Player Matchup

Sylvanus
Sylvanus
Cheeseitz21duh
Sylvanus
Level 34
God Stats
6W - 7L
1,367 SR
Queue Stats
382W - 325L
1,534 Elo+
Solo
Neith
Neith
GodKingRethtalos
Neith
Level 82
God Stats
9W - 10L
1,606 SR
Queue Stats
284W - 321L
1,444 Elo+
Solo
Baba Yaga
Baba Yaga
IX-IGERM4NY-XI
Baba Yaga
Level 64
God Stats
1W - 0L
1,506 SR
Queue Stats
25W - 54L
1,328 Elo+
Solo
Team Averages
Level 60
1,493 SR
1,435 Elo+

VS

Team Averages
Level 103
1,461 SR
1,377 Elo+
Nemesis
Nemesis
L-A-R-K-O-
Nemesis
Level 149
God Stats
1W - 2L
1,236 SR
Queue Stats
182W - 257L
1,462 Elo+
Solo
Charybdis
Charybdis
Saken01
Charybdis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,204 Elo+
Solo
Cthulhu
Cthulhu
Szyth
Cthulhu
Level 131
God Stats
16W - 13L
1,647 SR
Queue Stats
143W - 139L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 0 / 10
9,954
711
6,625
14,883
15,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 1 / 4
9,726
695
15,485
12,261
6,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
IX-IGERM4NY-XI
Baba Yaga
14
3 / 1 / 8
9,345
668
8,904
11,057
5,180
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
L-A-R-K-O-
Nemesis
12
1 / 4 / 1
8,152
582
8,924
12,659
6,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Saken01
Charybdis
11
0 / 5 / 2
7,464
533
3,722
10,717
3,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Szyth
Cthulhu
12
1 / 3 / 1
7,997
571
19,201
14,013
13,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
10
7
W
7
1
4
9
W
Baba Yaga
IX-IGERM4NY-XI
Baba Yaga
3
1
8
7
L
Nemesis
L-A-R-K-O-
Nemesis
1
4
1
0.38
L
Charybdis
Saken01
Charybdis
0
5
2
0.2
L
Cthulhu
Szyth
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,014
Damage
31,847
38,201
Taken
37,389
27,534
Mitigated
22,147
19,652
Healing
8,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
6,625
776
4,444
7,225
14,883
15,944
159
8,313
6,570
11,186
0
W
15,485
7,064
827
3,447
12,261
6,410
132
5,465
6,796
0
38,614
W
Baba Yaga
IX-IGERM4NY-XI
Baba Yaga
8,904
847
358
3,351
11,057
5,180
178
5,536
5,521
36,170
0
L
Nemesis
L-A-R-K-O-
Nemesis
8,924
2,702
0
3,106
12,659
6,056
0
5,330
7,329
0
30,117
L
Charybdis
Saken01
Charybdis
3,722
2,660
0
2,312
10,717
3,084
0
4,551
6,166
0
17,122
L
Cthulhu
Szyth
Cthulhu
19,201
541
538
2,439
14,013
13,007
0
6,648
7,365
41,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,025
Gold Earned
23,613
140
Minions Killed
133
4
Camps Cleared
7
743,964
Distance Traveled
719,005
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,954
711
14
1
0
250,262
4
W
Neith
9,726
695
66
5
3
241,181
5
W
Baba Yaga
9,345
668
60
4
1
252,521
5
L
Nemesis
8,152
582
48
3
5
279,012
4
L
Charybdis
7,464
533
37
3
2
175,608
5
L
Cthulhu
7,997
571
48
3
0
264,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role