Player Matchup

Anubis
Anubis
Izzpwnin
Anubis
Level 159
God Stats
1W - 1L
1,521 SR
Queue Stats
281W - 126L
1,659 Elo+
Party 1
Izanami
Izanami
ManicDreamGirl
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 56L
1,394 Elo+
Solo
Cthulhu
Cthulhu
Ozymindias
Cthulhu
Level 145
God Stats
4W - 0L
1,896 SR
Queue Stats
183W - 141L
1,576 Elo+
Party 1
Team Averages
Level 142
1,639 SR
1,543 Elo+

VS

Team Averages
Level 92
1,552 SR
1,542 Elo+
Vulcan
Vulcan
Bataclysm
Vulcan
Level 156
God Stats
9W - 8L
1,656 SR
Queue Stats
82W - 59L
1,746 Elo+
Solo
Fafnir
Fafnir
Dungeon0Guild
Fafnir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,393 Elo+
Solo
Loki
Loki
Gbrz1nNLG
Loki
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 25L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Izzpwnin
Anubis
14
14 / 1 / 7
9,844
984
11,297
10,171
4,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 4 / 13
8,506
851
10,986
8,999
2,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Ozymindias
Cthulhu
12
3 / 1 / 18
8,182
818
8,289
11,565
11,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bataclysm
Vulcan
11
5 / 8 / 1
7,714
771
11,735
11,510
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 6 / 5
7,155
716
2,517
14,481
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
9
0 / 8 / 2
6,026
603
2,663
8,559
3,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
22
Kills
5
6
Deaths
22
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bataclysm
Vulcan
5
8
1
0.69
L
0
6
5
0.42
L
Loki
0
8
2
0.13
W
Anubis
Izzpwnin
Anubis
14
1
7
17.5
W
5
4
13
2.88
W
Cthulhu
Ozymindias
Cthulhu
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,572
Damage
16,915
30,735
Taken
34,550
18,927
Mitigated
19,621
11,445
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bataclysm
Vulcan
11,735
3,797
0
555
11,510
3,579
0
5,771
5,494
30,023
0
L
2,517
1,125
428
1,463
14,481
12,657
0
7,255
6,873
8,728
0
L
Loki
2,663
389
0
637
8,559
3,385
0
5,841
2,367
0
12,211
W
Anubis
Izzpwnin
Anubis
11,297
653
0
6,747
10,171
4,596
695
5,674
4,497
40,351
0
W
10,986
7,505
1,270
1,735
8,999
2,706
1,353
3,830
5,169
0
27,307
W
Cthulhu
Ozymindias
Cthulhu
8,289
743
150
1,543
11,565
11,625
324
5,251
6,314
21,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,532
Gold Earned
20,895
126
Minions Killed
74
7
Camps Cleared
1
561,697
Distance Traveled
465,496
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,714
771
43
4
0
166,179
2
L
Fafnir
7,155
716
7
1
0
149,497
0
L
Loki
6,026
603
24
2
1
149,820
2
W
Anubis
9,844
984
63
6
6
183,832
1
W
Izanami
8,506
851
39
4
1
174,280
4
W
Cthulhu
8,182
818
24
2
0
203,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role