Player Matchup

Danzaburou
Danzaburou
KumaBoomer
Danzaburou
Level 29
God Stats
6W - 6L
1,415 SR
Queue Stats
166W - 188L
1,381 Elo+
Party 3
Ratatoskr
Ratatoskr
Laloutresucrée
Ratatoskr
Level 46
God Stats
4W - 3L
1,508 SR
Queue Stats
107W - 132L
1,367 Elo+
Solo
Hera
Hera
MrSortem
Hera
Level 40
God Stats
1W - 3L
1,503 SR
Queue Stats
64W - 87L
1,301 Elo+
Party 4
Artio
Artio
NiorSuzu
Artio
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 156L
1,345 Elo+
Party 3
Chaac
Chaac
vegetofrggbibi
Chaac
Level 26
God Stats
9W - 10L
1,343 SR
Queue Stats
30W - 51L
1,306 Elo+
Party 4
Team Averages
Level 41
1,454 SR
1,340 Elo+

VS

Team Averages
Level 55
1,379 SR
1,425 Elo+
Fenrir
Fenrir
ACES MURKIN
Fenrir
Level 43
God Stats
15W - 12L
1,339 SR
Queue Stats
301W - 280L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
DeeranDee
Hou Yi
Level 49
God Stats
16W - 20L
1,387 SR
Queue Stats
60W - 77L
1,398 Elo+
Party 2
Ra
Ra
MITease
Ra
Level 106
God Stats
20W - 22L
1,482 SR
Queue Stats
497W - 509L
1,406 Elo+
Solo
Xing Tian
Xing Tian
Marduk94
Xing Tian
Level 49
God Stats
5W - 4L
1,373 SR
Queue Stats
61W - 78L
1,404 Elo+
Party 2
Mulan
Mulan
Noadyn
Mulan
Level 28
God Stats
2W - 2L
1,312 SR
Queue Stats
124W - 120L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KumaBoomer
Danzaburou
15
3 / 7 / 1
10,710
466
11,172
18,792
5,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Laloutresucrée
Ratatoskr
18
6 / 7 / 1
12,026
523
10,648
16,626
7,954
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
17
2 / 10 / 1
10,946
476
8,715
12,983
4,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artio
NiorSuzu
Artio
14
0 / 10 / 6
9,006
392
3,706
20,400
16,738
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 11 / 4
10,904
474
8,826
23,886
17,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
10 / 3 / 8
14,932
649
8,462
18,776
9,734
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
DeeranDee
Hou Yi
19
10 / 4 / 12
13,428
584
15,102
15,621
6,358
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
9 / 0 / 8
15,417
670
13,532
11,628
5,575
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Marduk94
Xing Tian
18
7 / 4 / 10
12,364
538
15,297
17,254
9,060
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mulan
Noadyn
Mulan
20
7 / 2 / 8
14,342
624
17,647
16,074
12,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
12
Kills
43
45
Deaths
13
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Fenrir
10
3
8
4.67
W
Hou Yi
DeeranDee
Hou Yi
10
4
12
4
L
Danzaburou
KumaBoomer
Danzaburou
3
7
1
0.5
L
Ratatoskr
Laloutresucrée
Ratatoskr
6
7
1
0.93
W
9
0
8
13
W
Xing Tian
Marduk94
Xing Tian
7
4
10
3
L
Hera
2
10
1
0.25
L
Artio
NiorSuzu
Artio
0
10
6
0.3
W
Mulan
Noadyn
Mulan
7
2
8
5.5
L
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,067
Damage
70,040
92,687
Taken
79,353
52,380
Mitigated
43,377
19,290
Healing
29,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,462
509
0
7,452
18,776
9,734
6,475
2,670
16,036
0
121,557
W
Hou Yi
DeeranDee
Hou Yi
15,102
8,903
0
2,173
15,621
6,358
4,745
1,247
14,362
0
81,708
L
Danzaburou
KumaBoomer
Danzaburou
11,172
4,923
0
4,823
18,792
5,586
2,222
7,808
10,948
0
67,364
L
Ratatoskr
Laloutresucrée
Ratatoskr
10,648
2,011
0
3,080
16,626
7,954
51
3,386
13,162
0
72,803
W
13,532
1,242
1,973
6,219
11,628
5,575
199
3,551
7,797
123,133
0
W
Xing Tian
Marduk94
Xing Tian
15,297
1,354
749
2,411
17,254
9,060
966
3,291
13,951
51,267
0
L
Hera
8,715
3,378
0
439
12,983
4,476
1,516
4,995
7,834
68,711
0
L
Artio
NiorSuzu
Artio
3,706
811
433
3,932
20,400
16,738
707
8,833
11,521
21,599
0
W
Mulan
Noadyn
Mulan
17,647
2,609
0
8,960
16,074
12,650
1,225
1,342
14,670
0
86,579
L
8,826
1,750
0
6,583
23,886
17,626
397
3,493
20,393
0
54,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,592
Gold Earned
70,483
505
Minions Killed
749
0
Camps Cleared
0
1,823,691
Distance Traveled
2,242,417
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,932
649
154
7
0
499,236
1
W
Hou Yi
13,428
584
133
6
0
364,814
1
L
Danzaburou
10,710
466
92
4
0
368,902
1
L
Ratatoskr
12,026
523
130
6
0
381,309
2
W
Ra
15,417
670
218
9
0
504,845
8
W
Xing Tian
12,364
538
71
3
0
404,032
0
L
Hera
10,946
476
143
6
0
325,850
1
L
Artio
9,006
392
42
2
0
379,065
3
W
Mulan
14,342
624
173
8
0
469,490
2
L
Chaac
10,904
474
98
4
0
368,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role