vi00016
Yemoja
4,247
1,365
428
1,337
16,199
14,965
0
2,911
13,237
25,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,966
Gold Earned
50,856
393
Minions Killed
620
0
Camps Cleared
0
1,415,083
Distance Traveled
1,657,149
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,761
515
141
8
0
271,277
4
W
Jing Wei
10,275
604
155
9
0
300,487
3
W
Odin
10,022
590
141
8
0
342,156
0
W
Cabrakan
7,561
445
27
2
0
286,412
1
L
Mercury
6,570
386
46
3
0
333,131
0
L
Sol
8,509
501
85
5
0
272,348
0
W
Thanatos
11,848
697
131
8
0
415,849
9
L
Poseidon
7,496
441
85
5
0
270,901
4
W
Zeus
11,150
656
166
10
0
312,245
2
L
Yemoja
7,630
449
36
2
0
267,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role